B
BigBlue
Guest
During your attack I use Ghosts of the Damned to make the yeti a 2/3 and save a point to myself.
Untap, Play Swamp, Play Pit Scorpion, Attack w/ Lost Soul, Done.
Ransac: 12 8?
Hand: 9
In Play:
(TTU) Swamp
(TT) Mountain
(TT) Forest
(T) Plains
Eternal Warrior (Enchanted creature has vigilance)
(U) Blazing Effigy (0/3, When Blazing Effigy is put into a graveyard from play, Blazing Effigy deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy.)
(T) Emerald Dragonfly (1/1, Flying, GG: Emerald Dragonfly gains first strike until end of turn.)
(U) Walking Dead (1/1, B: Regenerate Walking Dead.)
(U) Mountain Yeti (3/3, Mountainwalk, Protection from White, Vigilance) warrior eternally
(T) Bartel Runeaxe (6/5, vigilance, Bartel Runeaxe can't be the target of Aura spells.) (Locked down by Arena)
(S) Wolverine Pack (2/4, Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
(S) Headless Horseman (2/2)
Graveyard: Lost Soul
RFG:
BigBlue: 7
Hand: 6
In Play:
(U) Arena of the Ancients (When ~ comes into play, tap all Legendary Creatures; Legendary creatures do not untap during the untap phase)
(U) Black Mana Battery (2, T: put a charge counter on ~; T, Remove X charge counters from ~: Add X + 1 Black mana)
(Ench) Giant Strength (Ench Creature gets +2/+2)
(TU) Swamp x2
(UU) Mountain x2
(TUU) Plains x3
(T) Forest x1
(U) Tundra Wolves (1/1; First Strike)
(U) Barbary Apes (2/2)
(U) Keepers of the Faith (2/3)
(T) Lost Soul (4/3; Swampwalk) ** Really Strong
(U) Wall of Caltrops (2/1; Defender; lots of useless text about other walls and banding...)
(U) Ghosts of the Damned (0/2; T: Target creature gets -1/-0 until eot)
(U) Enchanted Being (2/2; Damage dealt to ~ by creatures w/ auras is reduced to 0)
(S) Pit Scorpion (1/1; poisonous)
Graveyard: Immolation
RFG:
Untap, Play Swamp, Play Pit Scorpion, Attack w/ Lost Soul, Done.
Ransac: 12 8?
Hand: 9
In Play:
(TTU) Swamp
(TT) Mountain
(TT) Forest
(T) Plains
Eternal Warrior (Enchanted creature has vigilance)
(U) Blazing Effigy (0/3, When Blazing Effigy is put into a graveyard from play, Blazing Effigy deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy.)
(T) Emerald Dragonfly (1/1, Flying, GG: Emerald Dragonfly gains first strike until end of turn.)
(U) Walking Dead (1/1, B: Regenerate Walking Dead.)
(U) Mountain Yeti (3/3, Mountainwalk, Protection from White, Vigilance) warrior eternally
(T) Bartel Runeaxe (6/5, vigilance, Bartel Runeaxe can't be the target of Aura spells.) (Locked down by Arena)
(S) Wolverine Pack (2/4, Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
(S) Headless Horseman (2/2)
Graveyard: Lost Soul
RFG:
BigBlue: 7
Hand: 6
In Play:
(U) Arena of the Ancients (When ~ comes into play, tap all Legendary Creatures; Legendary creatures do not untap during the untap phase)
(U) Black Mana Battery (2, T: put a charge counter on ~; T, Remove X charge counters from ~: Add X + 1 Black mana)
(Ench) Giant Strength (Ench Creature gets +2/+2)
(TU) Swamp x2
(UU) Mountain x2
(TUU) Plains x3
(T) Forest x1
(U) Tundra Wolves (1/1; First Strike)
(U) Barbary Apes (2/2)
(U) Keepers of the Faith (2/3)
(T) Lost Soul (4/3; Swampwalk) ** Really Strong
(U) Wall of Caltrops (2/1; Defender; lots of useless text about other walls and banding...)
(U) Ghosts of the Damned (0/2; T: Target creature gets -1/-0 until eot)
(U) Enchanted Being (2/2; Damage dealt to ~ by creatures w/ auras is reduced to 0)
(S) Pit Scorpion (1/1; poisonous)
Graveyard: Immolation
RFG: