You take 3.
Plains
Moorish Cavalry
Done
----------------------------------------------------
Rokapoke: 13
Hand: 10
In play:
(U) Forest
(U) Mountain
(UU) Swamp x2
(U) Island
(U) Plains
(U) Desert (T: Add 1 to your mana pool. T: Desert deals 1 damage to target attacking creature. Play this ability only during the end of combat step.)
(U) Brass Man (1/3; Does not untap during untap phase. At the beginning of my upkeep, I may pay 1 to untap him.)
(U) Kird Ape (1/1; Kird Ape gets +1/+2 as long as you control a Forest) 2/3
(U) Flying Men (1/1, flying)
(U) Khabal Ghoul (1/1; At EOT, put a +1/+1 counter on KG for each creature that was put into a graveyard from play this turn.)
(U) Khabal Ghoul (1/1; At EOT, put a +1/+1 counter on KG for each creature that was put into a graveyard from play this turn.)
(U) Abu Ja'far (0/1, When ~ is put into a graveyard from play, destroy all creatures blocking or blocked by it. They can't be regenerated)
Graveyard: Oubliette
RFG:
-----------------------------------------------------
Spiderman: 20
Hand: 4
In play:
(T,T) Forest x2
(T) Island
(T,T) Plains x2
(T) Mt
(T,T) Swamp x2
Unstable Mutation (Enchanted creature get +3/+3. At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 ctr on that creature)
Fishliver Oil (Enchanted creature has Islandwalk)
(U) Nafs Asp (1/1, Whenever ~ deals dmg to a player, that player loses 1 life at the beginning of his draw step unless he pays 1 before that draw step)
(U) Flying Men (1/1, flying)
(U) Brass Man (1/3; Does not untap during untap phase. At the beginning of my upkeep, I may pay 1 to untap him.)
(U) Abu Ja'far (0/1, When ~ is put into a graveyard from play, destroy all creatures blocking or blocked by it. They can't be regened)
(U) Sindbad (1/1, draw effect that's useless right now)
(U) War Elephant (2/2, banding, trample)
(U) Rukh Egg (1/4 due to Mutation & ctr, When ~ is put into a graveyard from play, put a 4/4 red Bird creature token with flying into play aeot) *Mutated* *2 -1/-1 ctr*
(T) Hasran Ogress (3/2 and Islandwalk due to Oil, Whenever ~ attacks, it deals 3 dmg to me unless I pay 2) *Oiled up*
(S) Moorish Cavalry (3/3, trample)
Graveyard: Desert Twister
RFG:
Plains
Moorish Cavalry
Done
----------------------------------------------------
Rokapoke: 13
Hand: 10
In play:
(U) Forest
(U) Mountain
(UU) Swamp x2
(U) Island
(U) Plains
(U) Desert (T: Add 1 to your mana pool. T: Desert deals 1 damage to target attacking creature. Play this ability only during the end of combat step.)
(U) Brass Man (1/3; Does not untap during untap phase. At the beginning of my upkeep, I may pay 1 to untap him.)
(U) Kird Ape (1/1; Kird Ape gets +1/+2 as long as you control a Forest) 2/3
(U) Flying Men (1/1, flying)
(U) Khabal Ghoul (1/1; At EOT, put a +1/+1 counter on KG for each creature that was put into a graveyard from play this turn.)
(U) Khabal Ghoul (1/1; At EOT, put a +1/+1 counter on KG for each creature that was put into a graveyard from play this turn.)
(U) Abu Ja'far (0/1, When ~ is put into a graveyard from play, destroy all creatures blocking or blocked by it. They can't be regenerated)
Graveyard: Oubliette
RFG:
-----------------------------------------------------
Spiderman: 20
Hand: 4
In play:
(T,T) Forest x2
(T) Island
(T,T) Plains x2
(T) Mt
(T,T) Swamp x2
Unstable Mutation (Enchanted creature get +3/+3. At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 ctr on that creature)
Fishliver Oil (Enchanted creature has Islandwalk)
(U) Nafs Asp (1/1, Whenever ~ deals dmg to a player, that player loses 1 life at the beginning of his draw step unless he pays 1 before that draw step)
(U) Flying Men (1/1, flying)
(U) Brass Man (1/3; Does not untap during untap phase. At the beginning of my upkeep, I may pay 1 to untap him.)
(U) Abu Ja'far (0/1, When ~ is put into a graveyard from play, destroy all creatures blocking or blocked by it. They can't be regened)
(U) Sindbad (1/1, draw effect that's useless right now)
(U) War Elephant (2/2, banding, trample)
(U) Rukh Egg (1/4 due to Mutation & ctr, When ~ is put into a graveyard from play, put a 4/4 red Bird creature token with flying into play aeot) *Mutated* *2 -1/-1 ctr*
(T) Hasran Ogress (3/2 and Islandwalk due to Oil, Whenever ~ attacks, it deals 3 dmg to me unless I pay 2) *Oiled up*
(S) Moorish Cavalry (3/3, trample)
Graveyard: Desert Twister
RFG: