Psychic Vortex/Seismic Assault

J

Jigglypuff

Guest
Okay, so here you go:

4 Psychic Vortex
4 Seismic Assault
3 Ensnaring Bridge
4 Seal of Removal
4 Seal of Fire
3 Null Brooch
2 Feldon's Cane
3 Sunder
3 Compulsion
4 Standstill
26 lands

The whole point of the deck is to draw up a bunch of lands with Psychic Vortex and pitch them to the Assault to deal damage. Ensnaring Bridge prevents most attackers and the Seals also help against the random 0-power creature or the random problem creature that doesn't have to attack to be annoying.

What do you all think?
(- Steve -)
 
T

train

Guest
Nice...

Breaking point wouldn't be bad though, you'd definitely get to threshold and not have any trouble... You could then take out the bridges and seals and put in more draw devices... Maybe a few counters if necessary... You need to protect your ass-aults...:D
 
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