C
Captain Caveman
Guest
Are these cards to powerful?
Are they junk?
What should I do to make them better?
Card Title: Fujita
Color: Green
Type: Elemental
Cost: 2GG
Pow/Tgh: 5/6
Card Text: Trample
At the beginning of your upkeep, put a -1-1 counter on Fujita
Card Title: Ancient Battlegrounds
Color: n/a
Type: Legendary Land
Cost: n/a
Pow/Tgh: n/a
Card Text: When Ancient Battlegrounds comes into play choose a creature type.
Tap; Add 1 to your mana pool.
2,Tap; All creatures of the chosen type get a +1+1 until end of turn.
Card Title: Inland Port
Color: n/a
Type: Land
Cost: n/a
Pow/Tgh: n/a
Card Text: Tap, add 1 to your mana pool
2U,Tap,scarifice Inland Port: Draw two cards.
Card Title: Penhaven Outpost
Color: n/a
Type: Land
Cost: n/a
Pow/Tgh: n/a
Card Text: Tap; add 1 to your mana pool.
1W,Tap,sacrifice Penhaven Outpost: Put two white 1/1 soldier token creatures into play.
Card Title: Wooden Steed
Color: n/a
Type: Artifact Creature
Cost: 3
Pow/Tgh: 0/4
Card Text: When Wooden Steed is put into the graveyard from play, you
may remove it from the game. If you do, put four colorless 1/1 soldier
token creatures into play.
Card Title: Captain Caveman, the Uniter.
Color: Red
Type: Nomad-Legend
Cost: 2RR
Pow/Tgh: 2/3
Card Text: All Nomad get +1+1.
When Captain Caveman deals combat damage to an opponent, gain control
of target land. If Captain Caveman leaves play, return all lands to there owners
control.
"I come in Peace!"
Card Title: Crystal Knight
Color: White
Type: Creature-Knight
Cost: 4W
Pow/Tgh: 3/3
Card Text: When Crystal Knight comes into play choose a creature type.
Crystal Knight has protection from the chosen creature type.
WW: Target creature gains protection from the chosen creature type.
Card Title: Concentration Camp
Color: n/a
Type: Land
Cost: n/a
Pow/Tgh: n/a
Card Text: At the beginning of your upkeep pay 2 for each detention counter on
Concentration Camp or sacrifice it.
When Concentration Camp leaves play, return to play under their owners' control
all cards removed from the game with Concentration Camp.
Tap,1; Put a detention counter on Concentration Camp and remove target creature
from the game.
Card Title: Exterminator
Color: Black
Type: Creature-Minion
Cost: 3BB
Pow/Tgh: 3/3
Card Text: (reworded below)
Are they junk?
What should I do to make them better?
Card Title: Fujita
Color: Green
Type: Elemental
Cost: 2GG
Pow/Tgh: 5/6
Card Text: Trample
At the beginning of your upkeep, put a -1-1 counter on Fujita
Card Title: Ancient Battlegrounds
Color: n/a
Type: Legendary Land
Cost: n/a
Pow/Tgh: n/a
Card Text: When Ancient Battlegrounds comes into play choose a creature type.
Tap; Add 1 to your mana pool.
2,Tap; All creatures of the chosen type get a +1+1 until end of turn.
Card Title: Inland Port
Color: n/a
Type: Land
Cost: n/a
Pow/Tgh: n/a
Card Text: Tap, add 1 to your mana pool
2U,Tap,scarifice Inland Port: Draw two cards.
Card Title: Penhaven Outpost
Color: n/a
Type: Land
Cost: n/a
Pow/Tgh: n/a
Card Text: Tap; add 1 to your mana pool.
1W,Tap,sacrifice Penhaven Outpost: Put two white 1/1 soldier token creatures into play.
Card Title: Wooden Steed
Color: n/a
Type: Artifact Creature
Cost: 3
Pow/Tgh: 0/4
Card Text: When Wooden Steed is put into the graveyard from play, you
may remove it from the game. If you do, put four colorless 1/1 soldier
token creatures into play.
Card Title: Captain Caveman, the Uniter.
Color: Red
Type: Nomad-Legend
Cost: 2RR
Pow/Tgh: 2/3
Card Text: All Nomad get +1+1.
When Captain Caveman deals combat damage to an opponent, gain control
of target land. If Captain Caveman leaves play, return all lands to there owners
control.
"I come in Peace!"
Card Title: Crystal Knight
Color: White
Type: Creature-Knight
Cost: 4W
Pow/Tgh: 3/3
Card Text: When Crystal Knight comes into play choose a creature type.
Crystal Knight has protection from the chosen creature type.
WW: Target creature gains protection from the chosen creature type.
Card Title: Concentration Camp
Color: n/a
Type: Land
Cost: n/a
Pow/Tgh: n/a
Card Text: At the beginning of your upkeep pay 2 for each detention counter on
Concentration Camp or sacrifice it.
When Concentration Camp leaves play, return to play under their owners' control
all cards removed from the game with Concentration Camp.
Tap,1; Put a detention counter on Concentration Camp and remove target creature
from the game.
Card Title: Exterminator
Color: Black
Type: Creature-Minion
Cost: 3BB
Pow/Tgh: 3/3
Card Text: (reworded below)