G
Griffith_se
Guest
12 creatures
26 spells
3 Reverse Damage (Thought in would be good against big damage spells)
3 Ancestral Mask (I suppose Explosive Growth is probably better, but ancestal Mask is more perm and I also have several enchantment of My own)
3 Shackles
2 Seal of Cleansing (I'm using this instead of disenchant to help out the ancestral Mask)
4 Sterling Grove (Good idea rkoelsch)
3 Wax/Wane
4 Armadillo Cloak
4 Dueling Grounds (I basicaly want get a one on one creature match up, With mine being the big pumped up Guy)
22 land
4 Kor Haven (I think this combos well with Dueling Ground, renders opponents one attacker harmless, unless its a Blastoderm (but thats were the pacifism come in)
18 other lands
So... any suggestions for the creature base?
I suppose Kavu Titan should go in, but what else?
Do You think I need creatures with special abilitys like, tap target creature, or maybe mana producing type creatures?
[Edited by Griffith_se on 01-08-01 at 12:16 PM]
26 spells
3 Reverse Damage (Thought in would be good against big damage spells)
3 Ancestral Mask (I suppose Explosive Growth is probably better, but ancestal Mask is more perm and I also have several enchantment of My own)
3 Shackles
2 Seal of Cleansing (I'm using this instead of disenchant to help out the ancestral Mask)
4 Sterling Grove (Good idea rkoelsch)
3 Wax/Wane
4 Armadillo Cloak
4 Dueling Grounds (I basicaly want get a one on one creature match up, With mine being the big pumped up Guy)
22 land
4 Kor Haven (I think this combos well with Dueling Ground, renders opponents one attacker harmless, unless its a Blastoderm (but thats were the pacifism come in)
18 other lands
So... any suggestions for the creature base?
I suppose Kavu Titan should go in, but what else?
Do You think I need creatures with special abilitys like, tap target creature, or maybe mana producing type creatures?
[Edited by Griffith_se on 01-08-01 at 12:16 PM]