Mindmaster Darksteel: Ransac vs. Mooseman

Ransac

CPA Trash Man
Will note that. You take two. Auriok Siege Sled. Done



Ransac: 18
Hand: 7
In Play:

(U,U) Forest
(U,T) Island
(U) Mountain
(T) Plains
(T,T) Swamp

(S) Auriok Siege Sled (3/5, 1: Target artifact creature blocks Auriok Siege Sled this turn if able. 1: Target artifact creature can't block Auriok Siege Sled this turn.)
(U) Voltaic Construct (2/2, 2: Untap target artifact creature)
(T) Vedalken Engineer (1/1, T: Add two mana of any one color to your mana pool. Spend this mana only to play artifact spells or activated abilities of artifacts.)
(U) Razor Golem (3/4, Affinity for Plains (This spell costs 1 less to play for each Plains you control.) Vigilance)
(T) Spire Golem (2/4, Affinity for Islands (This spell costs 1 less to play for each Island you control.) Flying)~Loaded~

Graveyard:Screams from Within, Echoing Courage
RFG:



MM: 18
Hand: 6
In Play:

(U) Plains
(UT) Island
(UTT) Swamp
(T) Forest

Psychic Overload (When Psychic Overload comes into play, tap enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step. Enchanted permanent has "Discard two artifact cards from your hand: Untap this permanent.")


Spawning Pit (Sacrifice a creature: Put a charge counter on Spawning Pit. 1, Remove two charge counters from Spawning Pit: Put a 2/2 Spawn artifact creature token into play.) ~0 counters~

(T) Arcbound Stinger (1/1, Flying Modular 1)
(S,S) Butt Dumpling Token (2/2) x2
(S) Viridian Acolyte (1/1, 1, T: Add one mana of any color to your mana pool.)


Graveyard: Tel-Jilad Outrider, Myr Moonvessel, Leonin Bola, Auriok Glaivemaster, Dross Golem
RFG:


Ransac, cpa trash man
 

Mooseman

Isengar Tussle
UU, Forest
Myr Matrix
Neurok Prodigy
Done


Ransac: 18
Hand: 7
In Play:

(U,U) Forest
(U,T) Island
(U) Mountain
(T) Plains
(T,T) Swamp

(S) Auriok Siege Sled (3/5, 1: Target artifact creature blocks Auriok Siege Sled this turn if able. 1: Target artifact creature can't block Auriok Siege Sled this turn.)
(U) Voltaic Construct (2/2, 2: Untap target artifact creature)
(T) Vedalken Engineer (1/1, T: Add two mana of any one color to your mana pool. Spend this mana only to play artifact spells or activated abilities of artifacts.)
(U) Razor Golem (3/4, Affinity for Plains (This spell costs 1 less to play for each Plains you control.) Vigilance)
(T) Spire Golem (2/4, Affinity for Islands (This spell costs 1 less to play for each Island you control.) Flying)~Loaded~

Graveyard:Screams from Within, Echoing Courage
RFG:



MM: 18
Hand: 3
In Play:

(T) Plains
(TT) Island
(TTT) Swamp
(TT) Forest

Myr Matrix (Myr Matrix is indestructible. All Myr get +1/+1. 5: Put a 1/1 Myr artifact creature token into play.)

Psychic Overload (When Psychic Overload comes into play, tap enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step. Enchanted permanent has "Discard two artifact cards from your hand: Untap this permanent.")


Spawning Pit (Sacrifice a creature: Put a charge counter on Spawning Pit. 1, Remove two charge counters from Spawning Pit: Put a 2/2 Spawn artifact creature token into play.) ~0 counters~

(U) Arcbound Stinger (1/1, Flying Modular 1)
(U,U) Butt Dumpling Token (2/2) x2
(U) Viridian Acolyte (1/1, 1, T: Add one mana of any color to your mana pool.)
(U) Neurok Prodigy (2/1 Flying Discard an artifact card from your hand: Return ~ to its owner's hand.)



Graveyard: Tel-Jilad Outrider, Myr Moonvessel, Leonin Bola, Auriok Glaivemaster, Dross Golem
RFG:
 

Mooseman

Isengar Tussle
Then I concede..... I can see how this will end..... It's getting kind of boring, since it only takes a few turns for me to see the final outcome......

Left in hand
Juggernaut - You could easily deal with this
Reap and Sow - not really that good
Arcane Spyglass - totally useless
 

Ransac

CPA Trash Man
Mirrodin is next.

My pack was sick.

SB: 1 Chromescale Drake
SB: 1 Auriok Siege Sled
SB: 1 Screams from Within
SB: 1 Voltaic Construct
SB: 1 Barbed Lightning
SB: 1 Echoing Courage
SB: 1 Essence Drain
SB: 1 Nourish
SB: 1 Oxidda Golem
SB: 1 Razor Golem
SB: 1 Reap and Sow
SB: 1 Spire Golem
SB: 1 Unforge
SB: 1 Vedalken Engineer
SB: 1 Vex

3 golems, lots of removal, big flyer that I never played, mana acceleration. My pack was absolutely sick....


K, onto Mirrodin.


Ransac, cpa trash man
 

Mooseman

Isengar Tussle
My pack had two shots at winning, Flyers, but only if your pack had none and the Matrix to produce fodder for the Pit, to overwhelm you in about 20 turns....
 

Ransac

CPA Trash Man
My strategy was to put out bigger creatures faster than you and disrupt whatever strategy you had. I'd say my strategy worked out perfectly. :D


Ransac, cpa trash man
 
Top