Actually, I remembered subtracting the Giant Growth but forgot the Elemental
You take 10.
Ressurection on my Sorceror, Done.
DarthFerret: 7
Hand: 2
In Play:
(T,T) Mountain
(T,T) Island
(T) Plains
(T,T) Swamp
(T,U) Forest
Creature Bond (when enchanted creature is put into the g'yard, controller takes damage equal to creatures toughness) [targeting Hill Giant]
Evil Presence (enchanted land is a Swamp)
Invisibility (critter can only be blocked by walls)
(T) Mesa Pegasus (1/2, flying, banding) Attacking!
(T) Giant Spider (2/4 can block as if it had flying)
(T) Fungusaur (4/4 from ctrs, If this is dealt damage put a +1/+1 counter on it) [Invisible] * 2 +1/+1 ctrs *
Graveyard: Drain Life, Tranquility, Sinkhole, Holy Strength, Giant Growth, Prodigal Sorceror, Fire Elemental
RFG:
Spiderman: 7
Hand: 0
In Play:
(T) Island
(T) Forest
(U) Island (Evil Presenced to a Swamp)
(T) Mt
(T,T) Plains x2
(U) Swamp
Castle (Untapped creatures I control get +0/+2)
(T) Llanowar Elves (1/3 from Castle, T: Add G to your mana pool)
(T) Hill Giant (3/5 from Castle) *Bonded*
(T) Mon's Goblin Raiders (1/3 from Castle)
(T) Sedge Troll (3/5 due to Swamp in play and Castle, ~ gets +1/+1 as long as I have a Swamp in play, B: Regenerate)
(U) Samite Healer (1/3 from Castle, T: prevent 1 dmg to target creature or player)
(T) Grizzly Bears (2/4 from Castle)
(S) Prodigal Sorceror (1/3 from Castle, Ping ability)
Graveyard: Holy Strength, Regeneration, Island, Disenchant, Siren's Call, Blue Elemental Blast, Resurrection
RFG: