R
rkoelsch
Guest
They are having an heated discussion on this over at Brainburst. I have posted my deck there but I thought I would post it here as well. I will explain each selection.
Creatures-24
4-Savannah Lions- Now some things don't require an explanation
4-Suntail Hawks- brought these in over deftblades and wolves because of evasion
4-White Knight- I originally thought Whipcorder but I forgot about
First Strike which is useful
4-Silver Knight- I hear there are Goblins out there
4-Leonine Skyknight- Another Evasion creature
4-Dawn Elemental- can block almost anything and survive and is a beatstick with a boneslitter or plate originally went 2 and 2 Exalted but the morph is too vulnerable(and Dawn is cheaper)
Spells-14
4-Bonesplitter-This is major Tempo
2-Empyrial Plate-This is a monster but sometimes you run out of cards so...
2-Memory Mask-this should replenish our hand with all the evasion creatures
4-Glorious Anthem-Was going to go all equipment but this is needed against Infest and Pyroclasm
2-Arrest- for the odd Visara or Akroma that makes it in play
Land-22
4-Ancient Den a lot of discussion on including this. It dies to the Vengence but helps against Flashfire. If WW does get popular I will expect Flashfire
18-Plains
Creatures-24
4-Savannah Lions- Now some things don't require an explanation
4-Suntail Hawks- brought these in over deftblades and wolves because of evasion
4-White Knight- I originally thought Whipcorder but I forgot about
First Strike which is useful
4-Silver Knight- I hear there are Goblins out there
4-Leonine Skyknight- Another Evasion creature
4-Dawn Elemental- can block almost anything and survive and is a beatstick with a boneslitter or plate originally went 2 and 2 Exalted but the morph is too vulnerable(and Dawn is cheaper)
Spells-14
4-Bonesplitter-This is major Tempo
2-Empyrial Plate-This is a monster but sometimes you run out of cards so...
2-Memory Mask-this should replenish our hand with all the evasion creatures
4-Glorious Anthem-Was going to go all equipment but this is needed against Infest and Pyroclasm
2-Arrest- for the odd Visara or Akroma that makes it in play
Land-22
4-Ancient Den a lot of discussion on including this. It dies to the Vengence but helps against Flashfire. If WW does get popular I will expect Flashfire
18-Plains