New Home-Brewed CCG by Sefro

N

Notepad

Guest
I'm working on a ccg of my own. Have done so many times in the past, and have always gotten ahead of myself with all sorts of crazy rules and effects. Much like the Decipher syndrome. Pump in way too many things, and it all come crashing down in a hideous mess.

This time, I am working on something much more simple, and the rules work much more smoothly.

The basis of the game is that your life/standing is represented by your deck. You win by decking your opponent. The whole point of the game is decking and prevention of decking.

No name yet, but the game structure, rather than being a fantasy monster quest or a scifi shooter, will be a zany restaurant game, where you must take out your competition before they do the same to you. Basic rules for decking and playing cards I've written so far:

-There are five types (elements or such in other games) of cards. The four principle attack and defense cards (Employee, Customer, Facility, and Product) and the general effect card that is used once per turn (Advertising).
-Every card has a Budget Value, but only the ECFP cards have Budget Costs in addition to that.
-To play an attack, a player puts an attack card down and then pays for its Budget Cost. First, the top card of the deck is flipped over and removed from the game. Whatever the Budget Value is, the card pays for that much of the attack's Cost. After that, a player can continue to reveal and remove cards from his deck until the Value equals or is more than the attack's Value, or he may discard cards to the Recycle Bin to pay for the Cost, with discarded cards being worth 1 Budget Value rather than their stated value.
-For each card removed to pay for an Attack, the opponent may immediately draw a card. For each point exceeded to pay for that attack, the opponent also immediately may draw a card.
So, if an attack was played that has a Cost of 10, and the player removes cards with Values or 4, 5, and 3, then the opponent would be able to draw 3 cards for the 3 removed, and draw 2 for the 2 points overbudget on the play, for a total possible draw of 5 cards the opponent may draw.
-Once an attack is paid for, it immediately takes effect and removes a specified number of cards from the top of the opponent's deck.
-Defensive cards may be played after the payment for an attack, but before its resolution. The defensive card can be paid for by discraded cards or removed cards. The same rules for card drawing apply (one per removed, one per overbudget point), except the attacking opponent draws.
-Once the defense is paid for, the card resolves and it reduces the amount the attack will hurt by. If the defense exceeds the attack's card removal, then it is considered reduced merely to 0 rather than a negative number.
-In multiplayer games, all opponents may draw the specified number of cards for attack and defense payments.
-There is no maximum hand size.
-Once a deck is drained of cards, the recycle bin is shuffled and turned into the new deck. If there is no recycle bin to shuffle, then the player loses the game at the Close Shop phase.


TURN ORDER:
1) RECYCLE--Players find one card in their removed from play zone and reveal it to all players, then put that card in their Recycle Bin.
2) STANDOFF--All players reveal the top card of their decks. Whoever reveals the card with the highest Value goes first in this turn for all turn orders, followed by others in clockwise seating order. If two players are tied for highest, they reveal the next card off the top of their decks until there is only one person with the highest Value revealed. Once the first person for the turn's order has been determined, all players take the revealed cards and put them into their hands.
3) ADVERTISE--In turn order, each player may select an Advertisement card from his hand and put it into play for this turn. (Ads have different protection or game changing effects.)
4) OPEN FOR BUSINESS--In turn order, each player plays an attack card on any opponent. The attacked opponent may play a defense card matches the part of the business attacked. (A Customer defense card can only defend against a Customer attack card). Each player can only play one attack in this phase, and each player may only play one defense card for each attack played against them.)
5) CLOSE SHOP--Check for any players who are out of cards in both deck and Recycle Bin and must leave the game. Place all Ads for this turn into the Recycle Bin.


Additional points:
-There is no true draw phase or step. The Standoff phase is where people get to draw cards (with ties getting more than one card) and everyone sees the cards, which keeps the surprises a little under control. (Gotta draw off attacks to get secret draws).
-A player with 0 cards in deck and bin at the Close Shop phase loses, even if he has twenty cards in hand. (Should have used the Open for Business phase and discard for payments).
-Other than Ads, there is nothing that is like a Permanent in Magic.
-No buildup of energy or mana. You can play your hugest, baddest cards on turn one, but you can never win in the first couple turns because of the nature of the card/life system.
 
T

train

Guest
This sounds cool - are you going to present it to Wizards?... or even take it that far into development?...
 
N

Notepad

Guest
I have no aspirations for this game making it big. I just want to make a solid rules set that works, and come up with some fun card set (maybe two or three) and then just leave it at that. I'll make some gif files, maybe (and if I get the technology or help someday, maybe better pdf files) so people can print up the cards and play.

The game will have coverage here, hopefully (Note to Spidey--Can I post articles about this game once it gets going? If need be, I'll even share the creative rights and all with the CPA, just because I'm a generous guy--and could use the help in playtesting.) It would be neat to see a CPA-produced game. Even if all it ever does is exist as a paper-cut-outs-pasted-on-cards game, it will be fun, and it will be *our* game here (if anybody wants to help playtest, that is).

If the thing happens to catch on and people want to buy real cardstock versions, that would be neat to see. Maybe making everything as precon decks would be a way around having to pay WotC royalty fees for a ccg.

Hell, it could work as a set of precon decks for 2-8 players, all presorted into eight different shops, and played for anywhere from ten minutes to an hour if you want, just like a typical family board or card game.

What do y'all think?

(Oh, and since today is my day off, I'll try to get some cards and better rules written up)
 

Spiderman

Administrator
Staff member
I don't think you can put front page articles about this due to the submission rules, but I can provide a link to the thread in the forums.
 
T

train

Guest
oh... umm... yeah... I knew that...:rolleyes:

what would stop him from posting this - I didn't notice anything...:confused:
 

Spiderman

Administrator
Staff member
Nothing would stop him from submitting it, I just wouldn't approve it to be linked on the front page (if that's what you're asking)
 
N

Notepad

Guest
Links sound good. I can post the stuff on my website so at least the game will be protected by GeoCities (since they'd be part owner of the information if I posted it there). Sounds good. :D
 
N

Notepad

Guest
Still missing 26 cards to make the Petey Pie! and Big Rock Pizza decks. But with this set here, I have completed the Trigger Pizza and Black Jack's precon decks.

(More on rules in a later post.)

Here are the cards:

=====================
GENERAL PRODUCT CARDS
=====================

Stale Dough
Product Attack
V: 9
C: 2
Damage: 2
PD

Moldy Dough
Product Attack
V: 8
C: 3
Damage: 3
PD

Roach Topping
Product Attack
V: 7
C: 4
Damage: 4
PHMD

Maggot Sauce
Product Attack
V: 6
C: 5
Damage: 5
PHM

Dead Rats
Product Attack
V: 5
C: 7
Damage: 6
ALL

Roadkill
Product Attack
V: 4
C: 9
Damage: 7
PBHM

Cat Meat
Product Attack
V: 3
C: 11
Damage: 8
PBHM

Dog Meat
Product Attack
V: 2
C: 13
Damage: 9
PBHM

Human Finger
Product Attack
V: 1
C: 15
Damage: 10
ALL

Smells Real Good
Product Save
V: 10
C: 2
Prevent: 1
ALL

Less Filling
Product Save
V: 9
C: 3
Prevent: 2
ALL

But, it Tastes Good
Product Save
V: 8
C: 4
Prevent: 3
ALL

But, it's Cheap
Product Save
V: 7
C: 5
Prevent: 4
ALL

But, it's Nutritious
Product Save
V: 6
C: 6
Prevent: 5
ALL

But, it's Low-Fat
Product Save
V: 5
C: 7
Prevent: 6
ALL

But, it's Cool
Product Save
V: 4
C: 9
Prevent: 7
ALL

But, it's Sexy!
Product Save
V: 3
C: 10
Prevent: 8
PCHM



======================
GENERAL EMPLOYEE CARDS
======================

Forgot the Uniform
Employee Attack
V: 9
C: 2
Damage: 2
ALL

New Trainee
Employee Attack
V: 8
C: 3
Damage: 3
ALL

Idiot
Employee Attack
V: 7
C: 4
Damage: 4
ALL

Lazy Slob
Employee Attack
V: 6
C: 5
Damage: 5
ALL

Droning Harpy
Employee Attack
V: 5
C: 7
Damage: 6
ALL

Absent Manager
Employee Attack
V: 4
C: 9
Damage: 7
ALL

Order Eater
Employee Attack
V: 3
C: 11
Damage: 8
PB

Sick Days Galore
Employee Attack
V: 2
C: 13
Damage: 9
ALL

Funerals Galore
Employee Attack
V: 1
C: 15
Damage: 10
ALL

Dirty Looks
Employee Save
V: 10
C: 2
Prevent: 1
ALL

Stern Talk
Employee Save
V: 9
C: 3
Prevent: 2
ALL

Free Swag
Employee Save
V: 8
C: 4
Prevent: 3
ALL

Day Off
Employee Save
V: 7
C: 5
Prevent: 4
ALL

Two Days Off
Employee Save
V: 6
C: 6
Prevent: 5
ALL

Hour Reduction
Employee Save
V: 5
C: 7
Prevent: 6
ALL

Week Vacation
Employee Save
V: 4
C: 9
Prevent: 7
ALL

Termination
Employee Save
V: 3
C: 10
Prevent: 8
ALL


======================
GENERAL CUSTOMER CARDS
======================

Unimpressed Jerk
Customer Attack
V: 9
C: 2
Damage: 2
ALL

Breast Feeder
Customer Attack
V: 8
C: 3
Damage: 3
ALL

Scammer
Customer Attack
V: 7
C: 4
Damage: 4
ALL

Prank Order
Customer Attack
V: 6
C: 5
Damage: 5
PHMD

Sabotaged Order
Customer Attack
V: 5
C: 7
Damage: 6
ALL

Angry Screamer
Customer Attack
V: 4
C: 9
Damage: 7
ALL

Disgusted Diner
Customer Attack
V: 3
C: 11
Damage: 8
PBHM

Slow Day
Customer Attack
V: 2
C: 13
Damage: 9
ALL

Dead Day
Customer Attack
V: 1
C: 15
Damage: 10
ALL

Big Wall Picture
Customer Save
V: 10
C: 2
Prevent: 1
PCBD

Lobby Music
Customer Save
V: 9
C: 3
Prevent: 2
ALL

Pretty Cashiers
Customer Save
V: 8
C: 4
Prevent: 3
PCBD

Here's a Coupon
Customer Save
V: 7
C: 5
Prevent: 4
ALL

Here's a Freebie
Customer Save
V: 6
C: 6
Prevent: 5
ALL

Your Order is Free
Customer Save
V: 5
C: 7
Prevent: 6
ALL

Glutton
Customer Save
V: 4
C: 9
Prevent: 7
PBHMD

M.I.L.F.
Customer Save
V: 3
C: 10
Prevent: 8
ALL


======================
GENERAL FACILITY CARDS
======================

Graffiti
Facility Attack
V: 9
C: 2
Damage: 2
ALL

Panhandlers
Facility Attack
V: 8
C: 3
Damage: 3
ALL

Loitering Gang
Facility Attack
V: 7
C: 4
Damage: 4
ALL

Overflowing Trash
Facility Attack
V: 6
C: 5
Damage: 5
ALL

Freezer Breakdown
Facility Attack
V: 5
C: 7
Damage: 6
PBHM

Oven Breakdown
Facility Attack
V: 4
C: 9
Damage: 7
PD

Bodies in the Trash
Facility Attack
V: 3
C: 11
Damage: 8
ALL

Drive-By Shooting
Facility Attack
V: 2
C: 13
Damage: 9
ALL

Fire
Facility Attack
V: 1
C: 15
Damage: 10
ALL

Clean Lobby
Facility Save
V: 10
C: 2
Prevent: 1
ALL

Bright Lighting
Facility Save
V: 9
C: 3
Prevent: 2
ALL

Dart Board
Facility Save
V: 8
C: 4
Prevent: 3
PCD

Juke Box
Facility Save
V: 7
C: 5
Prevent: 4
ALL

Hasty Cleanup
Facility Save
V: 6
C: 6
Prevent: 5
ALL

Security Guard
Facility Save
V: 5
C: 7
Prevent: 6
ALL

Isn't it Cool!?
Facility Save
V: 4
C: 9
Prevent: 7
ALL

Insurance
Facility Save
V: 3
C: 10
Prevent: 8
ALL


==================
TRIGGER-ONLY CARDS
==================

Gunshot Wound
Employee Attack
V: 1
C: 12
Damage: 8
Effect: Save cards cannot reduce this attack's damage to less than 4.
ALL

Fecal Content
Product Attack
V: 2
C: 10
Damage: 7
Effect: Save cards cannot reduce this attack's damage to less than 3.
ALL

Brick to the Window
Facility Attack
V: 3
C: 8
Damage: 6
Effect: If a Save card is played against this, any Customer and/or Employee cards used to pay for the Save card are sent to the Dumpster.
ALL

Counter Robber
Customer Attack
V: 4
C: 6
Damage: 5
Effect: If a Save card is played against this, any Facility and/or Employee cards used to pay for the Save card are sent to the Dumpster.
PCBD

Tires Slashed
Employee Attack
V: 5
C: 5
Damage: 4
Effect: Save cards cannot reduce this attack's damage to less than 1.
ALL

Funky Smell
Product Attack
V: 6
C: 4
Damage: 3
Effect: None of this damage may be prevented by Save cards.
ALL

Decked in the Face
Employee Attack
V: 7
C: 3
Damage: 2
Effect: None of this damage may be prevented. Any Save card played against this is sent to the Dumpster.
ALL

City's Best Marksmen
Employee Save
V: 3
C: 8
Prevent: 6
Effect: If you sent any Employee cards to the Recycle Bin to pay for this, your attacker takes damage equal to the number of cards you sent to the Recycle Bin.
PHM

Secure Delivery
Product Save
V: 4
C: 7
Prevent: 5
Effect: Any Product cards you send to the Recycle Bin to pay for this increase the Prevention by 1 each.
P

Armored Cars
Facility Save
V: 5
C: 6
Prevent: 4
Effect: Any Facility cards you send to the Recycle Bin to pay for this increase the prevention by 1 each.
P

Weapon Training
Employee Save
V: 6
C: 5
Prevent: 3
Effect: All Employee cards used to pay for the Attack against you instead go to the Dumpster. The Employee Attack itself goes to the Dumpster as well.
ALL

Sniffer Dogs
Product Save
V: 7
C: 4
Prevent: 2
Effect: All Product cards used to pay for the Attack against you instead go to the Dumpster. The Product Attack itself goes to the Dumpster as well.
ALL

Bounty Hunting
Employee Save
V: 8
C: 3
Prevent: 1
Effect: After resolution of this Attack and Save process, immediately make an Employee Attack on the person who played an Attack card on you. Afterwards, return to standard turn order. (If you have not taken your normal attack for the turn, you will still be able to take it.)
ALL



===============
JACK-ONLY CARDS
===============

Swarm of Students
Product Attack
V: 1
C: 12
Damage: 8
Effect: If the victim plays a Save card, draw a card.
PCBD

Food Fight!
Customer Attack
V: 2
C: 10
Damage: 7
Effect: Any other players may discard any number of Customer cards to the Recycle Bin. If that happens, this deals an extra amount of damage equal to the number of cards discarded.
ALL

Mugging Victim
Employee Attack
V: 3
C: 8
Damage: 6
Effect: If the victim plays a Save card, draw two cards.
ALL

Thrashed Bathroom
Facility Attack
V: 4
C: 6
Damage: 5
Effect: If a Save card is played against this, all Facility cards used to pay for the Save instead go to the Dumpster. The Facility Save itself goes to the Dumpster as well.
ALL

Lost Orders
Product Attack
V: 5
C: 5
Damage: 4
Effect: If any opponent draws cards based on your payment for this card, you must draw a number of cards equal to the opponent who drew most.
ALL

Shoplifting Punks
Customer Attack
V: 6
C: 4
Damage: 3
Effect: If any opponent draws cards based on your payment for this card, you must draw a number of cards equal to the most drawn by any one opponent.
ALL

Burned Pie
Product Attack
V: 7
C: 3
Damage: 2
Effect: None of this damage may be prevented. Any Save card played against this is sent to the Dumpster.
P

Fresh Product
Product Save
V: 3
C: 8
Prevent: 6
Effect: Draw a card.
ALL

Friendly Student Workers
Customer Save
V: 4
C: 7
Prevent: 5
Effect: Any Customer cards you send to the Recycle Bin to pay for this increase the prevention by 1 each.
ALL

Fresh Paint Job
Facility Save
V: 5
C: 6
Prevent: 4
Effect: Draw two cards.
ALL

Speedy Production
Product Save
V: 6
C: 5
Prevent: 3
Effect: If you paid for this Save by sending cards to the Dumpster, immediately play another Product Save to add to prevention of this attack.
PBM

Free Sample
Customer Save
V: 7
C: 4
Prevent: 2
Effect: If you paid for this Save by sending cards to the Dumpster, immediately play another Customer Save to add to prevention of this Attack.
ALL

Slice Price Reduction
Product Save
V: 8
C: 3
Prevent: 1
Effect: Draw an amount of cards equal to the Attack card's Budget Value.
P



===================
ADVERTISEMENT CARDS
===================

New Tank-Like Cars
Advertisement
V: 9
Effect: Employee attacks deal no damage to you this turn. Customer attacks deal an additional 3 damage to you this turn.
P

Fresh Homestyle Pies
Advertisement
V: 9
Effect: Product attacks deal no damage to you this turn. Facility attacks deal an additional 3 damage to you this turn.
P

Fun Family Pizzaria
Advertisement
V: 9
Effect: Customer attacks deal no damage to you this turn. Employee attacks deal an additional 3 damage to you this turn.
P

Pizzaria of the Future
Advertisement
V: 9
Effect: Facility attacks deal no damage to you this turn. Product attacks deal an additional 3 damage to you this turn.
P

Secure Work Environment
Advertisement
V: 8
Effect: Employee attacks deal 3 less damage to you this turn.
ALL

Five-Star Rating
Advertisement
V: 8
Effect: Product attacks deal 3 less damage to you this turn.
ALL

Enter Our Contest
Advertisement
V: 8
Effect: Customer attacks deal 3 less damage to you this turn.
ALL

Big Parking Lot
Advertisement
V: 8
Effect: Facility attacks deal 3 less damage to you this turn.
ALL

Half-Price Special
Advertisement
V: 10
Effect: For each Customer Save played this turn, draw a card.
ALL

2-for-1 Special
Advertisement
V: 10
Effect: For each Product Save played this turn, draw a card.
ALL

New Location
Advertisement
V: 10
Effect: For each Facility Save played this turn, draw a card.
ALL

Friendly Staff
Advertisement
V: 10
Effect: For each Employee Save played this turn, draw a card.
ALL

Rave Reviews
Advertisement
V: 1
Effect: Product Attacks deal an extra 3 damage this turn.
ALL

Radio Coupons
Advertisement
V: 1
Effect: Customer Attacks deal an extra 3 damage this turn.
ALL

Pardon the Dust
Advertisement
V: 1
Effect: Facility Attacks deal an extra 3 damage this turn.
ALL

Now Hiring
Advertisement
V: 1
Effect: Employee Attacks deal an extra 3 damage this turn.
ALL

Conservation Experts
Advertisement
V: 2
Effect: This turn, you may skip your attack and instead put three cards from your Dumpster into your hand. In the Closing Phase, this card goes into the Dumpster rather than the Recycle Bin, and may never be returned from the Dumpster.
ALL

Kids Eat Cheap
Advertisement
V: 2
Effect: If you play an Attack with a Budget Value of 9 or 8, you may make an additional Attack after that. All cards used to pay for additional Attacks are sent to the Dumpster.
ALL

Party Special
Advertisement
V: 2
Effect: When this card is sent to the Recycle Bin, draw a number of cards equal to the number of players in the game.
ALL
 
N

Notepad

Guest
The game is one set so far (with 26 cards yet to design). Four precon decks will make up the game for now, with an emphasis on multiplayer games (as seen in two cards so far that reward multiplayer use). Here are the first two decks' listings:

=============
TRIGGER PIZZA
=============
Funerals Galore
Sick Days Galore
Order Eater
Absent Manager
Droning Harpy
Human Finger
Dog Meat
Cat Meat
Roadkill
Dead Rats
Overflowing Trash
Loitering Gang
Panhandlers
Graffiti
Prank Order
Scammer
Breast Feeder
Unimpressed Jerk
But, it's Sexy!
But, it's Cool
But, it's Low-Fat
But, it's Nutritious
Termination
Week Vacation
Hour Reduction
Two Days Off
Here's a Coupon
Pretty Cashiers
Lobby Music
Big Wall Picture
Juke Box
Dart Board
Bright Lighting
Clean Lobby
Gunshot Wound
Fecal Content
Brick to the Window
Counter Robber
Tires Slashed
Funky Smell
Decked in the Face
City's Best Marksmen
Secure Delivery
Armored Cars
Weapon Training
Sniffer Dogs
Bounty Hunting
2x New Tank-Like Cars
Half-Price Special
2-for-1 Special
New Location
Friendly Staff
Five-Star Rating
3x Now Hiring
Conservation Experts
Kids Eat Cheap
Party Special


============
BLACK JACK'S
============
Human Finger
Dog Meat
Cat Meat
Roadkill
Dead Rats
Dead Day
Slow Day
Disgusted Diner
Angry Screamer
Sabotaged Order
Overflowing Trash
Loitering Gang
Panhandlers
Graffiti
Lazy Slob
Idiot
New Trainee
Forgot the Uniform
But, it's Sexy!
But, it's Cool
But, it's Low-Fat
But, it's Nutritious
M.I.L.F.
Glutton
Your Order is Free
Here's a Freebie
Day Off
Free Swag
Stern Talk
Dirty Looks
Juke Box
Dart Board
Bright Lighting
Clean Lobby
Swarm of Students
Food Fight!
Mugging Victim
Thrashed Bathroom
Lost Orders
Shoplifting Punks
Burned Pie
Fresh Product
Friendly Student Workers
Fresh Paint Job
Speedy Production
Free Sample
Slice Price Reduction
2x Fresh Homestyle Pies
Half-Price Special
2-for-1 Special
New Location
Friendly Staff
Enter Our Contest
3x Rave Reviews
Conservation Experts
Kids Eat Cheap
Party Special
 
N

Notepad

Guest
==========
PETEY PIE!
==========
Dead Day
Slow Day
Disgusted Diner
Angry Screamer
Sabotaged Order
Fire
Drive-By Shooting
Bodies in the Trash
Oven Breakdown
Freezer Breakdown
Lazy Slob
Idiot
New Trainee
Forgot the Uniform
Maggot Sauce
Roach Topping
Moldy Dough
Stale Dough
But, it's Cheap
But, it Tastes Good
Less Filling
Smells Real Good
M.I.L.F.
Glutton
Your Order is Free
Here's a Freebie
Insurance
Isn't it Cool!?
Security Guard
Hasty Cleanup
Day Off
Free Swag
Stern Talk
Dirty Looks
2x Fun Family Pizzaria
Half-Price Special
2-for-1 Special
New Location
Friendly Staff
Big Parking Lot
3x Radio Coupons
Conservation Experts
Kids Eat Cheap
Party Special
Burning Lawsuit
Safe Robbed
Litterbug
Gossip Monger
Snot Content
Slippery Floors
Racism Lawsuit
Free Party Package
Mascots Galore
But, the Kids Love It
Celebrity Visit
Unobservant Inspector
Free Bull Ride


==============
BIG ROCK PIZZA
==============
Funerals Galore
Sick Days Galore
Order Eater
Absent Manager
Droning Harpy
Fire
Drive-By Shooting
Bodies in the Trash
Oven Breakdown
Freezer Breakdown
Prank Order
Scammer
Breast Feeder
Unimpressed Jerk
Maggot Sauce
Roach Topping
Moldy Dough
Stale Dough
Termination
Week Vacation
Hour Reduction
Two Days Off
Insurance
Isn't it Cool!?
Security Guard
Hasty Cleanup
But, it's Cheap
But, it Tastes Good
Less Filling
Smells Real Good
Here's a Coupon
Pretty Cashiers
Lobby Music
Big Wall Picture
2x Pizzaria of the Future
Half-Price Special
2-for-1 Special
New Location
Friendly Staff
Secure Work Environment
3x Pardon the Dust
Conservation Experts
Kids Eat Cheap
Party Special
Garbage Spill
F-Bomber
Offensive Music
Undercooked Pies
Slipping Lawsuit
Coughing Cashier
Health Code Violation
Friends in High Places
Promotion
Chamber of Commerce Luncheon
Bribed Inspector
Whistleblower
What Violation?
 
N

Notepad

Guest
=================
STORE FRONT CARDS
=================

Trigger Pizza
Masters of City Delivery
Store Front
When you play an Employee Attack, you may spend an additional one card to the Recycle Bin in order to have it deal one more damage.

Black Jack's
Official School Sponsor
Store Front
When you play a Product Attack, you may spend an additional one card to the Recycle Bin in order to have it deal one more damage.

Petey Pie!
Where Kids are Royalty
Store Front
When you play a Customer Attack, you may spend an additional one card to the Recycle Bin in order to have it deal one more damage.

Big Rock Pizza
The Sophisticated Choice
Store Front
When you play a Facility Attack, you may spend an additional one card to the Recycle Bin in order to have it deal one more damage.


================
PETEY-ONLY CARDS
================

Burning Lawsuit
Customer Attack
V: 1
C: 12
Damage: 8
Effect: If the victim plays a Save, draw a card.

Safe Robbed
Facility Attack
V: 2
C: 10
Damage: 7
Effect: If the victim plays a Save, draw a card, and the Save goes to the Dumpster.
ALL

Litterbug
Customer Attack
V: 3
C: 8
Damage: 6
Effect: If a Save is played against this, any Product and/or Employee cards used to pay for the Save are sent to the Dumpster.
ALL

Gossip Monger
Employee Attack
V: 4
C: 6
Damage: 5
Effect: If the victim plays a Save, draw two cards.
ALL

Snot Content
Product Attack
V: 5
C: 5
Damage: 4
Effect: If the victim plays a Save, draw three cards.
ALL

Slippery Floors
Facility Attack
V: 6
C: 4
Damage: 3
Effect: None of this damage may be prevented by Save cards.
PCBD

Racism Lawsuit
Customer Attack
V: 7
C: 3
Damage: 2
Effect: Each other player may discard one Customer card to the Recycle Bin. For each player who does, this card does 3 extra damage and that player draws two cards.
ALL

Free Party Package
Customer Save
V: 3
C: 8
Prevent: 6
Effect: Draw a card.
PHM

Mascots Galore
Facility Save
V: 4
C: 7
Prevent: 5
Effect: If this card is revealed in the Standoff Phase, you automatically go first in turn order.
ALL

But, the Kids Love It
Product Save
V: 5
C: 6
Prevent: 4
Effect: Draw a card for each player in the game, and this goes to the Dumpster.
ALL

Celebrity Visit
Customer Save
V: 6
C: 5
Prevent: 3
Effect: Skip the next Standoff Phase and automatically go first in the next turn's turn order.
ALL

Unobservant Inspector
Facility Save
V: 7
C: 4
Prevent: 2
Effect: All Facility cards used to pay for the attack instead go to the Dumpster. The Facility Attack goes to the Dumpster as well.
ALL

Free Bull Ride
Customer Save
V: 8
C: 3
Prevent: 1
Effect: Draw an amount of cards equal to the Attack's Budget Value.
PB



===============
ROCK-ONLY CARDS
===============


Garbage Spill
Facility Attack
V: 1
C: 12
Damage: 8
Effect: If the victim plays a Save, draw a card.
ALL

F-Bomber
Employee Attack
V: 2
C: 10
Damage: 7
Effect: Return one card from your Dumpster to your Recycle Bin.
ALL

Offensive Music
Facility Attack
V: 3
C: 8
Damage: 6
Effect: If the victim doesn't play a Save, draw three cards.
ALL

Undercooked Pies
Product Attack
V: 4
C: 6
Damage: 5
Effect: If the victim doesn't play a Save, draw three cards.
P

Slipping Lawsuit
Customer Attack
V: 5
C: 5
Damage: 4
Effect: Any Customer cards you send to the Recycle Bin to pay for this card instead go back to your hand.
ALL

Coughing Cashier
Employee Attack
V: 6
C: 4
Damage: 3
Effect: None of this damage may be prevented by Save cards.
PCBD

Health Code Violation
Facility Attack
V: 7
C: 3
Damage: 2
Effect: Look at the victim's hand. If there is a Save card there that can be played against this, the victim must play your choice of any such Save cards. If a Save card is played, draw cards equal to its Budget Value.
ALL

Friends in High Places
Facility Save
V: 3
C: 8
Prevent: 6
Effect: All Facility cards used to pay for the Attack go to the Dumpster instead.
ALL

Promotion
Employee Save
V: 4
C: 7
Prevent: 5
Effect: Draw two cards.
ALL

Chamber of Commerce Luncheon
Customer Save
V: 5
C: 6
Prevent: 4
Effect: Draw a card for each player in the game.
PCHM

Bribed Inspector
Facility Save
V: 6
C: 5
Prevent: 3
Effect: Any Facility cards you send to the Recycle Bin to pay for this increase the Prevention by 1 each.
ALL

Whistleblower
Employee Save
V: 7
C: 4
Prevent: 2
Effect: If you paid for this Save by sending cards to the Dumpster, immediately play another Employee Save to add to prevention of this Attack.
ALL

What Violation?
Facility Save
V: 8
C: 3
Prevent: 1
Effect: If you spent only Facility cards to pay for this, negate all damage and effects from the Attack.
 
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