Indeed.
In that case, my turn will be:
Untap, upkeep.
Clockwork Steed.
Done.
Rokapoke: 20
Hand: 8
In play:
(T) Swamp
(TU) Plains
(T) Mountain
(TU) Island
Bad Moon (Black creatures get +1/+1.)
(U) Bog Imp (2/2; Flying)
(S) Bird Maiden (1/2; Flying) * Linked *
(U) Shield Bearer (0/3; Banding)
(S) Clockwork Steed (4/3; ~ comes into play with four +1/+0 counters on it. ~ can't be blocked by artifact creatures. At end of combat, if ~ attacked or blocked this combat, remove a +1/+0 counter from it. X, T: Put up to X +1/+0 counters on ~. This ability can't cause the total number of +1/+0 counters on ~ to be greater than four. Play this ability only during your upkeep.) * 4 +1/+0 ctrs *
Graveyard: Memory Lapse, Boomerang
RFG:
--------------------------------------
Mooseman: 14
Hand: 7
Library: Pyrotechnics
In play:
(TT) Plains
(T) Swamp
(T) Mountain
(U) Forest
Circle of Protection: Black (1: Prevent all damage to you from a black source)
Spirit Link (Whenever enchanted creature deals damage, you gain that much life.)
(U) Shanodin Dryads (1/1, Forestwalk)
(U) Shield Bearer (0/3 Banding)
Graveyard: Dark Ritual, Spirit Link, Pyroblast
RFG: