Mindmaster M10: Spidey vs Mooseman

Spiderman

Administrator
Staff member
The Berserkers get very cold :)

Mt
Inferno Elemental

Done

Spidey: 21
Hand: 9
Battlefield:

(T) Plains
(T) Island
(T) Swamp
(T,T) Mt x2
(T) Forest

(TT) Berserkers of Blood Ridge (4/4; ~ attacks each turn if able)
(S) Inferno Elemental (4/4; Whenever ~ blocks or becomes blocked by a creature, ~ deals 3 dmg to that creature)

Graveyard: Mind Rot, Soul Bleed, Soul Warden
Exile:
=========================================================
Mooseman: 18
Hand: 7
Battlefield:

(U) Plains
(U) Swamp
(TT) Island
(U) Mountain
(UT) Forest

(U) Palace Guard (1/4, ~ can block any number of creatures.)
(U) Acidic Slime (2/2, Deathtouch When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. )
(S) Wall of Frost (1/6, Defender. Whenever ~ blocks a creature, that creature doesn't untap during its controller's next untap step.)

Graveyard: Terramorphic Expanse, Mountain, Burst of Speed, Lightning Bolt
Exile:
 

Mooseman

Isengar Tussle
UU
Swamp
Polymorph the Elemental
Attack with Slime and Guard for 3
Dread Warlock

Done

Spidey: 18
Hand: 9
Battlefield:

(T) Plains
(T) Island
(T) Swamp
(T,T) Mt x2
(T) Forest

(TT) Berserkers of Blood Ridge (4/4; ~ attacks each turn if able)

Graveyard: Mind Rot, Soul Bleed, Soul Warden, Inferno Elemental
Exile:
=========================================================
Mooseman: 18
Hand: 5
Battlefield:

(T) Plains
(TT) Swamp
(TT) Island
(U) Mountain
(TT) Forest

(T) Palace Guard (1/4, ~ can block any number of creatures.)
(T) Acidic Slime (2/2, Deathtouch When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. )
(U) Wall of Frost (1/6, Defender. Whenever ~ blocks a creature, that creature doesn't untap during its controller's next untap step.)
(S) Dread Warlock (2/2, ~ can't be blocked except by black creatures.)

Graveyard: Terramorphic Expanse, Mountain, Burst of Speed, Lightning Bolt, Polymorph
Exile:
 

Spiderman

Administrator
Staff member
Dang...

Untap, upkeep

Forest
Kalonian Behemoth
Done

Spidey: 18
Hand: 8
Battlefield:

(T) Plains
(T) Island
(T) Swamp
(T,T) Mt x2
(T,T) Forest x2

(T) Berserkers of Blood Ridge (4/4; ~ attacks each turn if able)
(S) Kalonian Behemoth (9/9; Shroud)

Graveyard: Mind Rot, Soul Bleed, Soul Warden, Inferno Elemental
Exile:
=========================================================
Mooseman: 18
Hand: 5
Battlefield:

(T) Plains
(TT) Swamp
(TT) Island
(U) Mountain
(TT) Forest

(T) Palace Guard (1/4, ~ can block any number of creatures.)
(T) Acidic Slime (2/2, Deathtouch When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. )
(U) Wall of Frost (1/6, Defender. Whenever ~ blocks a creature, that creature doesn't untap during its controller's next untap step.)
(S) Dread Warlock (2/2, ~ can't be blocked except by black creatures.)

Graveyard: Terramorphic Expanse, Mountain, Burst of Speed, Lightning Bolt, Polymorph
Exile:
 

Mooseman

Isengar Tussle
Dang? Dang? A 9/9 shroud and you say Dang?
Well that will be hard to deal with... oh wait death touch works.... ha ha..... or not........
UU
Swamp
Attack with Warlock
Awakener Druid

Done

Spidey: 16
Hand: 8
Battlefield:

(T) Plains
(T) Island
(T) Swamp
(T,T) Mt x2
(T,T) Forest x2

(T) Berserkers of Blood Ridge (4/4; ~ attacks each turn if able)
(S) Kalonian Behemoth (9/9; Shroud)

Graveyard: Mind Rot, Soul Bleed, Soul Warden, Inferno Elemental
Exile:
=========================================================
Mooseman: 18
Hand: 4
Battlefield:

(T) Plains
(UUU) Swamp
(UT) Island
(U) Mountain
(T) Forest

(U) Forest/Treefolk (4/5)
(U) Palace Guard (1/4, ~ can block any number of creatures.)
(U) Acidic Slime (2/2, Deathtouch When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. )
(U) Wall of Frost (1/6, Defender. Whenever ~ blocks a creature, that creature doesn't untap during its controller's next untap step.)
(T) Dread Warlock (2/2, ~ can't be blocked except by black creatures.)
(S) Awakener Druid (1/1, When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid is on the battlefield. It's still a land. )

Graveyard: Terramorphic Expanse, Mountain, Burst of Speed, Lightning Bolt, Polymorph
Exile:
 

Spiderman

Administrator
Staff member
Yeah, stupid Slime...

Untap, upkeep
Attack with the Berserkers
Responses/blocks/take it?

Spidey: 16
Hand: 8
Battlefield:

(U) Plains
(U) Island
(U) Swamp
(U,U) Mt x2
(U,U) Forest x2

(T) Berserkers of Blood Ridge (4/4; ~ attacks each turn if able)
(U) Kalonian Behemoth (9/9; Shroud)

Graveyard: Mind Rot, Soul Bleed, Soul Warden, Inferno Elemental
Exile:
=========================================================
Mooseman: 18
Hand: 4
Battlefield:

(T) Plains
(UUU) Swamp
(UT) Island
(U) Mountain
(T) Forest

(U) Forest/Treefolk (4/5)
(U) Palace Guard (1/4, ~ can block any number of creatures.)
(U) Acidic Slime (2/2, Deathtouch When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. )
(U) Wall of Frost (1/6, Defender. Whenever ~ blocks a creature, that creature doesn't untap during its controller's next untap step.)
(T) Dread Warlock (2/2, ~ can't be blocked except by black creatures.)
(S) Awakener Druid (1/1, When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid is on the battlefield. It's still a land. )

Graveyard: Terramorphic Expanse, Mountain, Burst of Speed, Lightning Bolt, Polymorph
Exile:
 

Spiderman

Administrator
Staff member
No surprise there...

Island
Warpath Ghoul
Mist Leopard

Done
Spidey: 16
Hand: 6
Battlefield:

(T) Plains
(T,U) Island x2
(T) Swamp
(T,T) Mt x2
(T,T) Forest x2

(TT) Berserkers of Blood Ridge (4/4; ~ attacks each turn if able)
(U) Kalonian Behemoth (9/9; Shroud)
(S) Warpath Ghoul (3/2)
(S) color=green]Mist Leopard[/color] (3/2; Shroud)

Graveyard: Mind Rot, Soul Bleed, Soul Warden, Inferno Elemental
Exile:
=========================================================
Mooseman: 18
Hand: 4
Battlefield:

(T) Plains
(UUU) Swamp
(UT) Island
(U) Mountain
(T) Forest

(U) Forest/Treefolk (4/5)
(U) Palace Guard (1/4, ~ can block any number of creatures.)
(U) Acidic Slime (2/2, Deathtouch When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. )
(U) Wall of Frost (1/6, Defender. Whenever ~ blocks a creature, that creature doesn't untap during its controller's next untap step.)
(T) Dread Warlock (2/2, ~ can't be blocked except by black creatures.)
(S) Awakener Druid (1/1, When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid is on the battlefield. It's still a land. )

Graveyard: Terramorphic Expanse, Mountain, Burst of Speed, Lightning Bolt, Polymorph
Exile:
 

Mooseman

Isengar Tussle
UU
Swamp
Sage Owl

Done
Spidey: 16
Hand: 6
Battlefield:

(T) Plains
(T,U) Island x2
(T) Swamp
(T,T) Mt x2
(T,T) Forest x2

(TT) Berserkers of Blood Ridge (4/4; ~ attacks each turn if able)
(U) Kalonian Behemoth (9/9; Shroud)
(S) Warpath Ghoul (3/2)
(S) color=green]Mist Leopard[/color] (3/2; Shroud)

Graveyard: Mind Rot, Soul Bleed, Soul Warden, Inferno Elemental
Exile:
=========================================================
Mooseman: 18
Hand: 3
Battlefield:

(U) Plains
(UUUT) Swamp
(TT) Island
(U) Mountain
(U) Forest

(U) Forest/Treefolk (4/5)
(U) Palace Guard (1/4, ~ can block any number of creatures.)
(U) Acidic Slime (2/2, Deathtouch When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. )
(U) Wall of Frost (1/6, Defender. Whenever ~ blocks a creature, that creature doesn't untap during its controller's next untap step.)
(U) Dread Warlock (2/2, ~ can't be blocked except by black creatures.)
(U) Awakener Druid (1/1, When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid is on the battlefield. It's still a land. )
(S) Sage Owl (1/1, Flying)

Graveyard: Terramorphic Expanse, Mountain, Burst of Speed, Lightning Bolt, Polymorph
Exile:
 

Spiderman

Administrator
Staff member
Untap, upkeep

Mt
Canyon Minotaur
Dragon Whelp

Done

Spidey: 16
Hand: 4
Battlefield:

(T) Plains
(T,U) Island x2
(T) Swamp
(T,T,T) Mt x3
(T,T) Forest x2

(T) Berserkers of Blood Ridge (4/4; ~ attacks each turn if able)
(U) Kalonian Behemoth (9/9; Shroud)
(U) Warpath Ghoul (3/2)
(U) Mist Leopard (3/2; Shroud)
(S) Canyon Minotaur (3/3)
(S) Dragon Whelp (2/3; Flying; R: ~ gets +1/+0 ueot. If this ability has been activated 4 or more times this turn, sac ~ at the beginning of the next end step)

Graveyard: Mind Rot, Soul Bleed, Soul Warden, Inferno Elemental
Exile:
=========================================================
Mooseman: 18
Hand: 3
Battlefield:

(U) Plains
(UUUT) Swamp
(TT) Island
(U) Mountain
(U) Forest

(U) Forest/Treefolk (4/5)
(U) Palace Guard (1/4, ~ can block any number of creatures.)
(U) Acidic Slime (2/2, Deathtouch When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. )
(U) Wall of Frost (1/6, Defender. Whenever ~ blocks a creature, that creature doesn't untap during its controller's next untap step.)
(U) Dread Warlock (2/2, ~ can't be blocked except by black creatures.)
(U) Awakener Druid (1/1, When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid is on the battlefield. It's still a land. )
(S) Sage Owl (1/1, Flying)

Graveyard: Terramorphic Expanse, Mountain, Burst of Speed, Lightning Bolt, Polymorph
Exile:
 

Mooseman

Isengar Tussle
Untap, upkeep

Unholy Strength on the bird

Done

Spidey: 16
Hand: 4
Battlefield:

(T) Plains
(T,U) Island x2
(T) Swamp
(T,T,T) Mt x3
(T,T) Forest x2

(T) Berserkers of Blood Ridge (4/4; ~ attacks each turn if able)
(U) Kalonian Behemoth (9/9; Shroud)
(U) Warpath Ghoul (3/2)
(U) Mist Leopard (3/2; Shroud)
(S) Canyon Minotaur (3/3)
(S) Dragon Whelp (2/3; Flying; R: ~ gets +1/+0 ueot. If this ability has been activated 4 or more times this turn, sac ~ at the beginning of the next end step)

Graveyard: Mind Rot, Soul Bleed, Soul Warden, Inferno Elemental
Exile:
=========================================================
Mooseman: 18
Hand: 2
Battlefield:

(U) Plains
(UUUT) Swamp
(UU) Island
(U) Mountain
(U) Forest

Unholy Strength (EC get +2/+1)
(U) Forest/Treefolk (4/5)
(U) Palace Guard (1/4, ~ can block any number of creatures.)
(U) Acidic Slime (2/2, Deathtouch When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. )
(U) Wall of Frost (1/6, Defender. Whenever ~ blocks a creature, that creature doesn't untap during its controller's next untap step.)
(U) Dread Warlock (2/2, ~ can't be blocked except by black creatures.)
(U) Awakener Druid (1/1, When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid is on the battlefield. It's still a land. )
(U) Sage Owl (3/2, Flying)~evil~

Graveyard: Terramorphic Expanse, Mountain, Burst of Speed, Lightning Bolt, Polymorph
Exile:
 

Spiderman

Administrator
Staff member
Bah-dum-dum...

Untap, upkeep

Attack with the Berserkers and Whelp
Responses/blocks?
Spidey: 16
Hand: 3
Battlefield:

(U) Plains
(U,U) Island x2
(U) Swamp
(U,U,U) Mt x3
(U,U) Forest x2

(T) Berserkers of Blood Ridge (4/4; ~ attacks each turn if able)
(U) Kalonian Behemoth (9/9; Shroud)
(U) Warpath Ghoul (3/2)
(U) Mist Leopard (3/2; Shroud)
(U) Canyon Minotaur (3/3)
(T) Dragon Whelp (2/3; Flying; R: ~ gets +1/+0 ueot. If this ability has been activated 4 or more times this turn, sac ~ at the beginning of the next end step)

Graveyard: Mind Rot, Soul Bleed, Soul Warden, Inferno Elemental, Unsummon
Exile:
=========================================================
Mooseman: 18
Hand: 3 (Sage Owl)
Battlefield:

(U) Plains
(UUUT) Swamp
(UU) Island
(U) Mountain
(U) Forest

(U) Forest/Treefolk (4/5)
(U) Palace Guard (1/4, ~ can block any number of creatures.)
(U) Acidic Slime (2/2, Deathtouch When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. )
(U) Wall of Frost (1/6, Defender. Whenever ~ blocks a creature, that creature doesn't untap during its controller's next untap step.)
(U) Dread Warlock (2/2, ~ can't be blocked except by black creatures.)
(U) Awakener Druid (1/1, When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid is on the battlefield. It's still a land. )

Graveyard: Terramorphic Expanse, Mountain, Burst of Speed, Lightning Bolt, Polymorph, Unholy Strength
Exile:
 

Spiderman

Administrator
Staff member
Whoa, sorry dude.

That's 5

Swamp

Done

Spidey: 16
Hand: 3
Battlefield:

(U) Plains
(U,U) Island x2
(U,U) Swampx2
(T,T,T) Mt x3
(U,U) Forest x2

(TT) Berserkers of Blood Ridge (4/4; ~ attacks each turn if able)
(U) Kalonian Behemoth (9/9; Shroud)
(U) Warpath Ghoul (3/2)
(U) Mist Leopard (3/2; Shroud)
(U) Canyon Minotaur (3/3)
(T) Dragon Whelp (2/3; Flying; R: ~ gets +1/+0 ueot. If this ability has been activated 4 or more times this turn, sac ~ at the beginning of the next end step)

Graveyard: Mind Rot, Soul Bleed, Soul Warden, Inferno Elemental, Unsummon
Exile:
=========================================================
Mooseman: 13
Hand: 3 (Sage Owl)
Battlefield:

(U) Plains
(UUUT) Swamp
(UU) Island
(U) Mountain
(U) Forest

(U) Forest/Treefolk (4/5)
(U) Palace Guard (1/4, ~ can block any number of creatures.)
(U) Acidic Slime (2/2, Deathtouch When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land. )
(U) Wall of Frost (1/6, Defender. Whenever ~ blocks a creature, that creature doesn't untap during its controller's next untap step.)
(U) Dread Warlock (2/2, ~ can't be blocked except by black creatures.)
(U) Awakener Druid (1/1, When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid is on the battlefield. It's still a land. )

Graveyard: Terramorphic Expanse, Mountain, Burst of Speed, Lightning Bolt, Polymorph, Unholy Strength
Exile:
 

Mooseman

Isengar Tussle
Well, That's gonna be the game. Good one.
I have the bird, Looming shade and Shatter..... I got nothing that can deal with the flying for more than one turn and your 9/9 will just eat up all my attackers
Dang that unsummon was the death of me, i was hoping to force you to attack on the ground, since the defender has the advantage in this one.
What's next?
 

Spiderman

Administrator
Staff member
Good game!

Wow, that's good because I had nothing left either. Fabricate (dead card), Sign in Blood (good for 2 life!), and Fog (good for a turn). I don't think I could win a ground war because your Slime would just take out the Behemoth and then I couldn't get past the Treefolk and I couldn't get rid of the Druid to get rid of the Treefolk.

I guess Avacyn Restored is next... I'll start a thread.
 
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