Untap, Upkeep, Island, tap 2 Islands and Plains and Swamp, to play Dragon of Greed, Attack with both Knights, done. (curious to see what critter you put into play....to block the Audacious Knight...)
mooseman 18
Hand: 12
In Play:
(T) Forest
(UT) Island
(T) Swamp
(T) Plains
(U) CPA UBR Triple Land (Double Tap (<THIS> comes into play tapped and does not untap during your next untap phase)
<T>: Add <U>, <B>, or <R> to your mana pool)
Hidden Trap (Artifact, All Dash costs are increased by 3.)
(U) Root Squirrel (1/1, can not be blocked by creatures with flying)
(U) Fluttering Butterflies (2/2 "Flying. Prevent all combat damage attacking creatures would deal to <THIS>. Whenever <THIS> blocks, lose life equal to it's power.")
Graveyard: Anguishing Specter
RFG:
Darthferret 16
Hand: 11
In Play:
(U) Island
(U) Swamp
(T) Plains
(U) Forest
(T) CPA BWR Triple Land (<THIS> comes into play tapped and does not untap during your next untap phase)
<T>: Add <B>, <W>, or <R> to your mana pool
Hidden Trap (Artifact, All Dash costs are increased by 3.)
(U) Root Squirrel (1/1, can not be blocked by creatures with flying)
(T) Wandering Knight (2/2, First Strike, Fear, Sacrifice Wandering Knight if you don't control a Swamp)
(T) Audacious Knight (4/3, First Strike, Whenever ~ attacks, defending player may put a creature card from his or her hand into play. If he does, that creature blocks ~ this turn if able.)
(S) Dragon Of Greed (2/2, Flying, At end of turn, if you've drawn four or more cards this turn, sacrifice <THIS>. If you do, search your library or hand for Dragon of Unity and put it into play.)
Graveyard:
RFG: