Istanbul vs. BigBlue - Game 2

I

Istanbul

Guest
I'll play first.
Plains, tap, play Civic Guildmage, done
Since you said your first move was "Swamp, done"...
Swamp, swing with Civic, done.

Istanbul: 20
Hand: 5
In play: Plains, Swamp
- Civic Guildmage (1/1, U, T: Put target creature I control on top of my library. G: Irrelevant)
Graveyard:
RFG:

BigBlue: 19
Hand: 7
In play: Swamp
Graveyard:
RFG:
 
B

BigBlue

Guest
Untap, Draw, Play Island, Done.

Istanbul: 20
Hand: 5
In play: Plains, Swamp
- Civic Guildmage (1/1, U, T: Put target creature I control on top of my library. G: Irrelevant)
Graveyard:
RFG:

BigBlue: 19
Hand: 7
In play: {Swamp, Island} [U U]
Graveyard:
RFG:
 
I

Istanbul

Guest
Untap, play Swamp, swing with Guildmage, done.

Istanbul: 20
Hand: 5
In play: Plains, Swamp, Swamp
- Civic Guildmage (1/1, U, T: Put target creature I control on top of my library. G: Irrelevant)
Graveyard:
RFG:

BigBlue: 18
Hand: 7
In play: {Swamp, Island} [U U]
Graveyard:
RFG:
 
B

BigBlue

Guest
Untap, Draw, Play Mountain, Tap all for Ophidian, Done.

Istanbul: 20
Hand: 5
In play: Plains, Swamp, Swamp
- Civic Guildmage (1/1, U, T: Put target creature I control on top of my library. G: Irrelevant)
Graveyard:
RFG:

BigBlue: 18
Hand: 6
In play: {Swamp, Island, Mountain} [T T T]
(S) Ophidian (U; 1/3; If Ophidian attacks and is unblocked I may draw a card instead of dealing damage)
Graveyard:
RFG:
 
I

Istanbul

Guest
Untap, draw. Play Swamp, tap out to play Ekundu Griffin, done.

Istanbul: 20
Hand: 4
In play: Plains, Swampx3 [TTTT]
- Civic Guildmage (1/1, U, T: Put target creature I control on top of my library. G: Irrelevant)
- Ekundu Griffin (2/2, flying, first strike)
Graveyard:
RFG:

BigBlue: 18
Hand: 6
In play: {Swamp, Island, Mountain} [T T T]
(S) Ophidian (U; 1/3; If Ophidian attacks and is unblocked I may draw a card instead of dealing damage)
Graveyard:
RFG:
 
B

BigBlue

Guest
Untap, Draw, Play Mountain, Tap all for Breezekeeper, Done.

Istanbul: 20
Hand: 4
In play: Plains, Swampx3 [TTTT]
- Civic Guildmage (1/1, U, T: Put target creature I control on top of my library. G: Irrelevant)
- Ekundu Griffin (2/2, flying, first strike)
Graveyard:
RFG:

BigBlue: 18
Hand: 5
In play: {Swamp, Island, Mountainx2} [T T TT]
(U) Ophidian (U; 1/3; If Ophidian attacks and is unblocked I may draw a card instead of dealing damage)
(S) Breezekeeper(U; 4/4; Flying; Phasing)
Graveyard:
RFG:
 
I

Istanbul

Guest
Untap, draw, play Plains, tap out for Ardent Militia. Done.

Istanbul: 20
Hand: 3
In play: Plainsx2, Swampx3 [TTTTT]
- Civic Guildmage (1/1, U, T: Put target creature I control on top of my library. G: Irrelevant)
- Ekundu Griffin (2/2, flying, first strike)
- Ardent Militia (2/5, doesn't tap to attack)
Graveyard:
RFG:

BigBlue: 18
Hand: 5
In play: {Swamp, Island, Mountainx2} [T T TT]
(U) Ophidian (U; 1/3; If Ophidian attacks and is unblocked I may draw a card instead of dealing damage)
(S) Breezekeeper(U; 4/4; Flying; Phasing)
Graveyard:
RFG:
 
B

BigBlue

Guest
Untap, Breezekeeper phases out, Draw, Play Swamp, Play Abyssal Hunter, Done.

Istanbul: 20
Hand: 3
In play: Plainsx2, Swampx3 [TTTTT]
- Civic Guildmage (1/1, U, T: Put target creature I control on top of my library. G: Irrelevant)
- Ekundu Griffin (2/2, flying, first strike)
- Ardent Militia (2/5, doesn't tap to attack)
Graveyard:
RFG:

BigBlue: 18
Hand: 4
In play: {Swampx2, Island, Mountainx2} [UT T TT]
(U) Ophidian (U; 1/3; If Ophidian attacks and is unblocked I may draw a card instead of dealing damage)
(PO) Breezekeeper(U; 4/4; Flying; Phasing)
(S) Abyssal Hunter (B; 1/1; B,T: Tap Target Creature, AH deals damage to that creature = AH pwr)
Graveyard:
RFG:
 
I

Istanbul

Guest
Untap, draw, swing with Griffin. Then tap out to play Catacomb Dragon.

Istanbul: 20
Hand: 2
In play: Plainsx3, Swampx3 [TTTTTT]
- Civic Guildmage (1/1, U, T: Put target creature I control on top of my library. G: Irrelevant)
- Ekundu Griffin (2/2, flying, first strike)(T)
- Ardent Militia (2/5, doesn't tap to attack)
- Catacomb Dragon (4/4, flying, whatever blocks this gets -X/-0 where X is its power)
Graveyard:
RFG:

BigBlue: 16
Hand: 4
In play: {Swampx2, Island, Mountainx2} [UT T TT]
(U) Ophidian (U; 1/3; If Ophidian attacks and is unblocked I may draw a card instead of dealing damage)
(PO) Breezekeeper(U; 4/4; Flying; Phasing)
(S) Abyssal Hunter (B; 1/1; B,T: Tap Target Creature, AH deals damage to that creature = AH pwr)
Graveyard:
RFG:
 
I

Istanbul

Guest
Yes, I'm done. (Sorry, I assumed that since I was tapped out, that would be obvious.)
 
B

BigBlue

Guest
I didn't pick up on the plains drop... I was thinking you could still play a land...

Untap, Keepers phase in, Draw, activate Hunter on the Dragon, Play Lotus Vale (burying a swamp & an Island), Cast Hammer of Bogardan on the Dragon, Attack with Breezekeeper, Done.

Istanbul: 16
Hand: 2
In play: Plainsx3, Swampx3 [TTTTTT]
- Civic Guildmage (1/1, U, T: Put target creature I control on top of my library. G: Irrelevant)
- Ekundu Griffin (2/2, flying, first strike)(T)
- Ardent Militia (2/5, doesn't tap to attack)
Graveyard: Catacomb Dragon
RFG:

BigBlue: 16
Hand: 3
In play: {Swampx1, Mountainx2, Lotus Vale (T:add 3 of any color)} [T UU T]
(U) Ophidian (U; 1/3; If Ophidian attacks and is unblocked I may draw a card instead of dealing damage)
(T) Breezekeeper(U; 4/4; Flying; Phasing)
(T) Abyssal Hunter (B; 1/1; B,T: Tap Target Creature, AH deals damage to that creature = AH pwr)
Graveyard: Swamp, Island, Hammer of Bogardan
RFG:
 
I

Istanbul

Guest
You know what? Somehow, ALL of my removal has found its way to the bottom 1/3rd of my deck in both games. And in both games, I got screwed, and you drew bombs. Not to mention that you got first access to most of the true bombs in our draft.

Let's make this quick and painless as opposed to slow and drawn-out. I concede.
 
B

BigBlue

Guest
Sorry it didn't work out better.

If not for the Vale, the Hammer is useless, but having both - and getting them this early in limited is nuts... and the Hunter didn't suck either.

Your next opponent will be either Azreal or Train.

Azreal just won game 1 there - and now that they are back, we'll see how it goes.

I only need to play train, Spidey only needs to play azreal after MS. MS needs to play Train & Azreal too.

Oh yeah... I'll take the Bubble Matrix, and you can have the River Boa. Don't really want either of them...
 
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