Not a very creative title, is it? Let’s see. Multiplayer chaos games. Classic card pool, though ‘tis unlikely to see many of the “power” cards - certainly not in this deck! MP G/W artifact games (76) Artifact (14) 4x Copper Tablet 4x Ankh of Mishra 2x Razor Pendulum 2x Armageddon Clock 1x Naked Singularity 1x Sol Ring White (20) 4x Armageddon 4x Martyrs of Korlis 4x Soul Warden 3x Wall of Glare (the block any amount of creatures one) 2x Wall of Swords 2x Rhystic Circle 1x Enlightened Tutor Green (18) 4x Llanowar Elf 4x Skyshroud Elf 4x Spore Frog 2x Titania’s Song 2x Ritual of Subdual 1x Essence Filter (Ice Age’s Tranquility that doesn’t affect white!) 1x Seeds of Innocence Land (24) 12x Forest 12x Plains Basically, I strive to deny opponents mana, either through Armageddon, Ritual of Subdual, and/or Naked Singularity while killing with artifacts. Titania’s Song animates my artifacts for a creature rush. If my opponents have no land, they cannot pay the Rhystic Circle’s fee, allowing me to escape damage of any sort from any source. At least that’s how I read it. The Walls and Spore Frogs are just to stall until upkeep-death overtakes opponents. Essence Filter is taken over Tranquility on the off chance that enchantments need removal – nonwhite enchantments. I’ve tried to avoid some “standard” cards in an effort to be both creative and subtle. If my opponents don’t see it coming, then I should be able to pull off one or two of my tricks. Then again, it could be that I am only foolish. Oh for a game to test this in! Regardless, this deck might need trimming. Red kills me dead. Especially Red’s trademark mass artifact destruction. Such is life, I guess… A fast creature rush might, as well. Ideally, I just lay low and am avoided until its far too late… and blue countermagic. But who plays heavy countermagic in chaos games?! Enjoy. Or not.