K
Killerbob
Guest
I´m playing some 5-star (Legacy) now and then, and I think the "hunted" creatures must be very strong in that game. These are the creatures:
Hunted Dragon
3RR (5), Creature - Dragon 6/6
Flying, Haste.
When Hunted Dragon comes into play, put three 2/2 white Knight creature tokens with first strike into play under target opponent's control.
Hunted Horror
BB (2), Creature - Horror 7/7
Trample.
When Hunted Horror comes into play, put two 3/3 green Centaur creature tokens with protection from black into play under target opponent‘s control.
Hunted Lammasu
2WW (4), Creature - Lammasu 5/5
Flying.
When Hunted Lammasu comes into play, put a 4/4 black Horror creature token into play under target opponent's control.
Hunted Phantasm
1UU (3), Creature - Spirit 4/6
Hunted Phantasm is unblockable.
When Hunted Phantasm comes into play, put five 1/1 red Goblin creature tokens into play under target opponent's control.
Hunted Troll
2GG (4), Creature - Troll Warrior 8/4
When Hunted Troll comes into play, put four 1/1 blue Faerie creature tokens with flying into play under target opponent's control.
{G}: Regenerate Hunted Troll.
...and hunted wumpus, but that is a diffrent matter. Would give a lot of stylepoints to include it though.
Giving opponent creatures is fun. givng them to your allies might even be good, and you get a cheap creature for yourself. It might work. But which way is the best to go? Which cards make good synergy? Have anyone tried to build a deck based on any of these?
Hunted troll is easy. He fits well with defense of the heart. Throw in some forbidden orchards, and defense should trigger each time (if it survives). I´m considering green, but I dont like the fact that the troll doesnt have trample. Besides playing defense of the heart nearly forces you to play some fatties, which you really cant hardcast. And you have 8 4-drops. I believe it lacks stability.
Hunted horror is scary. 7/7 trample for bb. Extremely aggressive guy. But the centaurs are very strong against a black deck, and black have to be your main color. Good ideas are welcome Some maze of ith might be a start. It should be great fun in MP anyway.
Hunted phantasm. He would fit well in my varchilds war-riders/ chaos moon deck, if he wasnt very blue. But he is. Chaos moon is a fun way to solve problems with red 1/1-critters, but echoing truth is of course the easy way. Its not synergy, just a solution. Splashing green for defense of the heart would be ok. This guy is a 3-drop and has evasion. Its better than the monogreen version. is defense of the heart really the only synergy available?
Hunted dragon. I like this card. You and you ally might kick you opponent for 12 when this guy hits the table. Hes a little costy, but has great surprisevalue. The knights arent that dangerous in MP. Brand is a very nice red card. Its cheap and have cycling. High stability.
Hunted lammasu. He´s the most safe of these creatures. Your opponent only get one creature, and you are able to block it. He´s a 5/5 flyer, and that is very good. One single wall or maze should be enough to ensure, that the horror goes somewhere else. If you really think its worthit path of peace gives YOU life for the token.
Right now I´m working on a WR-build with 4 hunted lammasu and 2 hunted dragon. Not because these are the strongest creatures, but because I can include brand, varchilds war-riders and wall of shards (the give-life wall).
Some would probably include noetic scales in some build, but I dont believe it would be very good.
Any good ideas for hunted creatures?
Hunted Dragon
3RR (5), Creature - Dragon 6/6
Flying, Haste.
When Hunted Dragon comes into play, put three 2/2 white Knight creature tokens with first strike into play under target opponent's control.
Hunted Horror
BB (2), Creature - Horror 7/7
Trample.
When Hunted Horror comes into play, put two 3/3 green Centaur creature tokens with protection from black into play under target opponent‘s control.
Hunted Lammasu
2WW (4), Creature - Lammasu 5/5
Flying.
When Hunted Lammasu comes into play, put a 4/4 black Horror creature token into play under target opponent's control.
Hunted Phantasm
1UU (3), Creature - Spirit 4/6
Hunted Phantasm is unblockable.
When Hunted Phantasm comes into play, put five 1/1 red Goblin creature tokens into play under target opponent's control.
Hunted Troll
2GG (4), Creature - Troll Warrior 8/4
When Hunted Troll comes into play, put four 1/1 blue Faerie creature tokens with flying into play under target opponent's control.
{G}: Regenerate Hunted Troll.
...and hunted wumpus, but that is a diffrent matter. Would give a lot of stylepoints to include it though.
Giving opponent creatures is fun. givng them to your allies might even be good, and you get a cheap creature for yourself. It might work. But which way is the best to go? Which cards make good synergy? Have anyone tried to build a deck based on any of these?
Hunted troll is easy. He fits well with defense of the heart. Throw in some forbidden orchards, and defense should trigger each time (if it survives). I´m considering green, but I dont like the fact that the troll doesnt have trample. Besides playing defense of the heart nearly forces you to play some fatties, which you really cant hardcast. And you have 8 4-drops. I believe it lacks stability.
Hunted horror is scary. 7/7 trample for bb. Extremely aggressive guy. But the centaurs are very strong against a black deck, and black have to be your main color. Good ideas are welcome Some maze of ith might be a start. It should be great fun in MP anyway.
Hunted phantasm. He would fit well in my varchilds war-riders/ chaos moon deck, if he wasnt very blue. But he is. Chaos moon is a fun way to solve problems with red 1/1-critters, but echoing truth is of course the easy way. Its not synergy, just a solution. Splashing green for defense of the heart would be ok. This guy is a 3-drop and has evasion. Its better than the monogreen version. is defense of the heart really the only synergy available?
Hunted dragon. I like this card. You and you ally might kick you opponent for 12 when this guy hits the table. Hes a little costy, but has great surprisevalue. The knights arent that dangerous in MP. Brand is a very nice red card. Its cheap and have cycling. High stability.
Hunted lammasu. He´s the most safe of these creatures. Your opponent only get one creature, and you are able to block it. He´s a 5/5 flyer, and that is very good. One single wall or maze should be enough to ensure, that the horror goes somewhere else. If you really think its worthit path of peace gives YOU life for the token.
Right now I´m working on a WR-build with 4 hunted lammasu and 2 hunted dragon. Not because these are the strongest creatures, but because I can include brand, varchilds war-riders and wall of shards (the give-life wall).
Some would probably include noetic scales in some build, but I dont believe it would be very good.
Any good ideas for hunted creatures?