Istanbul vs Jorael (CHK Draft Match)

I

Istanbul

Guest
Indeed. Were it not tapped (sorry I forgot to make note of it), I would've blocked with it.

Are you done?
 
I

Istanbul

Guest
Fudge, you're right. I'll block with it, then, and get that life back.
Post edited to reflect this.
 
J

jorael

Guest
damn, this whole forum type of game is confusing. Ok you block, no damage, my turn is done after that.
 
I

Istanbul

Guest
Untap, draw, swing with Hundred-Talon Kami.

Istanbul
Life: 20
Hand: 2
In Play: Mountain x2, Forest x2, Plains, Island (TT, TU, T, T)
- Journeyer's Kite (3, T: Search my library for a basic land, put it into my hand, then shuffle)
- Tok-Tok, Volcano Born (legendary goblin shaman, 2/2, prot. red. Whenever a red source would damage a player, it deals that much damage +1 instead)
- Hundred-Talon Kami (2/3, flying, soulshift 4)(T)
Graveyard: Yamabushi's Flame, Brothers of Yamazaki, Uncontrollable Anger
RFG:

jorael
Life: 18
Hand: 1
In Play:Swamp, Swamp, Forest, Forest, Forest, mountain, mountain (TT, UTT, TT)
-kami of fire's roar (2/3: spiritcraft = target creature can't block this turn) (T)
-kami of the waning moon (1/1 flying, spiritcraft = target creature gains fear)
-villanous ogre (3/2, can't block)
Graveyard: distress, Feral Deceiver, Swallowing Plague
 
I

Istanbul

Guest
Tap all but G to play Kashi-Tribe Warriors. Done.

Istanbul
Life: 20
Hand: 2
In Play: Mountain x2, Forest x2, Plains, Island (TT, TU, T, T)
- Journeyer's Kite (3, T: Search my library for a basic land, put it into my hand, then shuffle)
- Tok-Tok, Volcano Born (legendary goblin shaman, 2/2, prot. red. Whenever a red source would damage a player, it deals that much damage +1 instead)
- Hundred-Talon Kami (2/3, flying, soulshift 4)(T)
- Kashi-Tribe Warriors (2/4, whenever this deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step)
Graveyard: Yamabushi's Flame, Brothers of Yamazaki, Uncontrollable Anger
RFG:

jorael
Life: 16
Hand: 1
In Play:Swamp, Swamp, Forest, Forest, Forest, mountain, mountain (TT, UTT, TT)
-kami of fire's roar (2/3: spiritcraft = target creature can't block this turn) (T)
-kami of the waning moon (1/1 flying, spiritcraft = target creature gains fear)
-villanous ogre (3/2, can't block)
Graveyard: distress, Feral Deceiver, Swallowing Plague
 
J

jorael

Guest
Untap, upkeep, draw. Play scuttling death. villanous ogre gains fear, hundred-talon kami cannot block.

I attack with villanous ogre and kami of the waning moon.

Istanbul
Life: 20 (17?)
Hand: 2
In Play: Mountain x2, Forest x2, Plains, Island (TT, TU, T, T)
- Journeyer's Kite (3, T: Search my library for a basic land, put it into my hand, then shuffle)
- Tok-Tok, Volcano Born (legendary goblin shaman, 2/2, prot. red. Whenever a red source would damage a player, it deals that much damage +1 instead)
- Hundred-Talon Kami (2/3, flying, soulshift 4)(T)
- Kashi-Tribe Warriors (2/4, whenever this deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step)
Graveyard: Yamabushi's Flame, Brothers of Yamazaki, Uncontrollable Anger
RFG:

jorael
Life: 16
Hand: 1
In Play:Swamp, Swamp, Forest, Forest, Forest, mountain, mountain (TT, UTT, UT)
-kami of fire's roar (2/3: spiritcraft = target creature can't block this turn)
-kami of the waning moon (1/1 flying, spiritcraft = target creature gains fear) (T)
-villanous ogre (3/2, can't block) (T)
- scuttling death (4/2, sac to give creature -1/-1, soulshift 4)
Graveyard: distress, Feral Deceiver, Swallowing Plague
 
I

Istanbul

Guest
Untap, draw, play Forest. Tap RRGWU to play Blood Rites. Done.

Istanbul
Life: 17
Hand: 1
In Play: Mountain x2, Forest x3, Plains, Island (TT, TUU, T, T)
- Journeyer's Kite (3, T: Search my library for a basic land, put it into my hand, then shuffle)
- Blood Rites (1R, sac a creature: ~ deals 2 damage to target creature or player)
- Tok-Tok, Volcano Born (legendary goblin shaman, 2/2, prot. red. Whenever a red source would damage a player, it deals that much damage +1 instead)
- Hundred-Talon Kami (2/3, flying, soulshift 4)
- Kashi-Tribe Warriors (2/4, whenever this deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step)
Graveyard: Yamabushi's Flame, Brothers of Yamazaki, Uncontrollable Anger
RFG:

jorael
Life: 16
Hand: 1
In Play:Swamp, Swamp, Forest, Forest, Forest, mountain, mountain (TT, UTT, UT)
-kami of fire's roar (2/3: spiritcraft = target creature can't block this turn)
-kami of the waning moon (1/1 flying, spiritcraft = target creature gains fear) (T)
-villanous ogre (3/2, can't block) (T)
- scuttling death (4/2, sac to give creature -1/-1, soulshift 4)
Graveyard: distress, Feral Deceiver, Swallowing Plague
 
J

jorael

Guest
untap, upkeep, draw. Play a forest, swing with scuttling death.

Istanbul
Life: 17
Hand: 1
In Play: Mountain x2, Forest x3, Plains, Island (TT, TUU, T, T)
- Journeyer's Kite (3, T: Search my library for a basic land, put it into my hand, then shuffle)
- Blood Rites (1R, sac a creature: ~ deals 2 damage to target creature or player)
- Tok-Tok, Volcano Born (legendary goblin shaman, 2/2, prot. red. Whenever a red source would damage a player, it deals that much damage +1 instead)
- Hundred-Talon Kami (2/3, flying, soulshift 4)
- Kashi-Tribe Warriors (2/4, whenever this deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step)
Graveyard: Yamabushi's Flame, Brothers of Yamazaki, Uncontrollable Anger
RFG:

jorael
Life: 16
Hand: 1
In Play:Swamp, Swamp, Forest, Forest, Forest, Forest, mountain, mountain (UU, UUUU, UU)
-kami of fire's roar (2/3: spiritcraft = target creature can't block this turn)
-kami of the waning moon (1/1 flying, spiritcraft = target creature gains fear)
-villanous ogre (3/2, can't block)
- scuttling death (4/2, sac to give creature -1/-1, soulshift 4) (T)
Graveyard: distress, Feral Deceiver, Swallowing Plague
 
J

jorael

Guest
they die?

soulshifting the feral deceiver and playing it. Done after that.

Istanbul
Life: 17
Hand: 1
In Play: Mountain x2, Forest x3, Plains, Island (TT, TUU, T, T)
- Journeyer's Kite (3, T: Search my library for a basic land, put it into my hand, then shuffle)
- Blood Rites (1R, sac a creature: ~ deals 2 damage to target creature or player)
- Tok-Tok, Volcano Born (legendary goblin shaman, 2/2, prot. red. Whenever a red source would damage a player, it deals that much damage +1 instead)
- Hundred-Talon Kami (2/3, flying, soulshift 4)
Graveyard: Yamabushi's Flame, Brothers of Yamazaki, Uncontrollable Anger, Kashi-Tribe Warriors
RFG:

jorael
Life: 16
Hand: 1
In Play:Swamp, Swamp, Forest, Forest, Forest, Forest, mountain, mountain (UU, TTTU, TU)
-kami of fire's roar (2/3: spiritcraft = target creature can't block this turn)
-kami of the waning moon (1/1 flying, spiritcraft = target creature gains fear)
-villanous ogre (3/2, can't block)
-feral deceiver (3/2, 1: look at top card, 2: Reveal the top card of your library. If it's a land, Feral Deceiver gets +2/+2 and gains trample until end of turn. Play this ability only once each turn)
Graveyard: distress, Feral Deceiver, Swallowing Plague, scuttling death
 
I

Istanbul

Guest
They do indeed die.
Draw, play Plains, done.

Istanbul
Life: 17
Hand: 1
In Play: Mountain x2, Forest x3, Plains, Island (UU, UUU, UU, U)
- Journeyer's Kite (3, T: Search my library for a basic land, put it into my hand, then shuffle)
- Blood Rites (1R, sac a creature: ~ deals 2 damage to target creature or player)
- Tok-Tok, Volcano Born (legendary goblin shaman, 2/2, prot. red. Whenever a red source would damage a player, it deals that much damage +1 instead)
- Hundred-Talon Kami (2/3, flying, soulshift 4)
Graveyard: Yamabushi's Flame, Brothers of Yamazaki, Uncontrollable Anger, Kashi-Tribe Warriors
RFG:

jorael
Life: 16
Hand: 1
In Play:Swamp, Swamp, Forest, Forest, Forest, Forest, mountain, mountain (UU, TTTU, TU)
-kami of fire's roar (2/3: spiritcraft = target creature can't block this turn)
-kami of the waning moon (1/1 flying, spiritcraft = target creature gains fear)
-villanous ogre (3/2, can't block)
-feral deceiver (3/2, 1: look at top card, 2: Reveal the top card of your library. If it's a land, Feral Deceiver gets +2/+2 and gains trample until end of turn. Play this ability only once each turn)
Graveyard: distress, Swallowing Plague, scuttling death
 
J

jorael

Guest
sorry, but I'm a working man recently (temporary job) and some days I don't acces my own pc (with my hand in a word file). I'll reply tomorrow.....
 
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