Man, I think provoke is the hardest mechanic to deal with in this expansion.
Untap, upkeep
Bloodstoke Howler
Island
Liege of the Axe
Done
Spiderman: 12
Hand: 5
In play:
(T,T) Forest x2
(T,T) Plains x2
(T,T) Mt x2
(T,T) Swamp x2
(T,T) Island x2
(U) Patron of the Wild (1/1, Morph 2G, When ~ is turned face up, target creature gets +3/+3 ueot)
(U) Noxious Ghoul (3/3, Whenever ~ or another Zombie CIP, all non-Zombie creatures get -1/-1 ueot)
(U) Wingbeat Warrior (2/1; Flying. Morph 2W. When ~ is turned face up, target creature gains first strike until EOT.)
(U) Whipgrass Entangler (1/3, 1W: Ueot, target creature gains "This creature can't attack or block unless its controller pays 1 for each Cleric in play")
(U) Needleshot Gourna (3/6, Reach)
(S) Bloodstoke Howler (3/4, Morph 6R, When ~ is turned face up, Beast creatures I control get +3/+0 ueot)
(S) Liege of the Axe (2/3, Vigilance, Morph 1W, When ~ is turned face up, untap it)
Graveyard: Defiant Elf, Essence Sliver, Island, Sootfeather Flock
RFG:
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Rokapoke: 14
Hand: 4
In play:
(TU) Island
(TU) Forest
(T) Mountain
(TU) Plains
(TU) Swamp
(U) Shaleskin Plower (3/2; Morph 4R. When ~ is turned face up, destroy target land.)
(U) Wirewood Channeler (2/2; T: Add X mana of any one color to your mana pool, where X is the number of Elves in play.)
(T) Deftblade Elite (1/1; Provoke. 1W: Prevent all combat damage that would be dealt to and dealt by ~ this turn.)
(U) Morph #2 (2/2)
(T) Enormous Baloth (7/7)
(S) Dermoplasm (1/1; Flying. Morph 2UU. When ~ is turned face up, you may put a creature card with morph from your hand into play face up. If you do, return ~ to its owner's hand.)
Graveyard: Wirewood Hivemaster, Crested Craghorn, Glowering Rogon, Aven Envoy, Lowland Tracker
RFG: