Mooseman
Isengar Tussle
untap, upkeep (Doppleganger stays the same), MT
Dwarven Warriors
done
Ransac: 20
Hand: 8
In Play:
(U) Forest
(U,U) Island
(U,U) Swamp
(T,U) Plains
(U) Ironroot Treefolk (3/5) *Enchanted with Fear (Cannot be blocked except by black and/or artifact creatures)
(U) Giant Spider (2/6, Can block creatures as though it had flying) *Enchanted with Holy Armor (+0/+2, W: +0/+1 ueot)
(U) Wall of Ice (0/7, Defender)
(U) Llanowar Elves
Circle of Protection: Red (1: One Red source loses it's fire. )
Graveyard:
RFG:
Mooseman: 15
Hand: 9
In Play:
(UT) Mountain
(UT) Plains
(T) Forest
(UU) Island
Circle of Protection: Green (1: One Green source goes limp. )
(U) Ironclaw Orcs (2/2, Cannot be used to block any creature of power more than 1.)
(U) Pearled Unicorn (2/2)
(U) Wall of swords (3/5, Flying, Defender)
(U) Vesuvan Doppleganger (3/5, Flying, Defender, During my upkeep, ~this~ may become a copy of any creature except that it remains blue and keeps this ability.) ~Control Magic~
(S) Dwarven Warriors (1/1, Tap to make a creature of power no greater than 2 unblockable until end of turn. Other cards may be used to increase target creature's power beyond 2 after defense is chosen.)
Graveyard:
RFG:
Dwarven Warriors
done
Ransac: 20
Hand: 8
In Play:
(U) Forest
(U,U) Island
(U,U) Swamp
(T,U) Plains
(U) Ironroot Treefolk (3/5) *Enchanted with Fear (Cannot be blocked except by black and/or artifact creatures)
(U) Giant Spider (2/6, Can block creatures as though it had flying) *Enchanted with Holy Armor (+0/+2, W: +0/+1 ueot)
(U) Wall of Ice (0/7, Defender)
(U) Llanowar Elves
Circle of Protection: Red (1: One Red source loses it's fire. )
Graveyard:
RFG:
Mooseman: 15
Hand: 9
In Play:
(UT) Mountain
(UT) Plains
(T) Forest
(UU) Island
Circle of Protection: Green (1: One Green source goes limp. )
(U) Ironclaw Orcs (2/2, Cannot be used to block any creature of power more than 1.)
(U) Pearled Unicorn (2/2)
(U) Wall of swords (3/5, Flying, Defender)
(U) Vesuvan Doppleganger (3/5, Flying, Defender, During my upkeep, ~this~ may become a copy of any creature except that it remains blue and keeps this ability.) ~Control Magic~
(S) Dwarven Warriors (1/1, Tap to make a creature of power no greater than 2 unblockable until end of turn. Other cards may be used to increase target creature's power beyond 2 after defense is chosen.)
Graveyard:
RFG: