L
Landkiller
Guest
Here's the decklist I'm currently using :
Land
4 Terminal Moraine
7 Forest
4 Plains
3 Mountain
2 Island
1 Swamp
Artifacts
2 Draco
2 Phyrexian Lens
Blue
2 Fact or Fiction
Red
3 Flametongue Kavu
White
2 Rout
1 Global Ruin
3 Pure Reflection
Green
4 Quirion Elves
2 Quirion Trailblazer
2 Harrow
1 Kavu Chameleon
Gold
2 Fires of Yavimaya
1 Crosis, the Purger
3 Eladamri's Call
1 Artifact Mutation
2 Shivan Wurm
2 Fleetfoot Panther
Split
2 Wax/Wane
Those are the cards I play now, but I know it could be improved. Any thoughts on what I should add in or swap out?
Generally, the mana works itself out by the third-fourth turn, and then you have the ability to play anything in your hand. But, sometimes it stalls midgame, drawing mana acceleration and diversification that is now useless.
Land
4 Terminal Moraine
7 Forest
4 Plains
3 Mountain
2 Island
1 Swamp
Artifacts
2 Draco
2 Phyrexian Lens
Blue
2 Fact or Fiction
Red
3 Flametongue Kavu
White
2 Rout
1 Global Ruin
3 Pure Reflection
Green
4 Quirion Elves
2 Quirion Trailblazer
2 Harrow
1 Kavu Chameleon
Gold
2 Fires of Yavimaya
1 Crosis, the Purger
3 Eladamri's Call
1 Artifact Mutation
2 Shivan Wurm
2 Fleetfoot Panther
Split
2 Wax/Wane
Those are the cards I play now, but I know it could be improved. Any thoughts on what I should add in or swap out?
Generally, the mana works itself out by the third-fourth turn, and then you have the ability to play anything in your hand. But, sometimes it stalls midgame, drawing mana acceleration and diversification that is now useless.