I imagine, then, that you're done with your turn.
Untap, upkeep. Time counter.
Attack for 3.
Havenwood Wurm.
Done.
Rokapoke: 6
Hand: 5
Suspended: Pardic Dragon (4/4; Flying. R: ~ gets +1/+0 until EOT. Suspend 2 -- RR. Whenever an opponent plays a spell, if ~ is suspended, that player may put a time counter on ~.) * 1 time counters *
In play:
(TT) Forest x2
(TTU) Mountain x3
(T) Swamp
(TU) Plains x2
(TU) Island x2
Pentarch Ward (Enchant creature. As ~ comes into play, choose a color (GREEN). When ~ comes into play, draw a card. Enchanted creature has protection from the chosen color (GREEN). This effect doesn't remove ~.)
(T) Venser's Sliver (3/5; Protection from green) * Warded *
(S) Havenwood Wurm (5/6; Flash, trample)
Graveyard: Skulking Knight, Molder, Spinnerett Sliver, Crookclaw Transmuter, Watcher Sliver, Firemaw Kavu
RFG:
-----------------------------------------------------
Mooseman: 12
Hand: 0
In play:
(UUUU) Island
(UU) Swamp
(UU) Mountain
(UU) Forest
(U) Gemstone Caverns (T: Add 1 to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool.) ~1 luck Cntr~
(T) Scarwood Treefolk (3/5, CIP tapped.)
Graveyard: Search For Tomorrow, Psychotic Episode, Spiketail Drakeling, Might of Old Krosa, Orcish Cannonade, Sprout, Clockwork Hydra, Spike feeder, Dread Return, Brass Gnat, Havenwood Wurm, Viscerid Deepwalker
RFG: Chromatic Star