Mindmaster Lorwyn: Spidey vs Mooseman

Discussion in 'Mindmaster Games' started by Spiderman, Nov 30, 2007.

  1. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Apparently I only have 2 cards in my hand, Glimmerdust Nap was left off of my graveyard.

    Untap, upkeep

    Done

    Spidey: 4
    Hand: 2
    In Play:

    (U,U) Swamp x2
    (U) Island
    (U,U) Mt x2
    (U,U) Plains x2
    (U,U) Forest x2

    (U) Faultgrinder (4/4, trample)~netted~

    Graveyard: Thoughtseize, Deeptread Merrow, Aethersnipe, Hurly-Burly, Moonglove Extract, Triclopean Sight, Giant's Ire, Shields of Velis Vel, Crush Underfoot, Spiderwig Boggart, Fodder Launch, Glimmerdust Nap
    RFG:

    Mooseman: 2
    Hand: 2
    In Play:

    (T) Plains
    (UUT) Island x3
    (T) Swamp
    (T) Mountain
    (UT) Forest

    Zephyr Net (Enchanted creature has defender and flying.)

    (S) Elvish Branchbender (2/2, ELF DRUID T: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.)


    Graveyard: Inkfathom Divers, Hunt Down, Tideshaper Mystic, Faerie Trickery, Giant's Ire, Eyeblight's Ending, Island, Pestermite, Sentinel's of Glen Elendra, Plains, Pollen Lullaby, AEthersnipe, Turtleshell Changeling
    RFG:
  2. Mooseman Isengar Tussle

    Untap, upkeep
    Vivid Grove
    Done
    Gee, I wonder what card I have left?

    Spidey: 4
    Hand: 2
    In Play:

    (U,U) Swamp x2
    (U) Island
    (U,U) Mt x2
    (U,U) Plains x2
    (U,U) Forest x2

    (U) Faultgrinder (4/4, trample)~netted~

    Graveyard: Thoughtseize, Deeptread Merrow, Aethersnipe, Hurly-Burly, Moonglove Extract, Triclopean Sight, Giant's Ire, Shields of Velis Vel, Crush Underfoot, Spiderwig Boggart, Fodder Launch, Glimmerdust Nap
    RFG:

    Mooseman: 2
    Hand: 1
    In Play:

    (U) Plains
    (UUU) Island x3
    (U) Swamp
    (U) Mountain
    (UU) Forest x2
    (T) Vivid Grove (CIP tapped with two charge counters on it.
    T: Add G to your mana pool.
    T, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool.) 2 charges

    Zephyr Net (Enchanted creature has defender and flying.)

    (U) Elvish Branchbender (2/2, ELF DRUID T: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.)


    Graveyard: Inkfathom Divers, Hunt Down, Tideshaper Mystic, Faerie Trickery, Giant's Ire, Eyeblight's Ending, Island, Pestermite, Sentinel's of Glen Elendra, Plains, Pollen Lullaby, AEthersnipe, Turtleshell Changeling
    RFG:
  3. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Draw?

    I can't get rid of the Net and I guess you can't get to me...
  4. Mooseman Isengar Tussle

    Draw is good..... as you should know I had "Wanderwine Prophets" as my lone remaining card in hand......

    What next? I don't care what we use next.
  5. Spiderman CPA Man in Tights, Dopey Administrative Assistant

    Yeah, I had almost no tribal synergy with my booster, except for that one card that gave me creatures all creature types, plus a low amount of creatures to begin with.

    The cards in my hand were Vivid Crag and Lace with Moonglove.

    Why don't we go back to Urza's Saga and go through the expansions again but skip Invasion since we did that twice already?
  6. Mooseman Isengar Tussle

    Works for me.

    TRASHMAN, CHOP CHOP!!!!!

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