V
Venton
Guest
I saw a thread on the Boardgame Geek a while back about playing magic with one BIG deck where both/all players share the same library and graveyard.
Well that peaked my interest, so i decided to try it out for myself.
Here is the thread I started, along with a couple of my original posts:
http://boardgamegeek.com/article/1658438#1658438
I've been tweaking it here and there: added more direct damage/creature removal, more counter spells and swapped out some two-coloured-mana casting cost cards to for less mana screwage. I also removed some of the "comes into play tapped" lands since they were slowing things down.
Right now the opening hand is four cards from library and three basic land.
Well that peaked my interest, so i decided to try it out for myself.
Here is the thread I started, along with a couple of my original posts:
http://boardgamegeek.com/article/1658438#1658438
All Players use the same library and graveyard.
Here is the previous thread:
http://boardgamegeek.com/thread/184845
After reading the earlier thread, I'm curious to try it out. I'd like to get some tip/ideas on the best way to put it together.
IIRC the original poster went with a 150 card, five-color library. I'm thinking of upping that to 200 or maybe even 300 cards.
I think I'm going to make it a highlander deck (no more than one of each card, except basic land).
Library recursion? I'm thinking along the lines of old cards like Animate Dead and Shallow Grave. Flashback would be cool, as well as threshold.
I'll probably avoid major library fiddling, like Fact Or Fiction and Impulse
Color Hosers: Going to leave them out.
Mana help: Someone suggesting have a side-deck of basic land. Players can choose to draw from that instead of the regular library on their turn. Sounds like a good idea. I'll probably put some artifact mana in the regular deck as well.
Any thoughts?
I've played quite a few games with some friends and it seems to go over pretty well. Sometimes it gets down to a bit of a creature stalemate.Ok, so I've put together something.
I went with 300 cards, five-color highlander.
It currently breaks down like this:
120 land (80 (now 90) basic)
100 creatures (18 of each color, 10 artifact creatures)
80 other spells (20 artifacts, 13 of those mana-producing
After dealing some test hands to see how it came out (serious mana problems) I decided to put the basic land in a separate mini-deck.
When dealing hands, each player gets two basic lands (I might up it to three) and five from the regular deck. There's 18 nonbasic land in the main deck, so opening mana shouldn't be a problem.
If a player draws a card he can choose to draw from the main deck or from the land deck.. I played a few test games with a friend and this seems to work ok.
I avoided any library search cards and but i did include some flashback and other take X from your graveyard cards.
One nice thing is I got to break out some stuff I rarely used. I put in the Volvers and Masters from Invasion block as well as the split cards, aslo from Invasion. I tried to stick with mostly cards with one colored mana in the casting cost to avoid more mana screwage.
I don't get to play much Magic these days, but I'm going to try to rope a couple of friends into giving this another test.
Here is some of the fun stuff I included.
Tek
Dakkon Blackblade
Questing Phelddagrif
Rubinia Soulsinger
Ray of Command
Juxtapose removed
Vindicate
Magma Mine
Xanthic Statue
I've been tweaking it here and there: added more direct damage/creature removal, more counter spells and swapped out some two-coloured-mana casting cost cards to for less mana screwage. I also removed some of the "comes into play tapped" lands since they were slowing things down.
Right now the opening hand is four cards from library and three basic land.