I really like making up cards to represent other players' styles of play.
The local Stampy player became...
Stank
Creature--Feral Child Legend
2G, 0/1
Trample.
When Stank is the target of a spell, place X +1/+1 counters on Stank, where X is the total mana cost of that spell.
Interesting when Treacheried.
I (the white mage) became...
Richard, Healer en-Vec
Creature--Cleric Legend
2WW, 1/4
Whenever Richard, Healer en-Vec has protection from any color, prevent all damage to you from sources not of a color from which Richard, Healer en-Vec has protection.
Fun with Mother of Runes.
The king of the Portcullis became...
Jason, Portcullis Master
Creature--Wizard Legend
3UU, 1/1
When Jason, Portcullis Master comes into play, put a 0/1 blue Wizard token into play. When Jason, Portcullis Master leaves play, remove this creature from the game.
Whenever any creature comes into play, if there are two or more creatures in play, set that creature aside, out of play. When Jason, Portcullis Master leaves play, return all creatures set aside this way to play.
The lock in one card.
The guy with the most old cards became...
Mox Jeremiah
Legendary Artifact
2
Mox Jeremiah does not untap during your untap step.
Tap, Reveal a nonland card from your hand: Add the mana necessary to cast that spell to your mana pool. #If X is in the mana cost of that spell, treat X as zero.# Add X wear counters to Mox Jeremiah, where X is the total mana cost of that spell.
X: Untap Mox Jeremiah, where X is the number of wear counters on Mox Jeremiah.
Pay X life: Remove 2*X wear counters from Mox Jeremiah.
A bit complicated, but try using the BFM and Drain Life!! RAAR!!!!
The player with the Angel deck became...
Brian, Archangel Lackey
Creature--Angel Legend
W2, 1/1
Flying.
Whenever any creature with flying comes into play, put a 0/1 white Angel token creature with flying into play.
Designed specifically for use with Radiant.
And the guy who introduced us all to popular Magic lingo became...
Dustin the Broken
Legendary Artifact Creature
0, 0/1
Dustin the Broken cannot be countered when cast.
0: Dustin the Broken gets +0/+1.
0: Dustin the Broken gets +1/+0.
0: Dustin the Broken cannot be the target of spells or abilities until end of turn.
0: Dustin the Broken gains protection from a color of your choice until end of turn.
0: Dustin the Broken gains trample, haste, first strike, flying, shadow, flanking, banding or protection from artifacts until end of turn.
0: Dustin the broken is unblockable until end of turn.
BANNED IN ALL FORMATS.
It's broken!--Dustin
Just a tad broken. Fortunately, if printed, it would fall under the Redemption Policy.
As always, I am Mordecai the Destroyer
Obliviator of Worlds
Scourge of the Seven Galaxies
Generally Nice Guy