Manifest Destiny [EDH]

Oversoul

The Tentacled One
Played this deck last night. Kept a stupidly risky hand, but drew enough lands to get going. At first, I was swinging in with Omarthis and Liberator, putting enough pressure on my opponents that I thought I might win through beatdown. But I found an explosive loop with Echoes of Eternity, a card I've not had much experience with. I'd cast tap Metalworker for 12+ mana, cast Sensei's Divining Top making a copy of it thanks to the Echoes, then I'd tap the real Top to draw card. Next I'd recast Sensei's Divining Top off the top of my library with Mystic Forge, generating another token copy from Echoes of Eternity. I'd tap both of the token copies of Sensei's Divining Top using the ability of Clock of Omens to untap Metalworker. This allowed me to generate increasingly larger quanities of mana for each activationg of Metalworker as I drew through my deck. Whee!
 

Oversoul

The Tentacled One
Oops. I guess I posted this in a thread for the wrong deck a few weeks ago. Copying it over to this thread now.

I got manascrewed and then tag-teamed! Kept a one-hand hand because it had Sol Ring and Basalt Monolith. Despite failing to topdeck a second land, I was able to use artifact mana to built a decent board state. One of my opponents was playing a graveyard-based deck and used Living Death. I sacrificed Omarthis to Ashnod's Altar, then sacrificed the manifested creatures too, generating mana that I could spend on Staff of Domination. With the sheer number of creatures I'd just dumped into my graveyard, I was setting things up so that I'd benefit far more from Living Death than the player who cast it. Another player countered it. Why? Because it was a spell and someone else was casting it and he had As Foretold so the counterspell was free anyway. That was the entire reason.

But even after getting the rug pulled out from under me, I still had a lot of options. I had some graveyard recursion and could use Agatha's Soul Cauldron on some of my own creatures to rapidly rebuild. I was poised to still have a turn that could threaten the reanimator player. Knowing this, he hit me with some total graveyard exile effect. Depending on topdecks, I might have been able to rebuild anyway, but I scooped. Not messing around with full graveyard exile from a reanimator player in a casual EDH game. Something about glass houses and stones. Anyway, with me out of the picture, he totally took over the game.
 

Oversoul

The Tentacled One
Yet again, I got my graveyard exiled. This time, it didn't matter. Also, I have a bit of a misgiving here.

I was manascrewed and one of my opponent started using Dust Bowl to blow up the three lands I actually had. So things could have been very uneventful for me. But I was able to get Metalworker out right as I started losing lands. Metalworker gave me the mana to stay in the game and no one managed to kill it. I got Omarthis blocked by a deathtouch creature eventually, but the guy who did it was using it as setup for a big Culling Ritual. Fortunately for me, I was able to use Erratic Portal to return Staff of Domination to my hand. I took a single 15- point attack, then rather boringly deployed the Metalworker + Staff of Domination combo to win the game (with Walking Ballista as the finisher).

If I keep this deck together for much longer, I really think that I should consider powering it down. Perhaps Staff of Domination needs to go. The over all deck would perform about as well, but I wouldn't be able to use that one specific infinite combo. Also, I guess that if this deck is going to stick around so long, I should change the thread name from the one for the old precon-based deck to the name I've been using for nearly a year.
 
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