Now if you just run out of creatures....
Untap, upkeep.
Mountain.
Simoon
Hooded Kavu
Done.
Rokapoke: 20
Hand: 10
In play:
(U)
Geothermal Crevice (~ comes into play tapped. T: Add R to your mana pool. T, sac ~: Add BG to your mana pool.)
(U)
Island
(T) Swamp
** Fertile **
(T) Swamp
(T)
Forest
(U) Plains
(U) Mountain
Fertile Ground (Enchant land. Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool.)
(T)
Urborg Drake (
0/3; Flying. ~ attacks each turn if able.)
~Mourned~
(U)
Rampant Elephant (2/2; G: Target creature blocks ~ this turn if able.)
Graveyard: Tower Drake, Duskwalker, Tsabo's Assassin
RFG:
Mooseman: 20
Hand: 6
In play:
(T) Plains
(T) Island
(UUT) Swamp
(UT) Mountain
(T)
Elfhame Palace (~ CIP tapped. T: Add G or W to your mana pool.)
Divine Presence (If a source would deal 4 damage or more to a creature or player, that source deals 3 damage to that creature or player instead.)
Mourning (Enchanted creature gets -2/-0. B: Return Mourning to its owner's hand.)
(U)
Capashen Unicorn (1/2, 1W, T, Sacrifice Capashen Unicorn: Destroy target artifact or enchantment.)
(U)
Metathran Zombie (1/1, B: Regen)
(S)
Hooded Kavu (2/2, B: Hooded Kavu can't be blocked this turn except by artifact creatures and/or black creatures)
Graveyard: Cursed Flesh, Exotic Curse, Simoon
RFG: