I met my friend Ed at his house where he was going to take me to my car repair shop to get my car (where the AC was getting fixed). They forgot to do an oil change so I told Ed to go on ahead and make sure he got in and I would follow afterwards. I got to the hotel about 10 minutes after he did and there was NO parking; I ended parking at a McDonald's that was nearby. I got up to the registration area and though the main event was full for people doing walk-up registrations, I had pre-registered and was okay. I filled out my form, got my card, and went to find Ed.
Then for the next hour, until about 11, we waited and played some games. I beat his G/U threshold deck with my Manabarbs deck (go Winter Orb), he beat my R/G enchantment deck with another of his decks, and we had a good game going with my W stalling deck against the same when we got the announcement that we were going to register the cards. So we spent the next hour opening and registering (too much time if you ask me) and oooing and aaahing over the cards that other people were going to get. As I mentioned in another thread, I registered and Iridescent Angel, Barbarian Ring, and some others that other people thought were good. I also took the time to start reading the Judgment and Odyssey cards that I was unfamiliar with.
Then we spent probably a half hour waiting to get decks back so we could build. I'm thinking next time I should just try a 32 man side event, as this is taking way too long.
So here's the cards I didn't use:
Artifacts
Darkwater Egg
Limestone Golem
Black
Childhood Horror
Coffin Purge
Crypt Creeper
Decompose
Dirty Wererat
Earsplitting Rats
Filth
Filthy Cur
Morgue Theft
Patriarch's Desire
Rat's Feast
Toxic Stench
Treacherous Werewolf
Blue
Defy Gravity
Lost in Thought
Phantom Whelp
Spelljack
Thought Devourer
Thought Nibbler
Wormfang Drake
2 Wormfang Newt
Gold
Thaumatog
Green
Battlemage Scrounger
Druid Lyrist
Elephant Guide
Harvester Druid
Ironshell Beetle
Nullmage Advocate
Phantom Tiger
Serene Sunset
Simplify
Springing Tiger
Sudden Strength
Sylvan Might
Terravore
Werebear
Woodland Druid (foil)
Land
Bog Wreckage
Ravaged Highlands
Red
Arcane Teachings
Barbarian Lunatic
Battle Strain
Blazing Salvo
Bomb Squad
Book Burning
Burning Wish
Dwarven Bloodboiler
Earth Rift
Firebolt
Goretusk Firebeast
Kamahl's Desire
2 Liberated Dwarf
Planar Chaos
Rites of Initiation
White
Mystic Visionary
Phantom Nomad
Prismatic Strands
Ray of Revelation
Sacred Rites
Shieldmage Advocate
Sphere of Law
Spurnmage Advocate
And here's the deck (W/U):
Blue
Aven Fogbringer (foil)
Cephalid Looter
Hapless Researcher
Laquatus's Disdain
Peek
Psionic Gift
Scrivener
Treetop Sentinel
Wormfang Drake
White
Ancestor's Chosen
Angelic Wall
Aven Cloudchaser
Battlewise Aven
Beloved Chaplain
Chastise
Confessor
Funeral Pyre
Hallowed Healer
Lead Astray
Phantom Nomad
Ray of Revelation
Shelter
Spurnmage Advocate
Suntail Hawk
I don't have a lot of details for the matches because it's hard to write down what happened, but here's the gist.
Round 1: Tony (G/U/W) This guy was pretty quiet.
Game 1: He pretty much kicked my butt with Barkrippers, Bushhoppers, and reaching threshold. I also drew six land in a row starting at about turn 4 so that didn't help.
Game 2: He got out 3 Fogbringers, a Werebear or two, and a Centaur Garden and beat me again. He also had three Guided Strikes which helped win creature battles. A lot of multiples of cards.
Record: 0-1
Round 2: John (G/W) This guy said he was trying to get back in after leaving around Ice Age. He was pretty cool.
Game 1: My deck either was working or his wasn't, but I got out the right combination of land and spells. My Bird men overran him with the help of a Psionic Gifted Angelic Wall.
Game 2: Again, my flying stuff just beat him. He did get out a Giant Warthog which if he had gotten out sooner, probably would have beat me.
Record: 1-1
Round 3: "Cartman" (G/B/W?) This guy seemed very quick with his movements and I made a lot of mistakes against him.
Game 1: His black removal stuff took care of my guys and he beat me down with a thresholded Werebear and a Giant Warthog. Interestingly enough, he played a Mirri's Wake (basically an all creature Crusade and a Mana Flare built into one) and attacked with a 3/3 guy, to which I blocked with my Angelic Wall. After blocking and specifically saying "Before Damage Dealing", I Ray of Revelationed the Wake, to which he shrugged because he thought the +1/+1 was "locked in" and he's still kill the Wall. I had to point out that this wasn't so and his creature lost his bonus, to which he looked befuddled. Turning to his friend(?) next to him playing, he asked if that was true and his friend said no. To which then we had to call a judge who verified what I had said. After the judge had gone, he questioned if I really main-decked the Ray (which is true, that was the first time I had used it, I usually sideboarded it out for the Spelljack) but declined to do a deck-check on my deck.
I mention this also because later, in a game next to us, some guy said to his opponent "Okay, let me explain what's going on" and Cartman laughed and said to the opponent "How long have you been playing? This guy needs to explain this to you. You're his beee-atch" (or something to that effect). I decided not to bring up the earlier ruling to which he had gotten confused but thought it was quite ironic.
Game 2: I did a bit better this time and beat him down to four life with a flyer, but he got out a flyer of his own for defense and got out the Giant Warthog, the bane of my deck. He took control and got me.
Record: 1-2
At this point I decided to drop as I wasn't going to win anything (I don't think) and I didn't see the point in staying around. It was also hard to get in "casual" games of Magic in as my games usually lasted until 10 minutes left in the round; if I had ever gone to three games, I would have probably reached the limit.
So I think I should have main-decked Spelljack as I overestimated the time and land needed to be able to play it. Did I make the right color choices or should I have built the deck differently?
Then for the next hour, until about 11, we waited and played some games. I beat his G/U threshold deck with my Manabarbs deck (go Winter Orb), he beat my R/G enchantment deck with another of his decks, and we had a good game going with my W stalling deck against the same when we got the announcement that we were going to register the cards. So we spent the next hour opening and registering (too much time if you ask me) and oooing and aaahing over the cards that other people were going to get. As I mentioned in another thread, I registered and Iridescent Angel, Barbarian Ring, and some others that other people thought were good. I also took the time to start reading the Judgment and Odyssey cards that I was unfamiliar with.
Then we spent probably a half hour waiting to get decks back so we could build. I'm thinking next time I should just try a 32 man side event, as this is taking way too long.
So here's the cards I didn't use:
Artifacts
Darkwater Egg
Limestone Golem
Black
Childhood Horror
Coffin Purge
Crypt Creeper
Decompose
Dirty Wererat
Earsplitting Rats
Filth
Filthy Cur
Morgue Theft
Patriarch's Desire
Rat's Feast
Toxic Stench
Treacherous Werewolf
Blue
Defy Gravity
Lost in Thought
Phantom Whelp
Spelljack
Thought Devourer
Thought Nibbler
Wormfang Drake
2 Wormfang Newt
Gold
Thaumatog
Green
Battlemage Scrounger
Druid Lyrist
Elephant Guide
Harvester Druid
Ironshell Beetle
Nullmage Advocate
Phantom Tiger
Serene Sunset
Simplify
Springing Tiger
Sudden Strength
Sylvan Might
Terravore
Werebear
Woodland Druid (foil)
Land
Bog Wreckage
Ravaged Highlands
Red
Arcane Teachings
Barbarian Lunatic
Battle Strain
Blazing Salvo
Bomb Squad
Book Burning
Burning Wish
Dwarven Bloodboiler
Earth Rift
Firebolt
Goretusk Firebeast
Kamahl's Desire
2 Liberated Dwarf
Planar Chaos
Rites of Initiation
White
Mystic Visionary
Phantom Nomad
Prismatic Strands
Ray of Revelation
Sacred Rites
Shieldmage Advocate
Sphere of Law
Spurnmage Advocate
And here's the deck (W/U):
Blue
Aven Fogbringer (foil)
Cephalid Looter
Hapless Researcher
Laquatus's Disdain
Peek
Psionic Gift
Scrivener
Treetop Sentinel
Wormfang Drake
White
Ancestor's Chosen
Angelic Wall
Aven Cloudchaser
Battlewise Aven
Beloved Chaplain
Chastise
Confessor
Funeral Pyre
Hallowed Healer
Lead Astray
Phantom Nomad
Ray of Revelation
Shelter
Spurnmage Advocate
Suntail Hawk
I don't have a lot of details for the matches because it's hard to write down what happened, but here's the gist.
Round 1: Tony (G/U/W) This guy was pretty quiet.
Game 1: He pretty much kicked my butt with Barkrippers, Bushhoppers, and reaching threshold. I also drew six land in a row starting at about turn 4 so that didn't help.
Game 2: He got out 3 Fogbringers, a Werebear or two, and a Centaur Garden and beat me again. He also had three Guided Strikes which helped win creature battles. A lot of multiples of cards.
Record: 0-1
Round 2: John (G/W) This guy said he was trying to get back in after leaving around Ice Age. He was pretty cool.
Game 1: My deck either was working or his wasn't, but I got out the right combination of land and spells. My Bird men overran him with the help of a Psionic Gifted Angelic Wall.
Game 2: Again, my flying stuff just beat him. He did get out a Giant Warthog which if he had gotten out sooner, probably would have beat me.
Record: 1-1
Round 3: "Cartman" (G/B/W?) This guy seemed very quick with his movements and I made a lot of mistakes against him.
Game 1: His black removal stuff took care of my guys and he beat me down with a thresholded Werebear and a Giant Warthog. Interestingly enough, he played a Mirri's Wake (basically an all creature Crusade and a Mana Flare built into one) and attacked with a 3/3 guy, to which I blocked with my Angelic Wall. After blocking and specifically saying "Before Damage Dealing", I Ray of Revelationed the Wake, to which he shrugged because he thought the +1/+1 was "locked in" and he's still kill the Wall. I had to point out that this wasn't so and his creature lost his bonus, to which he looked befuddled. Turning to his friend(?) next to him playing, he asked if that was true and his friend said no. To which then we had to call a judge who verified what I had said. After the judge had gone, he questioned if I really main-decked the Ray (which is true, that was the first time I had used it, I usually sideboarded it out for the Spelljack) but declined to do a deck-check on my deck.
I mention this also because later, in a game next to us, some guy said to his opponent "Okay, let me explain what's going on" and Cartman laughed and said to the opponent "How long have you been playing? This guy needs to explain this to you. You're his beee-atch" (or something to that effect). I decided not to bring up the earlier ruling to which he had gotten confused but thought it was quite ironic.
Game 2: I did a bit better this time and beat him down to four life with a flyer, but he got out a flyer of his own for defense and got out the Giant Warthog, the bane of my deck. He took control and got me.
Record: 1-2
At this point I decided to drop as I wasn't going to win anything (I don't think) and I didn't see the point in staying around. It was also hard to get in "casual" games of Magic in as my games usually lasted until 10 minutes left in the round; if I had ever gone to three games, I would have probably reached the limit.
So I think I should have main-decked Spelljack as I overestimated the time and land needed to be able to play it. Did I make the right color choices or should I have built the deck differently?