Reload this Page Shards Pre-Con Battle 2:Mooseman vs BigBlue

Discussion in 'Games Run By CPA Members' started by Mooseman, Dec 3, 2008.

  1. Mooseman Isengar Tussle

    Pay G to give it trample
    Response?
    Damage resolves?
  2. BigBlue Magic Jones

    No responses
  3. Mooseman Isengar Tussle

    I'll kill both and do 2 to you
    another Woolly Thoctar
    Done


    BigBlue: 6
    Library: 25
    Hand: 4

    In Play:

    (Ench) Oblivion Ring (When ~ cip, remove target permanent in play from the game. When ~ leaves play, return it to play)

    (TUU) Island
    (TU) Swamp
    (U) Plains

    (S) Filigree Sages (2/3; 2U: Untap target Artifact; Artifact)

    Graveyard: Executioner's Capsule, Esper Panorama, Courier's Capsule, Tidehollow Strix, Etherium Sculpter
    RFG:

    ---------------------------------------
    Mooseman 20
    Library:28
    Hand:3

    In Play:

    (T) Jungle Shrine (, Jungle Shrine comes into play tapped.
    T: Add R, G, or W to your mana pool. )
    (T) Plains
    (UTT) Forest x3

    (U) Druid of the Anima (1/1, T: Add R, G, or W to your mana pool)
    (U) Cylian Elf (2/2)
    (S) Woolly Thoctar (5/4)

    Graveyard: Naturalize, Gift of the Gargantuan , Mosstodon
    RFG: Wooly Thoctar (By Oblivion Ring)

    (Removed) Woolly Thoctar (5/4)
  4. BigBlue Magic Jones

    I'm sure if this deck draws something other than lands it isn't nearly as weak as it seems...

    Untap, Upkeep, Draw

    Play Plains
    Play another Oblivion Ring, on your second Thocter
    Done.

    I hate not having anything other than lands and very weak (fragile) removal...

    BigBlue: 6
    Library: 24
    Hand: 2 (Corrected)

    In Play:

    (Ench) Oblivion Ring (When ~ cip, remove target permanent in play from the game. When ~ leaves play, return it to play) ~ On Wooly Thocter
    (Ench) Oblivion Ring (When ~ cip, remove target permanent in play from the game. When ~ leaves play, return it to play) ~ on Wooly Thocter


    (TUU) Island
    (TU) Swamp
    (TU) Plains

    (U) Filigree Sages (2/3; 2U: Untap target Artifact; Artifact)

    Graveyard: Executioner's Capsule, Esper Panorama, Courier's Capsule, Tidehollow Strix, Etherium Sculpter
    RFG:

    ---------------------------------------
    Mooseman 20
    Library:28
    Hand:3

    In Play:

    (T) Jungle Shrine (, Jungle Shrine comes into play tapped.
    T: Add R, G, or W to your mana pool. )
    (T) Plains
    (UTT) Forest x3

    (U) Druid of the Anima (1/1, T: Add R, G, or W to your mana pool)
    (U) Cylian Elf (2/2)

    Graveyard: Naturalize, Gift of the Gargantuan , Mosstodon
    RFG: Wooly Thoctar (By Oblivion Ring), Wooly Thoctar (By Oblivion Ring)

    (Removed) Woolly Thoctar (5/4)
    (Removed) Woolly Thoctar (5/4)
  5. Mooseman Isengar Tussle

    Untap, Upkeep, Draw

    Rampant Growth
    response?

    BigBlue: 6
    Library: 24
    Hand: 2

    In Play:

    (Ench) Oblivion Ring (When ~ cip, remove target permanent in play from the game. When ~ leaves play, return it to play) ~ On Wooly Thocter
    (Ench) Oblivion Ring (When ~ cip, remove target permanent in play from the game. When ~ leaves play, return it to play) ~ on Wooly Thocter


    (TUU) Island
    (TU) Swamp
    (TU) Plains

    (U) Filigree Sages (2/3; 2U: Untap target Artifact; Artifact)

    Graveyard: Executioner's Capsule, Esper Panorama, Courier's Capsule, Tidehollow Strix, Etherium Sculpter
    RFG:

    ---------------------------------------
    Mooseman 20
    Library:26
    Hand:2

    In Play:

    (U) Jungle Shrine (, Jungle Shrine comes into play tapped.
    T: Add R, G, or W to your mana pool. )
    (T) Plains
    (UUT) Forest x3

    (U) Druid of the Anima (1/1, T: Add R, G, or W to your mana pool)
    (U) Cylian Elf (2/2)

    Graveyard: Naturalize, Gift of the Gargantuan , Mosstodon, Rampant Growth
    RFG: Wooly Thoctar (By Oblivion Ring), Wooly Thoctar (By Oblivion Ring)

    (Removed) Woolly Thoctar (5/4)
    (Removed) Woolly Thoctar (5/4)
  6. BigBlue Magic Jones

  7. Mooseman Isengar Tussle

    Mountain
    Go

    BigBlue: 6
    Library: 24
    Hand: 2

    In Play:

    (Ench) Oblivion Ring (When ~ cip, remove target permanent in play from the game. When ~ leaves play, return it to play) ~ On Wooly Thocter
    (Ench) Oblivion Ring (When ~ cip, remove target permanent in play from the game. When ~ leaves play, return it to play) ~ on Wooly Thocter


    (TUU) Island
    (TU) Swamp
    (TU) Plains

    (U) Filigree Sages (2/3; 2U: Untap target Artifact; Artifact)

    Graveyard: Executioner's Capsule, Esper Panorama, Courier's Capsule, Tidehollow Strix, Etherium Sculpter
    RFG:

    ---------------------------------------
    Mooseman 20
    Library:25
    Hand:2

    In Play:

    (U) Jungle Shrine (, Jungle Shrine comes into play tapped.
    T: Add R, G, or W to your mana pool. )
    (T) Plains
    (T) Mountain
    (UUT) Forest x3

    (U) Druid of the Anima (1/1, T: Add R, G, or W to your mana pool)
    (U) Cylian Elf (2/2)

    Graveyard: Naturalize, Gift of the Gargantuan , Mosstodon, Rampant Growth
    RFG: Wooly Thoctar (By Oblivion Ring), Wooly Thoctar (By Oblivion Ring)

    (Removed) Woolly Thoctar (5/4)
    (Removed) Woolly Thoctar (5/4)
  8. BigBlue Magic Jones

    Untap, Upkeep, Draw

    Play Swamp
    Play Windwright Mage
    Done

    BigBlue: 6
    Library: 23
    Hand: 1

    In Play:

    (Ench) Oblivion Ring (When ~ cip, remove target permanent in play from the game. When ~ leaves play, return it to play) ~ On Wooly Thocter
    (Ench) Oblivion Ring (When ~ cip, remove target permanent in play from the game. When ~ leaves play, return it to play) ~ on Wooly Thocter


    (TUU) Island
    (TUU) Swamp
    (TU) Plains

    (U) Filigree Sages (2/3; 2U: Untap target Artifact; Artifact)
    (S) WindWright Mage (2/2; Lifelink; Flying - as long as I have an artifact in my GY) ~Flying

    Graveyard: Executioner's Capsule, Esper Panorama, Courier's Capsule, Tidehollow Strix, Etherium Sculpter
    RFG:

    ---------------------------------------
    Mooseman 20
    Library:25
    Hand:2

    In Play:

    (U) Jungle Shrine (, Jungle Shrine comes into play tapped.
    T: Add R, G, or W to your mana pool. )
    (T) Plains
    (T) Mountain
    (UUT) Forest x3

    (U) Druid of the Anima (1/1, T: Add R, G, or W to your mana pool)
    (U) Cylian Elf (2/2)

    Graveyard: Naturalize, Gift of the Gargantuan , Mosstodon, Rampant Growth
    RFG: Wooly Thoctar (By Oblivion Ring), Wooly Thoctar (By Oblivion Ring)

    (Removed) Woolly Thoctar (5/4)
    (Removed) Woolly Thoctar (5/4)[/QUOTE]
  9. Mooseman Isengar Tussle

    Untap, Upkeep, Draw
    Forest
    Spearbreaker Behemoth
    done

    BigBlue: 6
    Library: 23
    Hand: 1

    In Play:

    (Ench) Oblivion Ring (When ~ cip, remove target permanent in play from the game. When ~ leaves play, return it to play) ~ On Wooly Thocter
    (Ench) Oblivion Ring (When ~ cip, remove target permanent in play from the game. When ~ leaves play, return it to play) ~ on Wooly Thocter


    (TUU) Island
    (TUU) Swamp
    (TU) Plains

    (U) Filigree Sages (2/3; 2U: Untap target Artifact; Artifact)
    (S) WindWright Mage (2/2; Lifelink; Flying - as long as I have an artifact in my GY) ~Flying

    Graveyard: Executioner's Capsule, Esper Panorama, Courier's Capsule, Tidehollow Strix, Etherium Sculpter
    RFG:

    ---------------------------------------
    Mooseman 20
    Library:24
    Hand:1

    In Play:

    (T) Jungle Shrine (, Jungle Shrine comes into play tapped.
    T: Add R, G, or W to your mana pool. )
    (T) Plains
    (T) Mountain
    (TTTT) Forest x4

    (U) Druid of the Anima (1/1, T: Add R, G, or W to your mana pool)
    (U) Cylian Elf (2/2)
    (S) Spearbreaker Behemoth (5/5, Spearbreaker Behemoth is indestructible.1: Target creature with power 5 or greater is indestructible this turn.)


    Graveyard: Naturalize, Gift of the Gargantuan , Mosstodon, Rampant Growth
    RFG: Wooly Thoctar (By Oblivion Ring), Wooly Thoctar (By Oblivion Ring)

    (Removed) Woolly Thoctar (5/4)
    (Removed) Woolly Thoctar (5/4)
  10. BigBlue Magic Jones

    Does that deck have anything other than FAT.... sheesh... like 5 fatties so far... To my NONE...

    Untap, Upkeep, Draw

    Play Plains
    Play Sanctum Gargoyle (grab the Courier's capsule)
    Attack for 2 w/ WindWright Mage
    Play the Capsule, Sac it for 2 cards
    Done.

    Here's to hoping I can draw something decent...

    BigBlue: 6 8?
    Library: 20
    Hand: 2

    In Play:

    (Ench) Oblivion Ring (When ~ cip, remove target permanent in play from the game. When ~ leaves play, return it to play) ~ On Wooly Thocter
    (Ench) Oblivion Ring (When ~ cip, remove target permanent in play from the game. When ~ leaves play, return it to play) ~ on Wooly Thocter

    (TTU) Island
    (TTT) Swamp
    (TTT) Plains

    (U) Filigree Sages (2/3; 2U: Untap target Artifact; Artifact)
    (T) WindWright Mage (2/2; Lifelink; Flying - as long as I have an artifact in my GY) ~Flying
    (S) Sanctum Gargoyle (2/3; Flying; When ~ cip, I may return an artifact from my gy to my hand.

    Graveyard: Executioner's Capsule, Esper Panorama, Tidehollow Strix, Etherium Sculpter, Courier's Capsule
    RFG:

    ---------------------------------------
    Mooseman 20 18?
    Library:24
    Hand:1

    In Play:

    (T) Jungle Shrine (, Jungle Shrine comes into play tapped.
    T: Add R, G, or W to your mana pool. )
    (T) Plains
    (T) Mountain
    (TTTT) Forest x4

    (U) Druid of the Anima (1/1, T: Add R, G, or W to your mana pool)
    (U) Cylian Elf (2/2)
    (S) Spearbreaker Behemoth (5/5, Spearbreaker Behemoth is indestructible.1: Target creature with power 5 or greater is indestructible this turn.)


    Graveyard: Naturalize, Gift of the Gargantuan , Mosstodon, Rampant Growth
    RFG: Wooly Thoctar (By Oblivion Ring), Wooly Thoctar (By Oblivion Ring)

    (Removed) Woolly Thoctar (5/4)
    (Removed) Woolly Thoctar (5/4)
  11. Mooseman Isengar Tussle

    I does have big creatures...... and it gets worse or better....

    Untap, Upkeep, Draw
    Titanic Ultimatum (, Until end of turn, creatures you control get +5/+5 and gain first strike, lifelink, and trample.)
    Attack with 7/7 Elf and 10/10 Behemoth
    Druid is tapped for mana
    responses/blocks?


    BigBlue: 8
    Library: 20
    Hand: 2

    In Play:

    (Ench) Oblivion Ring (When ~ cip, remove target permanent in play from the game. When ~ leaves play, return it to play) ~ On Wooly Thocter
    (Ench) Oblivion Ring (When ~ cip, remove target permanent in play from the game. When ~ leaves play, return it to play) ~ on Wooly Thocter

    (TTU) Island
    (TTT) Swamp
    (TTT) Plains

    (U) Filigree Sages (2/3; 2U: Untap target Artifact; Artifact)
    (T) WindWright Mage (2/2; Lifelink; Flying - as long as I have an artifact in my GY) ~Flying
    (S) Sanctum Gargoyle (2/3; Flying; When ~ cip, I may return an artifact from my gy to my hand.

    Graveyard: Executioner's Capsule, Esper Panorama, Tidehollow Strix, Etherium Sculpter, Courier's Capsule
    RFG:

    ---------------------------------------
    Mooseman 18
    Library:24
    Hand:1

    In Play:

    (T) Jungle Shrine (, Jungle Shrine comes into play tapped.
    T: Add R, G, or W to your mana pool. )
    (T) Plains
    (T) Mountain
    (TTTU) Forest x4

    (T) Druid of the Anima (1/1, T: Add R, G, or W to your mana pool)
    (T) Cylian Elf (2/2)
    (T) Spearbreaker Behemoth (5/5, Spearbreaker Behemoth is indestructible.1: Target creature with power 5 or greater is indestructible this turn.)


    Graveyard: Naturalize, Gift of the Gargantuan , Mosstodon, Rampant Growth
    RFG: Wooly Thoctar (By Oblivion Ring), Wooly Thoctar (By Oblivion Ring)

    (Removed) Woolly Thoctar (5/4)
    (Removed) Woolly Thoctar (5/4)
  12. BigBlue Magic Jones

    OK, good game...

    Now, we can open a Shards booster and add/remove what we like to the deck - but keep it at 41 card minimum... Do you want to do add'l lands? Crap... I think I need to revise the booster pack generator, don't they include a basic land in place of a common now? For now, treat the last common as a basic land of the color of the card (if it's Multi then pick one of those colors)...

    I'll draw for game 2 as well when you're ready.
  13. Mooseman Isengar Tussle

    I have a business lunch to go to this afternoon, so we can start this on Monday.
  14. Mooseman Isengar Tussle

    You have choice: Play or Draw?

    My booster was not great for this deck......
  15. BigBlue Magic Jones

    I'll Draw. At least you have 3 colors to choose from, so it couldn't be entirely worthless... I got playable cards in mine, nothing earth shattering, but playable stuff. Do you want to allow addition(exchange) of any basic lands? they are built mana rich... but if you start tweaking too much it will go awry.
  16. Mooseman Isengar Tussle

    I'm good....
    Forest, Go


    BigBlue: 20
    Library: 34
    Hand: 7

    In Play:

    Graveyard:
    RFG:

    ---------------------------------------
    Mooseman 20
    Library:34
    Hand:6
    In Play:

    (U) Forest



    Graveyard:
    RFG:
  17. BigBlue Magic Jones

    I'm not good... Shuffle, Draw 6, Keep. (one extreme to the other, but I'm good) I hate to lose the card advantage after draw, but I guess it's better than a 2 card disadvantage of mulligan if I'd have played...

    Play Arcane Sanctum
    Done.

    BigBlue: 20
    Library: 34
    Hand: 6
    In Play:

    (T) Arcane Sanctum (T: U, W, or B; cip tapped)

    Graveyard:
    RFG:

    ---------------------------------------
    Mooseman 20
    Library:34
    Hand:6
    In Play:

    (U) Forest


    Graveyard:
    RFG:
  18. Mooseman Isengar Tussle

    Hey, it evens out for me then and I am a turn ahead..... woo hoo....

    UUD
    Plains
    Druid of the Anima
    done

    BigBlue: 20
    Library: 34
    Hand: 6
    In Play:

    (T) Arcane Sanctum (T: U, W, or B; cip tapped)

    Graveyard:
    RFG:

    ---------------------------------------
    Mooseman 20
    Library:33
    Hand:5
    In Play:

    (T) Plains
    (T) Forest

    (S) Druid of the Anima (1/1, T: Add R, G, or W to your mana pool)

    Graveyard:
    RFG:
  19. BigBlue Magic Jones

    Nice elf - ok, maybe not an elf...

    Untap, Upkeep, Draw

    Play Plains
    Play Etherium Sculpter
    Done.

    BigBlue: 20
    Library: 33
    Hand: 5
    In Play:

    (T) Arcane Sanctum (T: U, W, or B; cip tapped)
    (T) Plains

    (S) Etherium Sculpter (1/2; Artifacts I play cost 1 less)

    Graveyard:
    RFG:

    ---------------------------------------
    Mooseman 20
    Library:33
    Hand:5
    In Play:

    (T) Plains
    (T) Forest

    (S) Druid of the Anima (1/1, T: Add R, G, or W to your mana pool)

    Graveyard:
    RFG:
  20. Mooseman Isengar Tussle

    I really don't like that......
    UUD
    Forest
    Rampant Growth
    response?

    BigBlue: 20
    Library: 33
    Hand: 5
    In Play:

    (T) Arcane Sanctum (T: U, W, or B; cip tapped)
    (T) Plains

    (S) Etherium Sculpter (1/2; Artifacts I play cost 1 less)

    Graveyard:
    RFG:

    ---------------------------------------
    Mooseman 20
    Library:32
    Hand:4
    In Play:

    (U) Plains
    (TT) Forest x2

    (U) Druid of the Anima (1/1, T: Add R, G, or W to your mana pool)

    Graveyard: Rampant Growth
    RFG:

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