L
luke twigger
Guest
OK, so here's what I used in a local Type 2 tournament on Sunday, you can read my report at http://www.geocities.com/team_noname/tourney_lt_010311.html. I thought on paper it looked reasonably good against Fires, but if they topdeck a monster late in the game then that's what kept on killing me.
4x Blood Pet
4x Plague Spitter
4x Chimeric Idol
2x Hidden Horror
4x Phyrexian Scuta
2x Tangle Wire
4x Addle
3x Unmask
3x Snuff Out
4x Cursed Totem
4x Dark Ritual
3x Rishadan Port
1x Dust Bowl
1x Rath's Edge
1x High Market
16x Swamp
2x Distorting Lens
3x Perish
2x Ashen Powder
2x Massacre
1x Marauding Knight
1x Bog Elemental
2x Stromgald Cabal
2x Disrupting Scepter
Things I've been thinking of including:
* Splashing 4 Underground Rivers to add Recoil and Lobotomy. Recoil gives me a way to get rid of Fires of Yavimaya cos if they can play that early then their topdecks are almost invariably lethal. Lobotomy would give me a chance to stop them drawing e.g. Burst by removing them from their deck.
* Meekstone - their big monsters would still get one good hit on me though.
* Tsabo's Decree - the only Instant speed mass removal spell I can think of?
* Evil Eye of Orms By Gore - fat butt to block Derms and so on
Things I was thinking of removing:
* Hidden Horrors - yeah they're 4/4 monsters but I don't run that many creatures and too many times I was stuck with an uncastable one of these in my hand
* Tangle Wires - I shut down the early game with Totem and Spitter taking care of the mana creatures and these were normally wasted draws if I got them late in the game.
Are there any */2 Black creatures with regeneration? I thought of adding e.g. Nightscape Familiar to block Blastoderms repeatedly but it just won't work in the same deck as Plague Spitter which is MVP in so many ways.
Thanks
Luke
4x Blood Pet
4x Plague Spitter
4x Chimeric Idol
2x Hidden Horror
4x Phyrexian Scuta
2x Tangle Wire
4x Addle
3x Unmask
3x Snuff Out
4x Cursed Totem
4x Dark Ritual
3x Rishadan Port
1x Dust Bowl
1x Rath's Edge
1x High Market
16x Swamp
2x Distorting Lens
3x Perish
2x Ashen Powder
2x Massacre
1x Marauding Knight
1x Bog Elemental
2x Stromgald Cabal
2x Disrupting Scepter
Things I've been thinking of including:
* Splashing 4 Underground Rivers to add Recoil and Lobotomy. Recoil gives me a way to get rid of Fires of Yavimaya cos if they can play that early then their topdecks are almost invariably lethal. Lobotomy would give me a chance to stop them drawing e.g. Burst by removing them from their deck.
* Meekstone - their big monsters would still get one good hit on me though.
* Tsabo's Decree - the only Instant speed mass removal spell I can think of?
* Evil Eye of Orms By Gore - fat butt to block Derms and so on
Things I was thinking of removing:
* Hidden Horrors - yeah they're 4/4 monsters but I don't run that many creatures and too many times I was stuck with an uncastable one of these in my hand
* Tangle Wires - I shut down the early game with Totem and Spitter taking care of the mana creatures and these were normally wasted draws if I got them late in the game.
Are there any */2 Black creatures with regeneration? I thought of adding e.g. Nightscape Familiar to block Blastoderms repeatedly but it just won't work in the same deck as Plague Spitter which is MVP in so many ways.
Thanks
Luke