Backing up, sorry...
Play Magma Jet on You, Tim you for the last point. Nice pack... unfortunately mine was nicer...
BigBlue: 20
Hand: 8
In Play
(Hand)
Opaline Bracers (Sunburst; Equip:2; Equipped creature gets +1/+1 for each sunburst counter on ~) ~4 Sunburst Counters
(Ench)
Stasis Cocoon (Ench Artifact can't activate it's abilities, if it's a creature it can't attack or block)
(TT) Mountain
(TU) Forest
(U) Island
(UU) Swamp
(T) Plains
(T)
Vulshok Sorcerer (1/1; Haste; T: ~ deals 1 dmg to target creature or player)
(T)
Thermal Navigator (2/2; Sac an Artifact: Flying until eot)
Graveyard:
Conjurer's Bauble, Viridian Lorebearers
Rfg:
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SpiderMan: 5 3? 0?
Hand: 9
In Play
(T,U) Plains x2
(T) Mt
(U) Mt *Dawn's Reflection*
(T,U) Island x2
(T) Forest
Dawn's Reflection (Whenever enchanted land is tapped for mana, its controller adds two mana of any combination of colors to his mana pool)
(U)
Lantern of Insight (Each player plays with the top card of his library revealed. T, Sac ~: Target player shuffles his library)
(U)
Mephidross Vampire (
4/5, flying, Each creature I control is a Vampire in addition to its other creature types and has "Whenever this creature deals dmg to a creature, put a +1/+1 ctr on this creature") ~+1/+1 counter
(S)
Anodet Lurker (3/3, Whenever ~ is put into a graveyard from play, I gain 3 life) ~ Cocooned.
Graveyard:
Trinket Mage, Rain of Rust
Rfg: