F
Force of Will Smith
Guest
This deck was specifically designed to hose certain types of decks.. but mainly to use fav cards of mine.
Swarm, Tooth and Nail, 1,000/1,000 creature, artifact heavy, turn 3 kill? read on..
11 Mountains
11 Swamps
Gold:
3 Fire Covenant (Fireball for 1BR, pay life, hit a mog maniac with it to deal 19 damage to opponent)
3 Backlash (1BR, instant, tap that 15/15 to have ur opponent take 15 damage)
3 Terminate
Red:
2 Smoke (RR, one creature untaps per turn)
3 Mogg Maniac (Slows Big attackers for 1-4 turns)
2 Arc Lightning
2 Shattering Pulse (buyback artifact kill)
3 Searing Rays (dmg per cr in a swarm)
3 Fickle efreet (attack with them, then maybe seizures or backlash them when your opponent attacks)
Black:
4 Seizures (Amazing)
4 Fevered Convulsions
4 Consumptive Goo
2 Screams from Within (pick off 20 1/1s)
Remember that since they both happen at the same time, you can activate a goo on itself and it becomes a 2/2 at the end of your turn.
ideally i should probably take out 1 convulsion and 1 goo for 2 more screams... cause 2 screams in play is awesome...
Also considered Stronghold Discipline
Other ridiculous cards that are simply unfair would be to run:
Price of Progress 1R Instant
2 damage for each nonbasic
and Ancient Runes 2R Enchantment:
at each players upkeep they take damage = to number of artifacts they control.
comments?
Swarm, Tooth and Nail, 1,000/1,000 creature, artifact heavy, turn 3 kill? read on..
11 Mountains
11 Swamps
Gold:
3 Fire Covenant (Fireball for 1BR, pay life, hit a mog maniac with it to deal 19 damage to opponent)
3 Backlash (1BR, instant, tap that 15/15 to have ur opponent take 15 damage)
3 Terminate
Red:
2 Smoke (RR, one creature untaps per turn)
3 Mogg Maniac (Slows Big attackers for 1-4 turns)
2 Arc Lightning
2 Shattering Pulse (buyback artifact kill)
3 Searing Rays (dmg per cr in a swarm)
3 Fickle efreet (attack with them, then maybe seizures or backlash them when your opponent attacks)
Black:
4 Seizures (Amazing)
4 Fevered Convulsions
4 Consumptive Goo
2 Screams from Within (pick off 20 1/1s)
Remember that since they both happen at the same time, you can activate a goo on itself and it becomes a 2/2 at the end of your turn.
ideally i should probably take out 1 convulsion and 1 goo for 2 more screams... cause 2 screams in play is awesome...
Also considered Stronghold Discipline
Other ridiculous cards that are simply unfair would be to run:
Price of Progress 1R Instant
2 damage for each nonbasic
and Ancient Runes 2R Enchantment:
at each players upkeep they take damage = to number of artifacts they control.
comments?