Odd One Out: Artifact, Gold, Land

L

Limited

Guest
Brainsaw – Submitted by Zigathon
3
Artifact
At the beginning of each player's upkeep, Brainsaw deals 1 damage to him or her for each card in hand less than four.
If that player has no cards in hand, that player draws a card and Brainsaw deals 1 damage to him or her.
Rare

Brain Strap - Submitted by DarthFerret (name by Limited)
4
Artifact
At the end of each players discard phase, that player discards cards or draws cards until he/she has 2 cards in his or her hands.

Cost Increaser – Submitted by Ransac
3
Artifact
All spells cost 1 more to play.

Elemental Signet – Submitted by mooseman
2
Artifact
T: Add 1 colorless mana to your mana pool.
1: Add 1 mana of any color lands you control do not produce to your mana pool.

Fusebreaker – Submitted by Zigathon
2
Artifact
Whenever a player taps a nonland permanent for mana, destroy that permanent. It cannot be regenerated.
T: Add 3 to your mana pool.
Rare

Gleaming Cube – Submitted by TheUglyKnight
5
Artifact
X : Look at the top X cards of your library
XX: Look at the top X cards of your library rearrange them in any order
XXX: draw X cards

Switch Plate - Submitted by Mooseman
1
Artifact - Equipment
Equip 1
Switch equipped creature's power and toughness.

Well of Urd - Submitted by Mooseman
4
Artifact
Opponents play with the hands revealed.
U: Look at the top card of target library
B,T: The next time target permanent would be removed from the game this turn, put it in it's owners graveyard instead.
W,T: The next time target permanent would be put into a graveyard this turn, remove it from the game instead.


(GOLD) - 16

Blue Base Spell 1 - Submitted by Ransac
(name: Timmy Turner)
4RUG
Instant
Return all creatures to their owner’s hand. Then, put X 1/1 green/white ~creature~ tokens into play under your control, where X is equal to the number of creatures returned to their owner’s hand

Captain Bodvar – submitted by mooseman
2GW
3/2
Human - Berserker
W: ~ gains +0/+2 for each creature blocking ~.
1G: Sacrifice a Bear or Wolf creature to give ~ +X/+0, where X is the sum of the sacrificed creature’s power and toughness. Use this ability only when you could use a sorcery.~ gains trample.

Fixed Swords to Plowshares – Submitted by Turgy22
2BW
Instant
Remove target creature from the game. Gain life equal to its power.

Moments Rest – submitted by mooseman
(New name by mooseman: Battle Fatigue)
1WU
Enchanment
After attackers are declared , attacking player removes one attacking creature from combat.

Quaren-Master of Mutation – Submitted by Lythand
2 U/B U/B U/B U/B
1/1
Legendary Shapeshifter
UB(Tap) Quaren-Master of Mutation Becomes the copy of target creature already in play
UU Quaren-Master of Mutation Gains one of the following abilities till the end of turn First Strike, Flying, Trample, Haste
BB Quaren-Master of Mutation Gets +1/+1 till the end of turn

Ragnarok – Submitted by Ransac (name by mooseman)
3WRB
Sorcery
Destroy all lands in play. Each player loses life equal to the number of lands they control that are destroyed by ~.

Reach into the Void - submitted by mooseman
1BU
Return target card RFG to owners hand and return target opponents card RFG to owners hand.
Gain 1 life for each W spent in casting ~.

Red Base Spell 1 - Submitted by Ransac
(name by Mooseman: Void Dust)
XWRU
Sorcery
~this~ cannot be countered or targeted by any spells or abilities.
~This~ deals X +1 damage divided any way you choose among any number of target creatures or players. Whenever a creature is sent to the graveyard in the same turn it was damaged by ~This~, remove it from the game.

Sengir Spider - Submitted by Turgy22
(name by Ransac: Deathgaze Spider)
2GB
Creature - Vampire Spider
Sengir Spider may block as though it had flying.
Whenever a creature dealt damage by Sengir Spider this turn is put into a graveyard, put a +1/+1 counter on Sengir Spider.
2/4

Sienna Behemoth - Submitted by Oversoul
URG
4/4

Switch Resources - Submitted by Mooseman
2UG
Enchantment
UU: Shuffle target creature into its owner’s library, creatures controller draws 2 cards.
1G: Search your library and graveyard for a basic land and put it into play, shuffle target creature you control into owner’s library.

Switch Craft - Submitted by Mooseman
3UB
Sorcery
Switch target player’s graveyard and library. Each player then shuffles their library.

Switch Off II - Submitted by Mooseman
X2 W/G
Sorcery
Remove X counters from each permanent.

Switch Off I - Submitted by Mooseman
X1 W/G
Instant
Remove X counters from target permanent.

Switch Places - Submitted by Mooseman
2UW
Switch control of target attacking creature with control of one creature blocking target creature. Creatures deal their power in damage to the other. Return creatures switched by ~ to their owners hands at EOT.

Switchback - Submitted by Mooseman
3GU
Sorcery
Search your library for a creature card and put them into play tapped, put 2 target creatures you control on top of their owners library or sacrifice ~.

Switchdeath? - Submitted by Mooseman
1BU
Sorcery
Return target creature card from any graveyard to play, under your control, Switch the creatures power and toughness.

Thougthcontorter – Submitted by Limited
2UB
Whenever you would draw a card, instead an opponent searches your library for a card a you put that card in your hand. Then shuffle your library.
Whenever ~ deals combat damage to a player, that player discards cards equal to the amount of damage that was dealt.
5/3

LAND

Asgard – Submitted by Limited
(name change by mooseman: Valhall)
Land
Whenever a nontoken creature is put into your graveyard during a combat phase, put a counter on ~.
T: For each counter on ~ add a red mana to your manapool. This mana can only be used to play Warriors or Berserkers.

BiFrost – submitted by mooseman
Land
Land-Echo
~ comes into play tapped.
While ~ is in play, it's controller can not play land cards
T: Add X mana of any combination of colors to your mana pool, where X is the number of basic lands you control

BiFrost v2– Turgy22’s version
Land
~ comes into play tapped.
Sacrifice all lands that come into play under your control.
T, return an untapped Basic land you control to its owner's hand: Add x mana of any combination of colors to your mana pool, where X is the number of basic lands you control.

Bifrost v3 – Limited’s Version
Land
Whenever Bifrost or another land comes into play under your control, sacrifice a land.
return an untapped Basic land you control to its owner's hand, T: For each basic land you control, add a mana of any color to your manapool.

Bridge to the Void - Submitted by mooseman
Land
T: Add 1 to your mana pool
T: for one mana of a color any land RFG could produce.
Name change by mooseman: Ginnungagap. This is the Norse void or beginning.

G/R/B CPA Triple Land - Submitted by Ransac
Land
Double-Tapped/Land-Echo: ~ comes into play tapped and does not untap during your next untap phase.
T: Add G, R, or B to your mana pool

W/U/R/B CPA Land - Submitted by mooseman
Land
~ comes into play tapped. When ~ comes into play, return a land card to your hand or sacrifice ~.
Land-Echo: During your next upkeep after this land comes under your control, return a land card to your hand or sacrifice it.
T: Add W and U, R, or B to your mana pool

Land Of Dreams - Submitted by Zigathon
Land
T: Add one mana of any color to your mana pool.
Land of Dreams does not untap during your next untap phase.
Uncommon

The Whispering Wood – Submitted by DarthFerret
Land
~ comes into play tapped.
T: Add one colorless mana to your mana pool.
1T: Add one mana of any color to your mana pool.
2T: Deal one damage to any target
3T: Add two mana of any one color to your mana pool
4T: Deal one damage to each creature without flying and each player
The magic around the enchanted forest was overpowering and unpredictable! - Gull the WoodCutter!
 

Mooseman

Isengar Tussle
Cost Increasor – Submitted by Ransac
3
Artifact
All spells cost 1 more to play.

Limited Resources - Submitted by DarthFerret (name by mooseman)
4
Artifact
At the end of each players discard phase, that player discards cards or draws cards until he/she has 2 cards in his or her hands.

Well of Urd - Submitted by Mooseman
4
Artifact
Opponents play with the hands revealed.
U: Look at the top card of target library
B,T: The next time target permanent would be removed from the game this turn, put it in it's owners graveyard instead.
W,T: The next time target permanent would be put into a graveyard this turn, remove it from the game instead.

Captain Bodvar – submitted by mooseman
2GW
3/2
Human - Berserker
W: ~ gains +0/+2 for each creature blocking ~.
1G: Sacrifice a Bear or Wolf creature to give ~ +X/+0, where X is the sum of the sacrificed creature’s power and toughness. Use this ability only when you could use a sorcery.~ gains trample.

Thougthcontorter 2UB – Submitted by Limited
Whenever you would draw a card, instead an opponent searches your library for a card a you put that card in your hand. Then shuffle your library.
Whenever ~ deals combat damage to a player, that player discards cards equal to the amount of damage that was dealt.
5/3
 

Mooseman

Isengar Tussle
Limited Resources name changed to Brain Strap.

~Blue Base Spell 1~ (Name: Timmy Turner) :p

Moments Rest (name: Battle Fatigue)

~Red Base Spell 1~ (name:Burn to Void Dust )

Sengir Spider - (Leaping Spider of Death)

Switch Craft - change from instant to Sorcery

Asgard – Submitted by Limited (name change by mooseman: Valhall)
 

Ransac

CPA Trash Man
Instead of Leaping Spider of Death (which made me laugh when I saw that name), how about Deathgaze Spider? Or Feeding Spider?

Timmy Turner? Someone has been watching too much Nickelodeon.

Oh... and I like Brain Strap

Ransac, cpa trash man
 

Mooseman

Isengar Tussle
Ransac said:
Instead of Leaping Spider of Death (which made me laugh when I saw that name), how about Deathgaze Spider? Or Feeding Spider?

Timmy Turner? Someone has been watching too much Nickelodeon.

Oh... and I like Brain Strap

Ransac, cpa trash man
As you can tell I am running out of ideas......

Everytime I see a card like that I think of faurly odd parents and some little kid wish for it......
 
F

Force of Will Smith

Guest
Cost increaser is identical to sphere of resistance..

elemental signet and fusebreaker are far too powerful. A personal restriction needs to be made on fusebreaker,

Gleaming Cube: the coolest card i've ever seen..X, double X and TRIPLE XXX???
genius..

switch plate is nice, could be abused a little too easily, but i like it.

Well of urd starts out as an overcosted telepathy,, then just goes crazy...
much better than the orzhov crap artifact that has never been played..

Blue base spell 1 gives you too much of an advantage, so all creatures return and you get like 12 creatures?? gotta cost 8 or so.

I like captain bodvar the "bear eater". Fun cards like that dont exist anymore.. its sad.

Reach into the void is great.. like an otherwordly exhume!

Switch craft has an awesome name.. but the card should really match it..
instead of just switching one thing, it should be an enchantment that reverses or alters many things..

Switch off 1 is a great jitte killer..

I think thoughtcontorter is cool enough with your opponent picking your cards, but hes equally painful and powerful.. nice.

the come into play tapped and dont untap lands are awesome.. even if they were in standard im not sure people would play them, but they rock.
 

Mooseman

Isengar Tussle
Force of Will Smith said:
Cost increaser is identical to sphere of resistance..
How about : all generic mana costs are increased by 1?

Force of Will Smith said:
elemental signet and fusebreaker are far too powerful. A personal restriction needs to be made on fusebreaker
Maybe for Fusebreaker, remove the "cannot be regen"
Why is the signet too powerful?

Force of Will Smith said:
Gleaming Cube: the coolest card i've ever seen..X, double X and TRIPLE XXX???
genius..

I think thoughtcontorter is cool enough with your opponent picking your cards, but hes equally painful and powerful.. nice.

the come into play tapped and dont untap lands are awesome.. even if they were in standard im not sure people would play them, but they rock.
I like them too....

Force of Will Smith said:
switch plate is nice, could be abused a little too easily, but i like it.

Well of urd starts out as an overcosted telepathy,, then just goes crazy...
much better than the orzhov crap artifact that has never been played..

I like captain bodvar the "bear eater". Fun cards like that dont exist anymore.. its sad.

Reach into the void is great.. like an otherwordly exhume!

Switch off 1 is a great jitte killer..
Thank you, thank you.... hehe

Force of Will Smith said:
Switch craft has an awesome name.. but the card should really match it..
instead of just switching one thing, it should be an enchantment that reverses or alters many things..
give me some help, what other things?
 

Ransac

CPA Trash Man
Force of Will Smith said:
the come into play tapped and dont untap lands are awesome.. even if they were in standard im not sure people would play them, but they rock.
THANK YOU! Finally, SOMEBODY likes my triple lands!

Ransac, cpa trash man
 
Z

Zigathon

Guest
Brainsaw should be "1 damage for each card more than four." Especially if there's an "everyone versus Blue" theme,
 
Z

Zigathon

Guest
Understood... but I think that's the way the card should function.
 

Mooseman

Isengar Tussle
Card Name: Switch Places
Color: Z
Cost: 2WU
Type: Instant
Pow/Tgh:
Rules Text: Switch control of target attacking creature with one creature blocking target creature. Creatures deal damage equal to their power to the other. Return creatures switched by Switch Places to their owners hands at end of turn.
Flavor Text:
Rarity: C
Artist:
Number: 165/186

Card Name: Switch Resources
Color: Z
Cost: 2GU
Type: Enchantment
Pow/Tgh:
Rules Text: 1UU: Shuffle target creature into its owner’s library. That creature's controller draws 2 cards.
1G, Shuffle target non-token creature you control into owner’s library.: Search your library and graveyard for a basic land and put it into play. Then shuffle your library.
Flavor Text:
Rarity: U
Artist:
Number: 166/186

Card Name: Switchback
Color: Z
Cost: 3GU
Type: Sorcery
Pow/Tgh:
Rules Text: Search your library for a creature card and put it into play tapped. Then put two creatures you control on top of their owners library.
Flavor Text:
Rarity: U
Artist:
Number: 167/186

Card Name: Thoughtcontroller
Color: Z
Cost: 2UB
Type: Creature - Wizard
Pow/Tgh: 5/3
Rules Text: Whenever you would draw a card, instead an opponent searches your library for a card and puts that card in your hand. Then shuffle your library.
Whenever Thoughtcontroller deals combat damage to a player, that player discards cards equal to the amount of damage that was dealt.

Flavor Text:
Rarity: C
Artist:
Number: 168/186

Card Name: Timmy Turner (Scent of Vanilla)
Color: Z
Cost: 4URG
Type: Instant
Pow/Tgh:
Rules Text: Return all creatures to their owner’s hand. Then, put X 1/1 green/white Timmy Turner creature tokens into play under your control, where X is equal to the number of creatures returned to their owner’s hand
Change to: Divide those creatures evenly among all players, remove the extra creatures from the game.
Flavor Text:
Rarity: C
Artist:
Number: 169/186

Card Name: Brain Strap
Color: X
Cost: 4
Type: Artifact
Pow/Tgh:
Rules Text: At the end of each players discard phase, that player discards cards or draws cards until he/she has 2 cards in his or her hands.
Change to: Maximum hand size is 2. At the beginning of the clean up step of each players turn, that player draws cards until they equal the maximum hand size.,
Flavor Text:
Rarity: R
Artist:
Number: 170/186

Card Name: Brainsaw
Color: X
Cost: 3
Type: Artifact
Pow/Tgh:
Rules Text: At the beginning of each player's upkeep, Brainsaw deals 1 damage to him or her for each card in hand less than four.
If that player has no cards in hand, that player draws a card and Brainsaw deals 1 damage to him or her.
Flavor Text:
Rarity: R
Artist:
Number: 171/186

Card Name: Cost Increaser
Color: X
Cost: 3
Type: Artifact
Pow/Tgh:
Rules Text: All spells cost 1 more to play.
Change to: All colorless mana costs are increased by 1. (this would effect abilities too.)
Flavor Text:
Rarity: C
Artist:
Number: 172/186

Card Name: Elemental Signet
Color: X
Cost: 2
Type: Artifact
Pow/Tgh:
Rules Text: T: Add 1 colorless mana to your mana pool.
1: Add 1 mana of any color lands you control do not produce to your mana pool.
Flavor Text:
Rarity: C
Artist:
Number: 173/186

Card Name: Fusebreaker
Color: X
Cost: 4
Type: Artifact
Pow/Tgh:
Rules Text: Whenever a player taps a nonland permanent for mana, destroy that permanent. It cannot be regenerated.
T: Add 3 to your mana pool.
Flavor Text:
Rarity: R
Artist:
Number: 174/186

Card Name: Gleaming Cube
Color: X
Cost: 5
Type: Artifact
Pow/Tgh:
Rules Text: X : Look at the top X cards of your library
XX: Look at the top X cards of your library rearrange them in any order
XXX: Draw X cards
Flavor Text:
Rarity: C
Artist:
Number: 175/186

Card Name: Switch Plate
Color: X
Cost: 1
Type: Artifact - Equipment
Pow/Tgh:
Rules Text: Equip 1(1: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
Switch equipped creature's power and toughness.
Flavor Text:
Rarity: C
Artist:
Number: 176/186

Card Name: Well of Urd
Color: X
Cost: 4
Type: Artifact
Pow/Tgh:
Rules Text: Opponents play with the hands revealed.
U: Look at the top card of target library
B,T: The next time target permanent would be removed from the game this turn, put it in it's owners graveyard instead.
W,T: The next time target permanent would be put into a graveyard this turn, remove it from the game instead.
Flavor Text:
Rarity: U
Artist:
Number: 177/186

Card Name: Asgard (Name change to Valhall)
Color:
Cost:
Type: Land
Pow/Tgh:
Rules Text: Whenever a non-token creature is put into your graveyard during a combat phase, put a counter on <THIS>.
T: Add R to your manapool for each counter on <THIS>. This mana can only be used to play Warriors or Berserkers.
Flavor Text:
Rarity: C
Artist:
Number: 178/186

Card Name: Bifrost v1
Color:
Cost:
Type: Land
Pow/Tgh:
Rules Text: Land Echo (When Bifrost v1 comes into play, return target land you control to your hand or sacrifice Bifrost v1. At the beginning of your next upkeep, return target land you control to your hand or sacrifice Bifrost v1)
Bifrost v1 comes into play tapped.
While Bifrost v1 is in play, you cannot play land cards
T: Add X mana of any combination of colors to your mana pool, where X is the number of basic lands you control.
Flavor Text:
Rarity: C
Artist:
Number: 179/186

Card Name: Bifrost v2
Color:
Cost:
Type: Land
Pow/Tgh:
Rules Text: Bifrost v2 comes into play tapped.
Sacrifice all lands that come into play under your control.
T, return an untapped Basic land you control to its owner's hand: Add X mana of any combination of colors to your mana pool, where X is the number of basic lands you control.
Flavor Text:
Rarity: C
Artist:
Number: 180/186

Card Name: Bifrost v3 (My personal favorite)
Color:
Cost:
Type: Land
Pow/Tgh:
Rules Text: Whenever Bifrost or another land comes into play under your control, sacrifice a land.
T, return an untapped Basic land you control to its owner's hand: Add X mana of any combination of colors to your mana pool, where X is the number of basic lands you control.
Flavor Text:
Rarity: U
Artist:
Number: 181/186

Card Name: CPA B, R, and G Triple Land (Name: Aesir Marsh Glade)
Color:
Cost:
Type: Land
Pow/Tgh:
Rules Text: Double Tap (CPA B, R, and G Triple Land comes into play tapped and does not untap during your next untap phase)
T: Add B, R, or G to your mana pool
Flavor Text:
Rarity: C
Artist:
Number: 182/186

Card Name: Ginnungagap
Color:
Cost:
Type: Land
Pow/Tgh:
Rules Text: T: Add 1 to your mana pool
T: Add one mana of any color a land that has been removed from the game could produce.
Flavor Text:
Rarity: C
Artist:
Number: 183/186

Card Name: Land of Dreams
Color:
Cost:
Type: Land
Pow/Tgh:
Rules Text: T: Add one mana of any color to your mana pool. Land of Dreams does not untap during your next untap phase.
Flavor Text:
Rarity: U
Artist:
Number: 184/186

Card Name: The Whispering Wood
Color:
Cost:
Type: Land
Pow/Tgh:
Rules Text: The Whispering Wood comes into play tapped.
T: Add 1 to your mana pool.
1,T: Add one mana of any color to your mana pool.
2,T: The Whispering Wood deals 1 damage to target creature or player.
3,T: Add two mana of any one color to your mana pool.
4,T: The Whispering Wood deals 1 damage to each creature without flying and each player.
Flavor Text: "The magic around the enchanted forest was overpowering and unpredictable!" - Gull the WoodCutter
Rarity: U
Artist:
Number: 185/186

Card Name: WUBR CPA Land (name: Barren Highlands)
Color:
Cost:
Type: Land
Pow/Tgh:
Rules Text: Double Tap (WUBR CPA Land comes into play tapped and does not untap during your next untap phase)
T: Add W and U, B, or R to your mana pool
Flavor Text:
Rarity: U
Artist:
Number: 186/186
 
M

mythosx

Guest
gleaming cube the triple X activation to draw cards seems to be undercosted. a permenant allows card draw usually activates at 4 mana per card. treasure trove is actually 2blue and 2.
 
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