I'll finally play that Death Ward on my Warriors.
EOT, Ping you for 1. Untap, Upkeep (take 1), Swamp, Tap my Warriors to make my Shade unblockable, pump 3 times, Attack for 3. Done.
BigBlue: 15
Hand: 4
(ench) Feedback (~ deals 1 pt of damage to enchated enchantments controller at the beginning of their upkeep)
Wooden Sphere (1:Gain 1 life - use this ability only once when a green spell is cast)
(T) Island x1
(TTUU) Swamp x4
(U) Swamp (Ench w/ Wild Growth - When ench land is tapped for mana add a G) Venomly Psyched
(UU) Mountain x2
(U) Forest
(U) Ironclaw Orcs (2/2; ~ can't block creatures with power 2 or greater)
(U) Wall of Wood (0/3; Defender) (Ench w/ Regeneration - G: Regenerate Creature ench by ~)
(U) Drudge Skeletons (1/1; B: Regenerate) (Ench w/ Firebreathing - R: +1/+0 until EOT)
Graveyard: Bayou, Blue Elemental Blast, Drain Life
Rfg:
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Ransac: 18
Hand: 6
(UUTTT) Swamp
(U) Forest
(UU) Island
(U) Plains
(U) Mountain
Psychic Venom (Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.) enchanting BB's Wild Growthed Swamp (Suffering from Jimi Hendrix type Feedback)
(U) Grizzly Bears (2/2)
(U) Scathe Zombies (2/2)
(U) Prodigal Sorcerer (1/1, T: Prodigal Sorcerer deals 1 damage to target creature or player.)
(T) Frozen Shade (0/1, B: +1/+1 until end of turn)
(T) Dwarven Warriors (1/1, T: Target creature with power 2 or less is unblockable this turn.)
Graveyard: Sinkhole, Unsummon, Death Ward
RFG:
Ransac, cpa trash man