Mindmaster Ice Age: Spidey vs Mooseman

Spiderman

Administrator
Staff member
Your Shaman bites it.

Done

Spidey: 16
Hand: 8
In Play:

(U,U,U) Island x3
(U,U,U) SC- Swamp x3
(U,U) Mt x2
(T) Plains

Soul Kiss (B, Pay 1 life: Enchanted creature gets +2/+2 ueot. Play this ability no more than three times each turn)
Black Scarab (Enchanted creature can't be blocked by black creatures. Enchanted creature gets +2/+2 as long as Mooseman controls a black permanent)

(U) Legions of Lim-Dul (2/3; SC-Swampwalk)
(U) Moor Fiend (3/3; Swampwalk)
(T) Bone Shaman (5/5 due to Scarab; B: Ueot, ~ gains "Creatures dealt dmg by ~ this turn can't regen this turn") *Kissed* *Scarab*

Graveyard: Word of Undoing, Counterspell
RFG:

Mooseman: 20
Hand: 7
In Play:

(U) Plains
(TT) Island
(UT) Swamp
(TT) Mountain
(UT) Forest

Circle of Protection: Black (1: The next time a black source of your choice would deal damage to you this turn, prevent that damage.)

(U) Fyndhorn Elder (1/1, T: Add GG to your mana pool.)
(S) Pestilence Rats (1/3 Pestilence Rats has power equal to the total number of other Rats in play, no matter who controls them.)

Graveyard: Orcish Lumberjack, Sacred Boon, Shambling Strider, Gorilla Pack, Bone Shaman
RFG:
 

Mooseman

Isengar Tussle
UU
Plains
Storm Spirit
Cooperation

Done

Spidey: 16
Hand: 8
In Play:

(U,U,U) Island x3
(U,U,U) SC- Swamp x3
(U,U) Mt x2
(T) Plains

Soul Kiss (B, Pay 1 life: Enchanted creature gets +2/+2 ueot. Play this ability no more than three times each turn)
Black Scarab (Enchanted creature can't be blocked by black creatures. Enchanted creature gets +2/+2 as long as Mooseman controls a black permanent)

(U) Legions of Lim-Dul (2/3; SC-Swampwalk)
(U) Moor Fiend (3/3; Swampwalk)
(T) Bone Shaman (5/5 due to Scarab; B: Ueot, ~ gains "Creatures dealt dmg by ~ this turn can't regen this turn") *Kissed* *Scarab*

Graveyard: Word of Undoing, Counterspell
RFG:

Mooseman: 20
Hand: 5
In Play:

(TT) Plains
(TT) Island
(TT) Swamp
(UT) Mountain
(TT) Forest

Circle of Protection: Black (1: The next time a black source of your choice would deal damage to you this turn, prevent that damage.)
Cooperation (Target creature gains banding.)


(U) Fyndhorn Elder (1/1, T: Add GG to your mana pool.)
(U)Pestilence Rats (1/3 Pestilence Rats has power equal to the total number of other Rats in play, no matter who controls them.)
(S) Storm Spirit (3/3 Flying T: Storm Spirit deals 2 damage to target creature. ) ~Nice to others~

Graveyard: Orcish Lumberjack, Sacred Boon, Shambling Strider, Gorilla Pack, Bone Shaman
RFG:
 

Spiderman

Administrator
Staff member
Untap, upkeep

Soul Burn your Spirit for 3 (spending only BB for X)
Responses?

Spidey: 16
Hand: 7
In Play:

(T,T,U) Island x3
(T,T,T) SC- Swamp x3
(T,U) Mt x2
(U) Plains

Soul Kiss (B, Pay 1 life: Enchanted creature gets +2/+2 ueot. Play this ability no more than three times each turn)
Black Scarab (Enchanted creature can't be blocked by black creatures. Enchanted creature gets +2/+2 as long as Mooseman controls a black permanent)

(U) Legions of Lim-Dul (2/3; SC-Swampwalk)
(U) Moor Fiend (3/3; Swampwalk)
(U) Bone Shaman (5/5 due to Scarab; B: Ueot, ~ gains "Creatures dealt dmg by ~ this turn can't regen this turn") *Kissed* *Scarab*

Graveyard: Word of Undoing, Counterspell, Soul Burn
RFG:

Mooseman: 20
Hand: 5
In Play:

(TT) Plains
(TT) Island
(TT) Swamp
(UT) Mountain
(TT) Forest

Circle of Protection: Black (1: The next time a black source of your choice would deal damage to you this turn, prevent that damage.)
Cooperation (Target creature gains banding.)


(U) Fyndhorn Elder (1/1, T: Add GG to your mana pool.)
(U)Pestilence Rats (1/3 Pestilence Rats has power equal to the total number of other Rats in play, no matter who controls them.)
(S) Storm Spirit (3/3 Flying T: Storm Spirit deals 2 damage to target creature. ) ~Nice to others~

Graveyard: Orcish Lumberjack, Sacred Boon, Shambling Strider, Gorilla Pack, Bone Shaman
RFG:
 

Spiderman

Administrator
Staff member
Good game!

I thought I had you with my Swampwalkers, but your Circle put a quick stop to that. :)

Rest of my hand:

Chaos Moon - was thinking of putting this out just to see how it helped/hurt the Shaman
Demonic Consultation - useless
Leshrac's Rite - more Swampwalk goodness (if you put out something else, I was going to put this on the Shaman
Arnjolt's Ascent - good for a few turns
CoP: Blue - if you prevented the Soul Burn or put out more blue fliers
Gangrenous Zombies - board clearer
Juniper Order Druid - creature after the Zombies were used

You want to jump to Shards of Alara?
 
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