Invasion Booster Draft : Strategy + my report

Discussion in 'CPA Voting Forum' started by Landkiller, Apr 28, 2001.

?

What colors for Invasion block drafting do you prefer?

Strategy? I rare-draft! 0 vote(s) 0.0%
G/R 0 vote(s) 0.0%
R/B 1 vote(s) 12.5%
B/U 0 vote(s) 0.0%
U/W 0 vote(s) 0.0%
W/G 1 vote(s) 12.5%
B/U/R 0 vote(s) 0.0%
any other 3 allied color strategy - describe below 4 vote(s) 50.0%
4-5 colors with Green base 1 vote(s) 12.5%
Other - please describe 1 vote(s) 12.5%
  1. Landkiller CPA Menace

    I like to play 4-5 color green.

    Today I got

    Harrow
    Fertile Ground
    Quirion Explorer
    Primal Growth
    Rampant Growth (we were drafting Invasion-Planeshift-7th)
    3 x Geothermal Crevice ( I took 3 consecutively)
    Ancient Spring
    Dromar's Lair

    as good mana-fixers. I was never mana screwed.

    All this mana fixing let me play ...

    B/G/R/w

    Tahngarth, Talruum Hero
    Abyssal Specter
    Tribal Flames
    Terminate
    Breath of Darigaaz
    That 4/4 Kavu you can pay R for Haste
    Restock
    Necrologia
    That 1/1 White guy who taps to prevent 1 damage for each basic land type
    2 Volcanic Hammers
    Slingshot Goblin
    Darigaaz's Charm
    Plague Spitter
    Grafted Skullcap
    The 5/4 vanilla green common in 7th. It costs 4G
    Thornscape Battlemage

    My basic land went like so...
    1 Plains
    3 Swamps
    3 Mountains
    6 Forests

    So there's my draft deck. Personally, I believe it was amazing.

    Here's some controversial picks :
    1st Pick in Planeshift
    I open Flametongue Kavu. I look at the Rare, Talruum, and take it.
    Also of note, was the Darigaaz's Charm that made it back to me!

    In the 7th pack, I am forced to decide between Stream of Life and Necrologia as a 6-7th pick. I took Necrologia, which I drew twice, and cast once to draw 5. (Winning the game for me.) The other time, I was at 3 life, and the last thing I wanted was friggin' Necrologia. What can I say? Which would you pick?

    Sideboard :

    Bog Down
    extra Slingshot Goblin
    15th pick Reviving Dose
    Yavimaya Barbarian
    nothing else of note


    My Results?

    It went 1-1. No mana screw ever.

    We're playing FNM. Any loss means elimination.

    I won the first match(vs. a somewhat weak B/R/U) on the strength of my deck, plus a couple poor plays by my opponent. Not a lot to talk about. Well, there is one thing. Imagine a totally sick hand. Plague Spitter, Breath of Darigaaz, Talruum, Forest, Harrow, Rampant Growth, Tribal Flames. Do you keep? 1 land, but any drawn land gets the whole thing going. I kept it, and drew 3 consecutive lands, and eventually a Restock, and won the game.

    I lost the second (hard-fought vs. G/R aggression)match on no board error, but a basic misplay. I attacked for the kill, but should have held back to block. I certainly could have won the long game, so I should have maintained a high life total rather than tried to race. That's what I learned today. To remember to consider a basic strategy. Think about the future of the game rather than simply it's current state. I was at 4 life, ready to attack for 9 and the kill, but he came up with burn for the victory on his last turn. Had I taken my time at the beginning, I could have stopped about 6 damage to myself and only cost myself a turn later on.

    So I drop from the draft and offer to play draft-deck ante. I win a recoil in one game, and my friend buys it back for 25 cents. I lose a mountain in the next game, but I trade 5 commons from my sideboard for it since it belongs to the store. Now this mountain thing is it's own issue. Gathering Ground St. Louis had NO MOUNTAINS. When I was done drafting, the land stacks had no mountains. They had to go searching in the back room to get mountains. It's like when a blood-bank is low on type O blood. The Gathering Ground should hold a Mountain Drive!

    Anyway, share your draft experience to enrich us all, or let me know what you think of the deck I drafted.
  2. Ransac CPA Trash Man

    I always try to play U/B/R in Invasion block, unless I can get some good mass removal from white.




    Ransac, cpa trash man
  3. Salacious Crumb SevaTheSovietSoapDish

    I don't have much invasion...

    Hoipa
  4. Cateran Emperor Passed On

    Missing Cards:
    Samite Pilgrim
    Serpentine Kavu
    Spined Wurm ;)

    I've recently taken to drafting W/U/G (my LEAST favorite color combination) with splashes of B and R to allow me to play domain cards. Last night, I actually passed a Tsabo's Decree in my first pack on a hunch, taking a HARROW over it. A Harrow. That was still quite a hunch there. It was the right one though methinks, as my deck turned out like this:

    1 Questing Phelddagrif (The Mighty Lord Hippington!)
    2 Allied Strategies
    1 Chromatic Sphere
    1 Tribal Flames
    1 Exotic Disease
    1 Pledge of Loyalty
    2 Strength of Unity
    1 Nomadic Elf
    1 Harrow
    3 Primal Growth
    1 Fertile Ground
    2 Stone Kavu
    1 Wayfaring Giant
    1 Worldly Counsel
    1 Wandering Stream
    1 Fires of Yavimaya
    2 Sunscape Familiar

    1 B
    1 R
    3 U
    4 W
    8 G

    Best turn ever - full domain in play along with several other lands.

    My side of the board: 2 SuS Familiar, Fires of Yavimaya, Stone Kavu, Chromatic Sphere. Fertile ground in hand, opponent at 5 life with a Crosis and a Mire Kavu (both untapped) on the board.

    Draw a card - It's a Forest, so I play it. Crack the Chromatic Sphere for green by tapping the forest and draw Allied Strategies, which I immediately play. I draw:

    Land
    Strength of Unity
    Allied Strategies
    Pledge of Loyalty
    Primal Growth

    I play the Primal Growth and get a Plains. Then I Allied Strategies again (10 cards for 6 mana, not bad at all ;) )

    Strength of Unity
    Wayfaring Giant
    Nomadic Elf
    Land
    Worldly Counsel

    Still, this isn't going to get me through and I'm going to die next turn. So I tap an Island and cast Worldly Counsel (this being about the 10th minute of my turn now)

    Land
    Land
    Land
    Land
    Questing Phelddagrif

    I cast the mighty Lord Hippington and give him a Strength of Unity, use his Super-Hippo ability, then attack for nine. Crosis just sits there as the Hippo flashes by him.

    So funny it's amazing.

Share This Page