I
Istanbul
Guest
Okay. I've always considered myself basically good at Magic. Able to understand what makes one card good and another card bad. But this card is always raved about, and I just don't get it.
Memory Lapse (1U)
Instant
Counter target spell. Put that spell on top of its owner's library.
I can think of two spells you can possibly counter as a blue player:
Business spells
Unimportant spells
Why would you counter a business spell with Memory Lapse? You've just spent two mana on *nothing*. You're going to see the same spell again next turn, so unless you either win that turn or have some kind of clever mill mechanism (Predict?), all you've done is stall the inevitable. IF you're lucky, you may draw a counterspell during your turn. If not...
Why would you counter an unimportant spell with Memory Lapse? You've just spent two mana stopping something you shouldn't be concerned with...not only does this open up the opportunity for your opponent to push something important through, as you've both revealed one of the cards in your hand and tapped two mana to do it, but it also means that the unimportant spell in question is still coming back next turn. I guess it's one way to control your opponent's next draw, but if all he had was crap, you've got nothing to worry about anyway.
Could someone explain to me WHY this card is good?
Memory Lapse (1U)
Instant
Counter target spell. Put that spell on top of its owner's library.
I can think of two spells you can possibly counter as a blue player:
Business spells
Unimportant spells
Why would you counter a business spell with Memory Lapse? You've just spent two mana on *nothing*. You're going to see the same spell again next turn, so unless you either win that turn or have some kind of clever mill mechanism (Predict?), all you've done is stall the inevitable. IF you're lucky, you may draw a counterspell during your turn. If not...
Why would you counter an unimportant spell with Memory Lapse? You've just spent two mana stopping something you shouldn't be concerned with...not only does this open up the opportunity for your opponent to push something important through, as you've both revealed one of the cards in your hand and tapped two mana to do it, but it also means that the unimportant spell in question is still coming back next turn. I guess it's one way to control your opponent's next draw, but if all he had was crap, you've got nothing to worry about anyway.
Could someone explain to me WHY this card is good?