Revised Burn Deck part 3

R

Riva Iron-Grip

Guest
here is my burn deck part 3

lands:
20 mountains

creatures:
2 viashino sandscouts
4 ceremonial guards
2 raging goblins
4 defenders of chaos
4 goblin medics
2 mogg toady

spells/enchantments/artifacts
1 grindstone
1 landslide
2 kyren negotiations
4 seal of fires
3 blazes
4 stone rains
3 flame rifts
4 parch
 
X

XDanish

Guest
Looks viable to me...but you'll have to play test it on Apprentice or M:IE to see if it really works out...that's what I always do with my decks.
 
D

Duel

Guest
try this, see if it works better:

lands:
18 mountains
2 ghitu encampments

creatures:
4 viashino sandscouts
4 raging goblins
2 defenders of chaos
4 goblin medics
2 arc mages
2 kris mages

spells/enchantments/artifacts
4 furious assault
3 kyren negotiations
4 seal of fires
4 stone rains
3 flame rifts
4 pillage
 
H

herald of valdemar

Guest
excellent deck but a 1/1 will kill ceremonial guards, goblin medics need to go, grindstone doesn't belong you probably won't ever get it. Eric says you get it a lot but i don't know how unless you're cheating. mogg flunkies are better than toadies, fireballs are better than blazes and youre going for burn not land destruction, i like the defenders of chaos so i added defenders of light but doc is cheaper.
 
H

herald of valdemar

Guest
embermages arn't well known for their diplomatic skills
Fireblast
 
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