Mindmaster Antiquities: BigBlue(2) vs Mooseman (0)

B

BigBlue

Guest
Booo....

Untap

Play Swamp
Play Artifact Possession on your Launcher
Play Phrexian Gremlins

Attack w/ Pixies and Soldier
Done after that

MooseMan: 9
Hand: 9
In Play

(TT) Plains
(TT) Island
(T) Swamp
(T) Mountain
(T) Forest

(U) Tawnos's Weaponry (You may choose not to untap Tawnos's Weaponry during your untap phase.
2, tap: Target creature gets +1/+1 as long as Tawnos's Weaponry remains tapped)
Rocket Launcher (2: Rocket Launcher deals 1 damage to target creature or player. Sacrifice Rocket Launcher at end of turn. Play this ability only if you've controlled Rocket Launcher continuously since the most recent beginning of your turn.) ~Possessed



(U) Clay Statue (3/1, 2: Regenerate)
(S) Priest of Yawgmoth (1/2 T, Sacrifice an artifact: Add to your mana pool an amount of black mana equal to the sacrificed artifact's converted mana cost.)


Graveyard: Artifact Blast, Argothian Pixies, Crumble
Removed from Game:
--------------------------------------------------------
BigBlue: 13
Hand:
In Play

(Ench) Artifact Posession (Whenever ench artifact is tapped - or uses an activated ability not requiring tapping, it's controller takes 2 damage) on Rocket Launcher

(T) Forest
(TU) Plains
(T) Mountain
(T) Island
(TT) Swamp

(T) Argothian Pixies (3/2, Cannot be blocked by artifact creatures. Any damage dealt to ~ by artifact creatures is reduced to 0.) ~+1/+1 counter
(U) Orcish Mechanics (1/1; T, Sac an Artifact: Do 2 dmg to target creature or player)
(A) Yotian Soldier (1/4; Vigilance)
(U) Argivian Blacksmith (2/2; T: Prevent the next 2 dmg to target artifact)
(S) Phrexian Gremlins (1/1; T: Tap target artifact, as long as ~ is tapped that artifact does not untap; I may choose not to untap ~)

Graveyard: Clay Statue, Ashnod's Transmogrant, Battering Ram Ashnod's Battle Gear
Removed from Game:
 

Mooseman

Isengar Tussle
That's game again...... wow, you are getting the perfect answers to my pack.... that was my last chance....

arg!!!!!!

Good Game......

Onto whatever is next......
 
B

BigBlue

Guest
Yeah... I know the feeling... usually it happens to me in other forum games here...

The rest of my pack - from memory so I'm a little foggy on exact spellings:

Ashnod's Altar - Mechanic Fodder
Weakstone - Mechanic Fodder
Reconstruction - Get back whatever Artifact I needed
Urza's Power Plant - the 11th land
Sage of Lat Nam - chump blocker
Priest of Yawgmoth - chump blocker
 

Mooseman

Isengar Tussle
I had Power Artifact to get the launcher going , but the rest were useless crap

Drafna's Restoration was the double in the pack... woo hoo :(

I had the Orcish Mechanics, but you got yours out first and it made mine useless to cast.

I hope you got a pack full of basic lands for the next one....... :D
 
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