Psychic Possesion ...

L

Limited

Guest
Psychic Possession 22UU
Enchant opponent
Skip your draw step.
Whenever enchanted opponent draws a card, you may draw a card.


Okay, so this card is all that because its the first "Enchant opponent".. well, I am not impressed. I am, however, looking for a way to abuse this card.

Obvious application:
Playing everybody-draws-cards stuff, like Mikokoro, Visions Skeins, Skyscribbing, Prosperity.. Words of Wisdom? Surely, it should be easy enough to generate a lot of cardadvantage with it. Especially if you have more than one in play..

Mono blue mana denial?
4x Boomerang
4x Visions Skeins
4x Aven Fogbringer
4x Glowing Anemone
4x Surveilling Sprite
4x Rishidan Cutpurse
4x Rishidan Footpad
4x Unsummon
4x Psychic Possession

Or find some other use for it...
Right now, I'm thinking you want to donate this card to an opponent, and then stop drawing cards yourself by playing with Dredge or something. Unfortunately, you could only use Donate to do it..

Suppose you are in a three player game. You play your first psychic possesion targetting one opponent and then another targetting the other. Now, with two Donate's, you can give them both away. Now both of them skip their draw phase and only draw cards if the other one does.
Now, if they have no cards in hand or play that let them draw cards, they are both without draws!

Kinda narrow.. but still fun.

Does anybody have any other ideas?
 

Oversoul

The Tentacled One
Why "enchant opponent"? I see no reason that this card could not have been made a global enchantment. Similar enchantments in the past worked without any problems and I never heard anyone go, "Hey, these cards should totally say 'enchant opponent' or something." Are they going to go back and errata those enchantments? "Enchant player" was already in Unglued and should have stayed there.
 
M

Mikeymike

Guest
Oversoul said:
Why "enchant opponent"? I see no reason that this card could not have been made a global enchantment. Similar enchantments in the past worked without any problems and I never heard anyone go, "Hey, these cards should totally say 'enchant opponent' or something." Are they going to go back and errata those enchantments? "Enchant player" was already in Unglued and should have stayed there.
I believe for MP reasons. I.e., you decide to target the guy playing the Skullclamp combo deck, etc. Works for me.

Teferi's Puzzle Box is freaking BROKEN with this thing. To the point where you'll have so many cards you'll deck yourself. But that should be enough cards to perform any combo you set your heart on.

You can then team this up with other cards that cause you to skip your draw step. Hello Solitary Confinement.
 
L

Lythand

Guest
Excuse me for asking. But why would you "donate" the card when you use it to enchant the opponaant anyways?
 
J

Jigglypuff

Guest
Well, in a duel you wouldn't Donate it because you would lose it immediately.

Dissension FAQ said:
* If Psychic Possession's controller ever happens to be the player it's enchanting, Psychic Possession will be put into its owner's graveyard as a state-based effect.
But in a MP game you could put two out each targeting a different opponent and then Donate each one to the opposite opponent. Then both of those players would be stuck without draws (unless they could get rid of the Possession or had a card that allowed them to draw). Not that good, but might be worth a few giggles.

(- Steve -)
 

Oversoul

The Tentacled One
Mikeymike said:
I believe for MP reasons. I.e., you decide to target the guy playing the Skullclamp combo deck, etc. Works for me.
They could have done it just like The Rack or whatever and not brought in yet another Unglued mechanic. Oh well. Maybe this means they'll reprint Incoming! in 11th edition... :rolleyes:

I can't wait...
 
L

Lythand

Guest
can u actually use donate to move a permenant one player controles to another player? I thought you could only donate a permanant you controled. And if you donate it from one opponant to another, then the new recipiant gets ontrole of it, however the Psychic Possession is on the new owner of the card and it would go back to this

Originally Posted by Dissension FAQ
* If Psychic Possession's controller ever happens to be the player it's enchanting, Psychic Possession will be put into its owner's graveyard as a state-based effect.
 
L

Limited

Guest
You can only use Donate to give something you control to someone else. So you can't donate it from one opponent to another, but what I proposed is playing it targetting Opponent A and then donating it to Opponent B.
After that, Opponent B skips his/her draw step and draws cards whenever A does.

Now, you play another Psychic Possession targetting Opponent B and donate it to A.

Now, Opponent A skips his/her draw step and draws cards whenever B does.
So, they both skip their drawphase and only draw when they other would.

Not a real powerfull lockdown, but it made me giggle :)
 
M

Mikeymike

Guest
Oversoul said:
They could have done it just like The Rack or whatever and not brought in yet another Unglued mechanic. Oh well. Maybe this means they'll reprint Incoming! in 11th edition... :rolleyes:

I can't wait...
Just because it's an Unglued mechanic doesn't mean it is crap. There are a bunch of Unglued and Unhinged cards that are quite interesting/playable without at all being childish.

If I'm not mistaken a lot of the "Un" cards were R&D favorites that couldn't quite fit their way into a big set because the mechanics were a bit too unique/ahead of their time, so to speak. Considering that some of those cards were once slated for legal play, I don't think it is surprising that they've delved back into them for inspiration.
 
L

Lythand

Guest
Mikeymike said:
Just because it's an Unglued mechanic doesn't mean it is crap. There are a bunch of Unglued and Unhinged cards that are quite interesting/playable without at all being childish.

If I'm not mistaken a lot of the "Un" cards were R&D favorites that couldn't quite fit their way into a big set because the mechanics were a bit too unique/ahead of their time, so to speak. Considering that some of those cards were once slated for legal play, I don't think it is surprising that they've delved back into them for inspiration.
Some mechanics of the Unglued and unhinged will if not already will make it into streamline magic. An example, Timmy power gamer. Same as the elvish piper. Only difference, timmy from unglued was a casting cost of 1 and the elvish piper is a casting cost of 4. I guess the three extra mana made it more balanced for the game which in my opinion is still preaty powerfull.
 
Top