Multi-player Green & White

Discussion in 'Casual Decks/Variants/Etc' started by Captain Caveman, Nov 12, 2003.

  1. Captain Caveman New Member

    We have a lot of powerful green and white cards now what do
    you guy's think a good MP G/W deck should look like.

    This is my first draft.


    Creatures
    4 - Troll Ascetic
    4 - Exalted Angel
    4 - Ravenous Baloth
    3 - Eternal Dragon
    2 - Solemn Simulacrum
    1 - Molder Slug
    1 - Anurid Brushhopper
    1 - Akroma, Angel of Wrath

    non-creature spells(sort of highlander.., makes it more interesting)

    4 - Sylvan Scrying
    1 - Sylvan Library
    1 - Survival of the Fittest

    1 - Decree of Justice
    1 - Mobilization
    1 - Wing Shards
    1 - Swords to Plowshares
    1 - Wrath of God
    1 - Rout
    1 - Akroma's Vengeance
    1 - Worship
    1 - Enlightened Tutor
    1 - Seal of Cleansing

    1 - Sterling Grove
    1 - Aura Shards
    1 - Mirari's Wake

    1 - Oblivion Stone
    1 - Tormod's Crypt
    1 - Sol Ring

    6 - Plains
    6 - Forest
    4 - Savannah
    4 - Brushland
    1 - Kjeldoran Outpost
    1 - Kor Haven
    1 - Serra's Sanctum
    1 - Krosan Verge
    1 - Gaea's Cradle
    1 - Windswept Heath
    1 - Treetop Village
    1 - Temple of the False God


    CC,
    datsmy2cent
  2. train The Wildcard!!!...

    Another sterling grove or some academy rectors...
  3. NorrYtt Casual Green Mage

    Genesis and Glory are staple MP cards in my decks. They help keep up the battles of attrition, since many other decks will draw tons of cards over you. Late game, Glory lets you alpha strike and keeps your team safe while Genesis keeps the creatures coming.
  4. train The Wildcard!!!...

    Those are great ideas, and I can't believe I didn't remember those 2...

    *Hangs head in shame...*

    Maybe 1 Armageddon in your highlander spells?!...:eek:

    Drop a brushhopper or angel, morph, then smack after the geddon guarantees you nothing will be in the way of the angel...

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