Untap, upkeep, Plains
Silkwing Scout
Done
Mooseman: 16
Hand: 11 (Swamp)
In play:
(U) Plains
(T) Mountain
(U) Forest
(T) Simic Growth Chamber (T: Add GU .)
(U) Azorius Signet (1, T: Add WU)
(U) Aquastrand Spider (1/1, Graft 2. G: Target creature with a +1/+1 counter on it can block as though it had flying this turn.) ~1 +1/+1 cntrs~
(U) Squealing Devil (2/1, Fear When Squealing Devil comes into play, you may pay X. If you do, target creature gets +X/+0 until end of turn. When Squealing Devil comes into play, sacrifice it unless B was spent to play it.)
(S) Silkwing Scout (2/1, Flying G, Sac ~ : Search your library for a basic land card and put that card into play tapped. Then shuffle your library.)
Graveyard: Azorius First-Wing
RFG:
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Rokapoke: 17
Hand: 10
In play:
(T) Forest * Utopian *
(T) Swamp
(T) Island
(T) Mountain
Utopia Sprawl (Enchant Forest. As ~ comes into play, choose a COLOR. Whenever enchanted Forest is tapped for mana, its controller adds one RED mana to his mana pool.)
(T) Flaring Flame-Kin (2/2; As long as ~ is enchanted, it gets +2/+2, has trample, and has "R: ~ gets +1/+0 until EOT.)
(S) Freewind Equenaut (2/2; Flying. As long as ~ is enchanted, it has "T: ~ deals 2 damage to target attacking or blocking creature.")
(S) Gobhobbler Rats (2/2; Hellbent -- ~ gets +1/+0 and has "B: Regenerate ~" as long as you have no cards in hand.)
Graveyard: Cackling Flames
RFG: