C
Captain Caveman
Guest
Recently there's been an effort to revive a CPA card set and I would like to develop this new mech for consideration, to be included in the final version of "our" set.
My Mech is intended strictly for multi-players games. Below is a basic foundation for my Mech. Its fairly simple and straight foward. I'm not tring to re-invent the game or anything. I just want to make a few cards that become strong in games with more than two people and at the same time I don't want to waste a card slot with total junk that would be unplayable in a one on one game.
anyway, here is my idea for a MP Mech(credit should be given to train and WickedBoy6 because they help me work on this idea before and brought it to this point.)
Edit: Oversoul pointed out it would work without Choas,..thanks
Card Title: Unknown Edict
Color: Black
Type: Sorcery
Cost: XBB
Pow/Tgh: N/A
Card Text: Target player sacrifices a creature.(If there are three or more players inthis game, this spell effects X target players instead.)
My Mech is intended strictly for multi-players games. Below is a basic foundation for my Mech. Its fairly simple and straight foward. I'm not tring to re-invent the game or anything. I just want to make a few cards that become strong in games with more than two people and at the same time I don't want to waste a card slot with total junk that would be unplayable in a one on one game.
anyway, here is my idea for a MP Mech(credit should be given to train and WickedBoy6 because they help me work on this idea before and brought it to this point.)
Edit: Oversoul pointed out it would work without Choas,..thanks
Card Title: Unknown Edict
Color: Black
Type: Sorcery
Cost: XBB
Pow/Tgh: N/A
Card Text: Target player sacrifices a creature.(If there are three or more players inthis game, this spell effects X target players instead.)