S
ShamanXellos
Guest
Creatures
2 Avalanche Riders
4 Faceless Butcher
4 Spiketail Drake
4 Carrion Feeder
4 Viridian Zealot
4 Wirewood Herald
4 Soul Warden
4 Wood Elves
2 Caller of the Claw
2 Withered Wretch
Spells
4 Reminisce
4 Conspiracy
4 Fecundity
4 Lifeline
4 Ashnod's Altar
2 Altar of Dementia
Lands
4 Grand Coliseum
4 City of Brass
4 Reflecting Pool
4 Bayou
4 Taiga
4 Tropical Island
4 Savannah
ya ya I know what your all going to say "its too big." well with 1 or 2 Fecundity and Lifeline in play I can draw tons of cards. it is very easy to deck myself without the Reminisces.
the deck is 84 cards w/ 28 lands (1/3rd lands)
I use the wood elves to get all my duel lands in play.
I use Conspiracy to turn my Wirewood Herald into a worldly tutor.
I remove everyone else's creatures with the Withered Wretchs, or by sacking the Faceless Butcher and stacking the triggered abilities backwords.
the Carrion Feeders are usually my win condition, or the caller w/ his tokens
the Spiketail Drake are mainly defensive counter spells, to protect my combo.
the rest of the creatures are just utility.
anyone know of any cards I should add to this deck?
2 Avalanche Riders
4 Faceless Butcher
4 Spiketail Drake
4 Carrion Feeder
4 Viridian Zealot
4 Wirewood Herald
4 Soul Warden
4 Wood Elves
2 Caller of the Claw
2 Withered Wretch
Spells
4 Reminisce
4 Conspiracy
4 Fecundity
4 Lifeline
4 Ashnod's Altar
2 Altar of Dementia
Lands
4 Grand Coliseum
4 City of Brass
4 Reflecting Pool
4 Bayou
4 Taiga
4 Tropical Island
4 Savannah
ya ya I know what your all going to say "its too big." well with 1 or 2 Fecundity and Lifeline in play I can draw tons of cards. it is very easy to deck myself without the Reminisces.
the deck is 84 cards w/ 28 lands (1/3rd lands)
I use the wood elves to get all my duel lands in play.
I use Conspiracy to turn my Wirewood Herald into a worldly tutor.
I remove everyone else's creatures with the Withered Wretchs, or by sacking the Faceless Butcher and stacking the triggered abilities backwords.
the Carrion Feeders are usually my win condition, or the caller w/ his tokens
the Spiketail Drake are mainly defensive counter spells, to protect my combo.
the rest of the creatures are just utility.
anyone know of any cards I should add to this deck?