N
NorrYtt
Guest
Updated 2005.3.24
The Definitive Limited Infinity Article by Stephen Menendian from MTG.com.
Limited Infinity is a Multiplayer format where all players have infinite mana but can only play one spell each turn. A large (mine is 300) card pool is Rochester drafted by the players. As many of the rules are customizable, here are my complete rules (I am still experimenting with them to make them better fit my box):
Specific Card Errata
This section contains specific card errata. Cards are errata'd for game balance and increased fun.
The Goals of the Draft Box
Nuances
NorrYtt's Top Picks
Watch List
Version History
The Draft Box v1.3
White (50)
Blue (50)
Black (50)
Red (50)
Green (50)
Gold, Artifact, and Land (50)
Gold (??)
The Definitive Limited Infinity Article by Stephen Menendian from MTG.com.
Limited Infinity is a Multiplayer format where all players have infinite mana but can only play one spell each turn. A large (mine is 300) card pool is Rochester drafted by the players. As many of the rules are customizable, here are my complete rules (I am still experimenting with them to make them better fit my box):
- For a 3 player game, players Rochester draft 15 packs with 6 cards per pack. This makes three different 30 card decks from 90 cards.
- For a 4 player game, players Rochester draft 20 packs with 8 cards per pack. This makes four different 40 card decks from 160 cards.
- For a 5 player game, players Rochester draft 20 packs with 10 cards per pack. This makes five different 40 card decks from 200 cards.
- For a 6 player game, players Rochester draft 20 packs with 12 cards per pack. This makes six different 40 card decks from 240 cards.
- For a 7 player game, players Rochester draft 20 packs with 14 cards per pack. This makes seven different 40 card decks from 280 cards.
- For an 8 player game, players Rochester draft 18 packs with 16 cards per pack. This makes six different 36 card decks from 288 cards.
- Players begin the game with 20 life, 5 cards in hand, and maximum hand size of 5.
- Players have infinite mana of any color whenever they want it.
- Even with infinite mana, players must still announce their payments to "keep the game honest", such as paying upkeep for Force of Nature. If you don't announce you want to pay an optional upkeep cost, then you are assumed to have chosen the other option (take 8 damage).
- Players can only play one spell each turn.
- Playing a Morph facedown (Hystrodon) does not count as your spell for the turn, though it still counts as a spell for purposes such as Forgotten Ancient and the Storm ability.
- Similiarly, any spell played with its alternate play cost does not count as your spell for the turn. Examples of spells with alternate play costs include Disrupting Shoal, Pyrokinesis, and Avatar of Woe (see Specific Card Errata in the next section).
- "The defensive ability wins." Basically, if an ability (like Smokespew Invoker) tries to "harm" something and another ability (like Jareh, Leonin Titan) tries to "prevent", "stop", or "counter" it, the defensive ability always wins. Determining the defensive ability is easy the vast majority of times. (NOTE: The Comp Rules for infinite loops like this state the nonactive player will always get his effects on top of the stack, so this ruling is a reversal of the "infinite loop" rules).
- Players may send different attacking creatures at different opponents ("split attacks").
- All other rules for Free-for-Alls are enforced (priority passing, APNAP, game winning and losing conditions, and events upon player death) as described in the Magic: The Gathering Comprehensive Multiplayer Rules.
Specific Card Errata
This section contains specific card errata. Cards are errata'd for game balance and increased fun.
- Avatar of Woe - This creature's "conditional reduced mana cost" counts as an alternate play cost instead. If there are 10 or more creatures in all graveyards, you may select to pay only BB for her and she does not count as your spell for the turn.
The Goals of the Draft Box
- Balanced game play.
- Balanced color distribution.
- Winning through creature combat.
Nuances
- In small groups (3 players), the tempo cards like Timmy, Power Gamer and "Ach! Hans, Run!" coupled with a little card drawing can easily outrace opponents into victory.
- In large groups (6+ players), decking is a serious issue. In these games, threat generation (like Summoning Station) and large life gain (like Ancestral Tribute) are often more powerful than pure card drawing. Ornate Kanzashi and Krosan Reclamation are much higher picks here.
NorrYtt's Top Picks
- Best Creature - Tatsumasa, the Dragon's Fang
- Best Morph - Bane of the Living
- Best Spell - Insurrection
- Best Card Drawer - Ornate Kanzashi (in large games when decking is always a danger)
Watch List
- Timmy, Power Gamer
- Chainer, Dementia Master
- Insurrection
- Blast from the Past
- Biorhythm
Version History
- Initial Draft Box based on articles and forums threads; still learning the format.
- Removed slews of broken cards like Nezumi Graverobber, Vedalken Orrey, and more. Unexcitingly replaced with filler.
- Increased the number of large threats (Infernal Spawns of Evil); removed unpopular cards.
The Draft Box v1.3
White (50)
- Myojin of Cleasing Fire
- Eternal Dragon
- Exalted Angel
- Daru Spiritualist
Blue (50)
Black (50)
- Chainer, Dementia Master - Combos with Bosh, Mystic Snake, and more
Red (50)
Green (50)
- Multani, Maro-Sorceror
- Verdant Force
- Living Hive
- Plated Slagwurm
- Beast Attack
- Grizzly Fate
- Bringer of the Green Dawn
- Uktabi Kong
- Jugan, the Rising Star
- Body of Jukai
- Gurzigost
- Krosan Colossus
- Child of Gaea
- Force of Nature
- One Dozen Eyes
- Gigapede
- Lhurgoyf
- Elvish House Party
- Crush of Wurms
- Genesis
- Broodhatch Nantuko
- Caller of the Claw
- Thornscape Battlemage
- Iname, Life Aspect
- Hystrodon
- B-I-N-G-O
- Timmy, Power Gamer
- Gamekeeper
- Molder Slug
- Forgotten Ancient
- Hunting Pack
- Seedborn Muse
- Elvish Piper
- Desert Twister
- Tel-Jilad Justice
- Naturalize
- Enshrined Memories
- Moment's Peace
- Tangle
- Reclaim
- Might of Oaks
- Restock
- Bearscape
- Granny's Payback
- Worldly Tutor
- Dragon Fangs
- Krosan Reclamation
- Biorhythm
- Holistic Wisdom
- Defense of the Heart
Gold, Artifact, and Land (50)
Gold (??)
- Meddling Kids - choose 'target' and people will often have no plays
- Aura Mutation
- Artifact Mutation
- Order/Chaos
- AEther Mutation
- Captain Sisay
- Rare-G-Bone
- Reviving Vapors
- Phantom Nishoba
- Rith, the Awakener
- Sabertooth Nishoba
- Crosis, the Purger
- Hunting Grounds
- Terminate
- Mystic Snake
- "Ach! Hans, Run!"
- Recoil
Artifact (??) - Tatsumasa, the Dragon's Fang - The best artifact creature, often equips to a morph
- Pentavus - Only slightly worse than The Fang
- Darksteel Colossus
- Loxodon Warhammer
- Predator, Flagship
- Triskelion
- Razormane Masticore
- Skullclamp
- Jayemdae Tome
- Thran Tome
- World-Bottling Kit
- Helm of Possession
- Mirari
- Possessed Portal - Combos with Tatsumasa
- That Which Was Taken - Combos with white Myojin
- Ornate Kanzashi - An innocuously powerful miller and card drawer
- Summoning Station
- Solarion
- Etched Oracle
- Panoptic Mirror
- Fireshrieker
- Mirror Mirror rorriM rorriM
- Suncrusher
- Gleemax
- Bosh, Iron Golem
- Duplicant
Land (7) - Treetop Village
- Yavimaya Hollow
- Winding Canyons
- Shivan Gorge
- Minamo, School at Water's Edge
- Volrath's Stronghold
- Dust Bowl