Mindmaster Nemesis: Spidey Vs Mooseman

Spiderman

Administrator
Staff member
Check... you take 1 and the Netter dies.

Plains, Done.

Spidey: 16
Hand: 11
In Play:

(U,U) Forest x2
(U) Island
(U,U) Mt x2
(U) Plains

(U) Flowstone Armor (You may choose not to untap ~ during your untap step. 3, T: Target creature gets +1/-1 as long as ~ remains tapped)

(U) Mossdog (1/1, whenever ~ becomes a target of a spell or ability an opponent controls, put a +1/+1 ctr on ~)
(U) Blastoderm (5/5, fading 3, ~ can't be the target of spells or abilities) 2 fade ctrs

Graveyard:Laccolith Grunt
RFG:

Mooseman: 11
Hand: 13
In Play:

(TT) Swamp
(U) Island
(U) Plains
(T) Mt

(T) Rootwater Commando (2/2, Islandwalk)
(S) Rathi Intimidator (2/1,Fear)

Graveyard: Daze, Netter en-Dal
RFG:
 

Mooseman

Isengar Tussle
Only 1 fade counter on Blastoderm.....

untap upkeep, Forest,
Attack with both


Stampede Driver
Done. (conditionally)

Spidey: 16 (12?)
Hand: 11
In Play:

(U,U) Forest x2
(U) Island
(U,U) Mt x2
(U) Plains

(U) Flowstone Armor (You may choose not to untap ~ during your untap step. 3, T: Target creature gets +1/-1 as long as ~ remains tapped)

(T) Mossdog (1/1, whenever ~ becomes a target of a spell or ability an opponent controls, put a +1/+1 ctr on ~)
(T) Blastoderm (5/5, fading 3, ~ can't be the target of spells or abilities) 1 fade ctrs

Graveyard:Laccolith Grunt
RFG:

Mooseman: 11
Hand: 13
In Play:

(UU) Swamp
(U) Island
(U) Plains
(U) Mt
(T) Forest

(T) Rootwater Commando (2/2, Islandwalk)
(T) Rathi Intimidator (2/1,Fear)
(S) Stampede Driver (1/1, 1G, T, Discard a card from your hand: Creatures you control get +1/+1 and gain trample until end of turn.)


Graveyard: Daze, Netter en-Dal
RFG:
 

Spiderman

Administrator
Staff member
Untap, upkeep - remove a ctr

Tap GGR to use the Armor on the Stampede Driver
Attack with both for 6? Responses/blocks?

Spidey: 14
Hand: 11
In Play:

(T,T) Forest x2
(U) Island
(T,U) Mt x2
(U) Plains

(T) Flowstone Armor (You may choose not to untap ~ during your untap step. 3, T: Target creature gets +1/-1 as long as ~ remains tapped)

(T) Mossdog (1/1, whenever ~ becomes a target of a spell or ability an opponent controls, put a +1/+1 ctr on ~)
(T) Blastoderm (5/5, fading 3, ~ can't be the target of spells or abilities) 0 fade ctrs

Graveyard:Laccolith Grunt
RFG:

Mooseman: 11
Hand: 13
In Play:

(UU) Swamp
(U) Island
(U) Plains
(U) Mt
(T) Forest

(T) Rootwater Commando (2/2, Islandwalk)

Graveyard: Daze, Netter en-Dal, Rathi Intimidator, Stampede Driver
RFG:
 

Spiderman

Administrator
Staff member
Nope, not yet... you still have 10 cards in your hand! How can you be dead?

Swamp, Done.

Spidey: 14
Hand: 11
In Play:

(T,T) Forest x2
(U) Island
(T,U) Mt x2
(U) Plains
(U) Swamp

(T) Flowstone Armor (You may choose not to untap ~ during your untap step. 3, T: Target creature gets +1/-1 as long as ~ remains tapped)

(T) Mossdog (1/1, whenever ~ becomes a target of a spell or ability an opponent controls, put a +1/+1 ctr on ~)
(T) Blastoderm (5/5, fading 3, ~ can't be the target of spells or abilities) 0 fade ctrs

Graveyard: Laccolith Grunt
RFG:

Mooseman: 5
Hand: 10
In Play:

(UU) Swamp
(U) Island
(U) Plains
(U) Mt
(T) Forest

(T) Rootwater Commando (2/2, Islandwalk)

Graveyard: Daze, Netter en-Dal, Rathi Intimidator, Stampede Driver
RFG:
 

Mooseman

Isengar Tussle
Untap, upkeep, Plains
Ancient Hydra
Treetop Bracers on it
Done

Spidey: 14
Hand: 11
In Play:

(T,T) Forest x2
(U) Island
(T,U) Mt x2
(U) Plains
(U) Swamp

(T) Flowstone Armor (You may choose not to untap ~ during your untap step. 3, T: Target creature gets +1/-1 as long as ~ remains tapped)

(T) Mossdog (1/1, whenever ~ becomes a target of a spell or ability an opponent controls, put a +1/+1 ctr on ~)
(T) Blastoderm (5/5, fading 3, ~ can't be the target of spells or abilities) 0 fade ctrs

Graveyard: Laccolith Grunt
RFG:

Mooseman: 5
Hand: 10
In Play:

(TT) Swamp
(T) Island
(TT) Plains
(T) Mt
(T) Forest

(U) Rootwater Commando (2/2, Islandwalk)
(U) Ancient Hydra (6/2, Fading 5, 1, Remove a fade counter from Ancient Hydra: Ancient Hydra deals 1 damage to target creature or player. 5 counters) ~Treetop Bracers~


Graveyard: Daze, Netter en-Dal, Rathi Intimidator, Stampede Driver
RFG:
 

Spiderman

Administrator
Staff member
I'll Daze the Treetop Bracers.

Untap, upkeep - lose the Blastoderm

Oraxid
Mt

Done

Spidey: 14
Hand: 9
In Play:

(T,U) Forest x2
(T) Island
(T,U,U) Mt x3
(U) Plains
(T) Swamp

(U) Flowstone Armor (You may choose not to untap ~ during your untap step. 3, T: Target creature gets +1/-1 as long as ~ remains tapped)

(U) Mossdog (1/1, whenever ~ becomes a target of a spell or ability an opponent controls, put a +1/+1 ctr on ~)
(S) Oraxid (2/3, pro red)

Graveyard: Laccolith Grunt, Daze, Blastoderm
RFG:

Mooseman: 5
Hand: 10
In Play:

(TT) Swamp
(T) Island
(TT) Plains
(T) Mt
(T) Forest

(U) Rootwater Commando (2/2, Islandwalk)
(U) Ancient Hydra (6/2, Fading 5, 1, Remove a fade counter from Ancient Hydra: Ancient Hydra deals 1 damage to target creature or player. 5 counters)

Graveyard: Daze, Netter en-Dal, Rathi Intimidator, Stampede Driver, Treetop Bracers
RFG:
 

Mooseman

Isengar Tussle
Untap, upkeep lose counter - Plains
Blinding Angel
Attack with commando
Done

Spidey: 14 (12?)
Hand: 9
In Play:

(T,U) Forest x2
(T) Island
(T,U,U) Mt x3
(U) Plains
(T) Swamp

(U) Flowstone Armor (You may choose not to untap ~ during your untap step. 3, T: Target creature gets +1/-1 as long as ~ remains tapped)

(U) Mossdog (1/1, whenever ~ becomes a target of a spell or ability an opponent controls, put a +1/+1 ctr on ~)
(S) Oraxid (2/3, pro red)

Graveyard: Laccolith Grunt, Daze, Blastoderm
RFG:

Mooseman: 5
Hand: 10
In Play:

(TT) Swamp
(U) Island
(TTU) Plains
(U) Mt
(T) Forest

(T) Rootwater Commando (2/2, Islandwalk)
(U) Ancient Hydra (5/1, Fading 5, 1, Remove a fade counter from Ancient Hydra: Ancient Hydra deals 1 damage to target creature or player. 4 counters)
(U) Blinding Angel (2/4, Flying. Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.)

Graveyard: Daze, Netter en-Dal, Rathi Intimidator, Stampede Driver, Treetop Bracers
RFG:
 

Spiderman

Administrator
Staff member
That's what I thought :) Taking it.

Untap, upkeep, Plains, Wandering Eye, Done

My Hand:

Mind Swords
Lightbringer
Lashknife
Flowstone Wall
Flowstone Strike
Nesting Wurm
Laccolith Warrior
Oracle's Attendants

Spidey: 9
Hand: 8
In Play:

(T,U) Forest x2
(T) Island
(T,U,U) Mt x3
(U,U) Plains x2
(U) Swamp

(U) Flowstone Armor (You may choose not to untap ~ during your untap step. 3, T: Target creature gets +1/-1 as long as ~ remains tapped)

(U) Mossdog (1/1, whenever ~ becomes a target of a spell or ability an opponent controls, put a +1/+1 ctr on ~)
(U) Oraxid (2/3, pro red)
(S) Wandering Eye (1/3, flying, all players play with their hands revealed)

Graveyard: Laccolith Grunt, Daze, Blastoderm
RFG:

Mooseman: 5
Hand: 7
In Play:

(TT) Swamp
(T) Island
(TTT) Plains
(T) Mt
(T) Forest

(T) Rootwater Commando (2/2, Islandwalk)
(U) Blinding Angel (2/4, Flying. Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.)

Graveyard: Daze, Netter en-Dal, Rathi Intimidator, Stampede Driver, Treetop Bracers, Ancient Hydra
RFG:
 

Mooseman

Isengar Tussle
Untap, upkeep, MT, Infiltrate on the angel and Flowstone Strike (3/3)
Attack with both for 5

Cast Flame rift for the win?


My Hand:

Mind Swords
Lightbringer
Lashknife
Flowstone Wall
Flowstone Strike
Nesting Wurm
Laccolith Warrior
Oracle's Attendants

Spidey: 9
Hand: 8
In Play:

(T,U) Forest x2
(T) Island
(T,U,U) Mt x3
(U,U) Plains x2
(U) Swamp

(U) Flowstone Armor (You may choose not to untap ~ during your untap step. 3, T: Target creature gets +1/-1 as long as ~ remains tapped)

(U) Mossdog (1/1, whenever ~ becomes a target of a spell or ability an opponent controls, put a +1/+1 ctr on ~)
(U) Oraxid (2/3, pro red)
(S) Wandering Eye (1/3, flying, all players play with their hands revealed)

Graveyard: Laccolith Grunt, Daze, Blastoderm
RFG:

My Hand:
Lashknife
Flame Rift
Battlefield Percher
Air Bladder
Skyshroud Claim

Mooseman: 5
Hand: 7
In Play:

(UU) Swamp
(T) Island
(UUT) Plains
(TU) Mt
(U) Forest

(T) Rootwater Commando (2/2, Islandwalk)
(U) Blinding Angel (2/4, Flying. Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.)

Graveyard: Daze, Netter en-Dal, Rathi Intimidator, Stampede Driver, Treetop Bracers, Ancient Hydra
RFG:[/QUOTE]
 

Spiderman

Administrator
Staff member
Man, Limited got Flame Rift also when I played him with this expansion...

Not yet. After your spells resolve, I'll tap RWB and use the Armor on the Commando. Then I'll tap RG for my own Flamestone Strike on it, killing it (hopefully).

So I end up only taking 3 from the Angel, bring me down to 6.

Still want to cast the Flame Rift? :)
 

Spiderman

Administrator
Staff member
Okay, not sure what lands you're tapping, so I guessed.

Looks like this is gonna be a draw :)

Untap, upkeep

Lightbringer
Nesting Wurm

Done.

My Hand:

Mind Swords
Lashknife
Flowstone Wall
Laccolith Warrior
Oracle's Attendants

Spidey: 6
Hand: 5
In Play:

(T,T) Forest x2
(T) Island
(T,T,T) Mt x3
(T,T) Plains x2
(T) Swamp

(U) Flowstone Armor (You may choose not to untap ~ during your untap step. 3, T: Target creature gets +1/-1 as long as ~ remains tapped)

(U) Mossdog (1/1, whenever ~ becomes a target of a spell or ability an opponent controls, put a +1/+1 ctr on ~)
(U) Oraxid (2/3, pro red)
(U) Wandering Eye (1/3, flying, all players play with their hands revealed)
(S) Lightbringer (2/2, T, sac ~: remove target black creature from the game)
(S) Nesting Wurm (4/3, trample)

Graveyard: Laccolith Grunt, Daze, Blastoderm, Flowstone Strike
RFG:

My Hand:
Lashknife
Flame Rift
Air Bladder
Skyshroud Claim

Mooseman: 5
Hand: 4
In Play:

(TU) Swamp
(T) Island
(TUT) Plains
(TT) Mt
(U) Forest

(T) Blinding Angel (2/4, Flying. Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.)
(S) Belbe's Percher (2/2, flying, ~ can block only creature's with flying)

Graveyard: Daze, Netter en-Dal, Rathi Intimidator, Stampede Driver, Treetop Bracers, Ancient Hydra, Infiltrate, Flowstone Strike, Rootwater Commando
RFG:
 

Mooseman

Isengar Tussle
Untap, upkeep
hmmmmm, Swamp
Air Bladder on percher
Attack with percher and angel
Pump Percher 2 times

After combat
Flame rift........ ???????


My Hand:

Mind Swords
Lashknife
Flowstone Wall
Laccolith Warrior
Oracle's Attendants

Spidey: 6
Hand: 5
In Play:

(T,T) Forest x2
(T) Island
(T,T,T) Mt x3
(T,T) Plains x2
(T) Swamp

(U) Flowstone Armor (You may choose not to untap ~ during your untap step. 3, T: Target creature gets +1/-1 as long as ~ remains tapped)

(U) Mossdog (1/1, whenever ~ becomes a target of a spell or ability an opponent controls, put a +1/+1 ctr on ~)
(U) Oraxid (2/3, pro red)
(U) Wandering Eye (1/3, flying, all players play with their hands revealed)
(S) Lightbringer (2/2, T, sac ~: remove target black creature from the game)
(S) Nesting Wurm (4/3, trample)

Graveyard: Laccolith Grunt, Daze, Blastoderm, Flowstone Strike
RFG:

My Hand:
Lashknife
Flame Rift
Skyshroud Claim

Mooseman: 5
Hand: 3
In Play:

(UTT) Swamp
(T) Island
(UTT) Plains
(TT) Mt
(U) Forest

(T) Blinding Angel (2/4, Flying. Whenever Blinding Angel deals combat damage to a player, that player skips his or her next combat phase.)
(T) Belbe's Percher (2/2, flying, ~ can block only creature's with flying) ~Air Bladder~

Graveyard: Daze, Netter en-Dal, Rathi Intimidator, Stampede Driver, Treetop Bracers, Ancient Hydra, Infiltrate, Flowstone Strike, Rootwater Commando
RFG:
 

Spiderman

Administrator
Staff member
Ugh, that's it. I forgot I couldn't attack last turn when I said that stuff about a draw...

Good game! Close one! Next?
 
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