Ice Age:BigBlue (4) vs Mooseman (2)

Discussion in 'Mindmaster Games' started by BigBlue, Aug 18, 2008.

  1. BigBlue Magic Jones

    I call Tails!

    MooseMan: 20
    Hand: 15
    In Play


    Graveyard: Empty
    Removed from Game:
    --------------------------------------------------------
    BigBlue: 20
    Hand: 15
    In Play


    Graveyard: Empty
    Removed from Game:
  2. Mooseman Isengar Tussle

    Tails!

    MooseMan: 20
    Hand: 15
    In Play


    Graveyard: Empty
    Removed from Game:
    --------------------------------------------------------
    BigBlue: 20
    Hand: 15
    In Play


    Graveyard: Empty
    Removed from Game:
  3. BigBlue Magic Jones

    Good Luck

    Play Island
    Play Clairvoyance (Reveal your hand, I draw a card next upkeep - or not)
    Done.

    MooseMan: 20
    Hand: 15
    In Play


    Graveyard: Empty
    Removed from Game:
    --------------------------------------------------------
    BigBlue: 20
    Hand: 14
    In Play

    (T) Island

    Graveyard: Clairvoyance
    Removed from Game:
  4. Mooseman Isengar Tussle

    Elvish Healer
    Circle of Protection: Black
    Clairvoyance
    Ray of Erasure
    Touch of Death
    Gaze of Pain
    Demonic Consultation
    Orcish Farmer
    Goblin Sappers
    Shatter
    Whiteout
    Juniper Order Druid
    Balduvian Bears
    Underground River
    Whalebone Glider

    And I'll do the same

    MooseMan: 20
    Hand: 14
    In Play

    (T) Island

    Graveyard: Clairvoyance
    Removed from Game:
    --------------------------------------------------------
    BigBlue: 20
    Hand: 14
    In Play

    (T) Island

    Graveyard: Clairvoyance
    Removed from Game:
  5. BigBlue Magic Jones

    I was about to predict you'd have one too... and there it is... How clairvoyant of me...

    Reveal:
    Spoils of War
    Lim-Dul's Hex
    Urza's Bauble
    Blue Scarab
    Prismatic Ward
    Circle of Protection: Blue
    Snowfall
    Norritt
    Fear
    Stone Rain
    Goblin Ski Patrol
    Chub Toad
    Rime Dryad
    Balduvian Barbarians

    Untap
    Play Mountain
    Play Goblin Ski Patrol
    Done

    MooseMan: 20
    Hand: 14
    In Play

    (T) Island

    Graveyard: Clairvoyance
    Removed from Game:
    --------------------------------------------------------
    BigBlue: 20
    Hand: 13
    In Play

    (T) Island
    (T) Mountain

    (S) Goblin Ski Patrol (1/1; 1R: gains +2/+0 until eot and flying - playable only if I control a snow mountain and I sac ~ at eot)

    Graveyard: Clairvoyance
    Removed from Game:
  6. Mooseman Isengar Tussle

    Of Course I had one.... Let's play with our hands revealed....
    Untap,upkeep, Snow Covered Forest
    Bears
    Done

    MM:
    Elvish Healer
    Circle of Protection: Black
    Clairvoyance
    Ray of Erasure
    Touch of Death
    Gaze of Pain
    Demonic Consultation
    Orcish Farmer
    Goblin Sappers
    Shatter
    Whiteout
    Juniper Order Druid
    Underground River
    Whalebone Glider
    BB:
    Spoils of War
    Lim-Dul's Hex
    Urza's Bauble
    Blue Scarab
    Prismatic Ward
    Circle of Protection: Blue
    Snowfall
    Norritt
    Fear
    Stone Rain
    Chub Toad
    Rime Dryad
    Balduvian Barbarians


    MooseMan: 20
    Hand: 13
    In Play

    (T) Island
    (T) Snow-Covered Forest

    (S) Balduvian Bears (2/2)

    Graveyard: Clairvoyance
    Removed from Game:
    --------------------------------------------------------
    BigBlue: 20
    Hand: 13
    In Play

    (T) Island
    (T) Mountain

    (S) Goblin Ski Patrol (1/1; 1R: gains +2/+0 until eot and flying - playable only if I control a snow mountain and I sac ~ at eot)

    Graveyard: Clairvoyance
    Removed from Game:
  7. BigBlue Magic Jones

    That makes it easy, doesn't it... :)

    Untap, Upkeep

    Play Forest
    Play Chub Toad
    Done

    MM:
    Elvish Healer
    Circle of Protection: Black
    Ray of Erasure
    Touch of Death
    Gaze of Pain
    Demonic Consultation
    Orcish Farmer
    Goblin Sappers
    Shatter
    Whiteout
    Juniper Order Druid
    Underground River
    Whalebone Glider

    BB:
    Spoils of War
    Lim-Dul's Hex
    Urza's Bauble
    Blue Scarab
    Prismatic Ward
    Circle of Protection: Blue
    Snowfall
    Norritt
    Fear
    Stone Rain
    Rime Dryad
    Balduvian Barbarians

    MooseMan: 20
    Hand: 13
    In Play

    (T) Island
    (T) Snow-Covered Forest

    (S) Balduvian Bears (2/2)

    Graveyard: Clairvoyance
    Removed from Game:
    --------------------------------------------------------
    BigBlue: 20
    Hand: 13
    In Play

    (T) Island
    (T) Mountain
    (T) Forest

    (U) Goblin Ski Patrol (1/1; 1R: gains +2/+0 until eot and flying - playable only if I control a snow mountain and I sac ~ at eot)
    (S) Chub Toad (1/1; When ~ blocks or is blocked it gets +2/+2 until eot)

    Graveyard: Clairvoyance
    Removed from Game:
  8. Mooseman Isengar Tussle

    Easy for you maybe.... just deadly for me.... why can't I get creatures instead of crappy useless spells.....

    Untap, Upkeep

    Play SC-MT
    Goblin Sappers

    Done

    MM:
    Elvish Healer
    Circle of Protection: Black
    Ray of Erasure
    Touch of Death
    Gaze of Pain
    Demonic Consultation
    Orcish Farmer
    Shatter
    Whiteout
    Juniper Order Druid
    Underground River
    Whalebone Glider

    BB:
    Spoils of War
    Lim-Dul's Hex
    Urza's Bauble
    Blue Scarab
    Prismatic Ward
    Circle of Protection: Blue
    Snowfall
    Norritt
    Fear
    Stone Rain
    Rime Dryad
    Balduvian Barbarians

    MooseMan: 20
    Hand: 12
    In Play

    (U) Island
    (T) Snow-Covered Mountain
    (T) Snow-Covered Forest

    (S) Balduvian Bears (2/2)
    (S) Goblin Sappers (1/1 RR,tap: Target creature you control cannot be blocked this turn. At end of combat, destroy that creature and Goblin Sappers. RRRR,tap: Target creature you control cannot be blocked this turn. At end of combat, destroy that creature.)


    Graveyard: Clairvoyance
    Removed from Game:
    --------------------------------------------------------
    BigBlue: 20
    Hand: 12
    In Play

    (T) Island
    (T) Mountain
    (T) Forest

    (U) Goblin Ski Patrol (1/1; 1R: gains +2/+0 until eot and flying - playable only if I control a snow mountain and I sac ~ at eot)
    (S) Chub Toad (1/1; When ~ blocks or is blocked it gets +2/+2 until eot)

    Graveyard: Clairvoyance
    Removed from Game:
  9. BigBlue Magic Jones

    Hmmm. Like Urza's Bauble, Snowfall, Blue Scarab, and CoP Blue? :)

    Untap, Upkeep

    Play Swamp
    Play Norritt

    Done

    MM:
    Elvish Healer
    Circle of Protection: Black
    Ray of Erasure
    Touch of Death
    Gaze of Pain
    Demonic Consultation
    Orcish Farmer
    Shatter
    Whiteout
    Juniper Order Druid
    Underground River
    Whalebone Glider

    BB:
    Spoils of War
    Lim-Dul's Hex
    Urza's Bauble
    Blue Scarab
    Prismatic Ward
    Circle of Protection: Blue
    Snowfall
    Fear
    Stone Rain
    Rime Dryad
    Balduvian Barbarians

    MooseMan: 20
    Hand: 12
    In Play

    (U) Island
    (T) Snow-Covered Mountain
    (T) Snow-Covered Forest

    (S) Balduvian Bears (2/2)
    (S) Goblin Sappers (1/1 RR,tap: Target creature you control cannot be blocked this turn. At end of combat, destroy that creature and Goblin Sappers. RRRR,tap: Target creature you control cannot be blocked this turn. At end of combat, destroy that creature.)

    Graveyard: Clairvoyance
    Removed from Game:
    --------------------------------------------------------
    BigBlue: 20
    Hand: 12
    In Play

    (T) Island
    (T) Mountain
    (T) Forest
    (T) Swamp

    (U) Goblin Ski Patrol (1/1; 1R: gains +2/+0 until eot and flying - playable only if I control a snow mountain and I sac ~ at eot)
    (U) Chub Toad (1/1; When ~ blocks or is blocked it gets +2/+2 until eot)
    (S) Norritt (1/1; T: Target non-wall, creature must attack this turn if able - play before attack phase of creature's controller's turn, if it doesn't destroy it at eot; T: Untap Target Blue Creature)

    Graveyard: Clairvoyance
    Removed from Game:
  10. Mooseman Isengar Tussle

    Nice... Norrit lures them in for the toad to kill them

    Untap, upkeep, SC-Swamp
    Juniper Order Druid
    Done

    MM:
    Elvish Healer
    Circle of Protection: Black
    Ray of Erasure
    Touch of Death
    Gaze of Pain
    Demonic Consultation
    Orcish Farmer
    Shatter
    Whiteout
    Underground River
    Whalebone Glider

    BB:
    Spoils of War
    Lim-Dul's Hex
    Urza's Bauble
    Blue Scarab
    Prismatic Ward
    Circle of Protection: Blue
    Snowfall
    Fear
    Stone Rain
    Rime Dryad
    Balduvian Barbarians

    MooseMan: 20
    Hand: 11
    In Play

    (U) Island
    (T) Snow-Covered Swamp
    (T) Snow-Covered Mountain
    (T) Snow-Covered Forest

    (U) Balduvian Bears (2/2)
    (U) Goblin Sappers (1/1 RR,tap: Target creature you control cannot be blocked this turn. At end of combat, destroy that creature and Goblin Sappers. RRRR,tap: Target creature you control cannot be blocked this turn. At end of combat, destroy that creature.)
    (S) Juniper Order Druid (1/1 T: Untap target land. Play this ability as an interrupt.)


    Graveyard: Clairvoyance
    Removed from Game:
    --------------------------------------------------------
    BigBlue: 20
    Hand: 12
    In Play

    (T) Island
    (T) Mountain
    (T) Forest
    (T) Swamp

    (U) Goblin Ski Patrol (1/1; 1R: gains +2/+0 until eot and flying - playable only if I control a snow mountain and I sac ~ at eot)
    (U) Chub Toad (1/1; When ~ blocks or is blocked it gets +2/+2 until eot)
    (S) Norritt (1/1; T: Target non-wall, creature must attack this turn if able - play before attack phase of creature's controller's turn, if it doesn't destroy it at eot; T: Untap Target Blue Creature)

    Graveyard: Clairvoyance
    Removed from Game:
  11. BigBlue Magic Jones

    Yeah... you're creatures might as well be all "Creature - Wingless Fly" only you have a way to get them wings...

    Untap, upkeep,

    Play SC-Mountain
    Play Balduvian Barbarians
    Play Rime Dryad
    Done

    During your upkeep, I'll activate Norritt to force Sappers to attack

    MM:
    Elvish Healer
    Circle of Protection: Black
    Ray of Erasure
    Touch of Death
    Gaze of Pain
    Demonic Consultation
    Orcish Farmer
    Shatter
    Whiteout
    Underground River
    Whalebone Glider

    BB:
    Spoils of War
    Lim-Dul's Hex
    Urza's Bauble
    Blue Scarab
    Prismatic Ward
    Circle of Protection: Blue
    Snowfall
    Fear
    Stone Rain

    MooseMan: 20
    Hand: 11
    In Play

    (U) Island
    (T) Snow-Covered Swamp
    (T) Snow-Covered Mountain
    (T) Snow-Covered Forest

    (U) Balduvian Bears (2/2)
    (U) Goblin Sappers (1/1 RR,tap: Target creature you control cannot be blocked this turn. At end of combat, destroy that creature and Goblin Sappers. RRRR,tap: Target creature you control cannot be blocked this turn. At end of combat, destroy that creature.)
    (S) Juniper Order Druid (1/1 T: Untap target land. Play this ability as an interrupt.)

    Graveyard: Clairvoyance
    Removed from Game:
    --------------------------------------------------------
    BigBlue: 20
    Hand: 12
    In Play

    (U) Island
    (T) Mountain
    (T) SC-Mountain
    (T) Forest
    (T) Swamp

    (U) Goblin Ski Patrol (1/1; 1R: gains +2/+0 until eot and flying - playable only if I control a snow mountain and I sac ~ at eot)
    (U) Chub Toad (1/1; When ~ blocks or is blocked it gets +2/+2 until eot)
    (T) Norritt (1/1; T: Target non-wall, creature must attack this turn if able - play before attack phase of creature's controller's turn, if it doesn't destroy it at eot; T: Untap Target Blue Creature)
    (S) Balduvian Barbarians (3/2)
    (S) Rime Dryad (1/2; Snow Forestwalk)

    Graveyard: Clairvoyance
    Removed from Game:
  12. Mooseman Isengar Tussle

    I may be able to get them to fly, if they live that long
    Untap, upkeep, SC-MT
    Tap sappers and RR to make the Druid unblockable and attack with it
    Then Gaze of Pain the druid and kill Norrit
    Done

    MM:
    Elvish Healer
    Circle of Protection: Black
    Ray of Erasure
    Touch of Death
    Demonic Consultation
    Orcish Farmer
    Shatter
    Whiteout
    Underground River
    Whalebone Glider

    BB:
    Spoils of War
    Lim-Dul's Hex
    Urza's Bauble
    Blue Scarab
    Prismatic Ward
    Circle of Protection: Blue
    Snowfall
    Fear
    Stone Rain

    MooseMan: 20
    Hand: 11
    In Play

    (U) Island
    (T) Snow-Covered Swamp
    (TT) Snow-Covered Mountain
    (T) Snow-Covered Forest

    (U) Balduvian Bears (2/2)


    Graveyard: Clairvoyance, Gaze of Pain, Goblin Sappers, Juniper Order Druid
    Removed from Game:
    --------------------------------------------------------
    BigBlue: 20
    Hand: 12
    In Play

    (U) Island
    (T) Mountain
    (T) SC-Mountain
    (T) Forest
    (T) Swamp

    (U) Goblin Ski Patrol (1/1; 1R: gains +2/+0 until eot and flying - playable only if I control a snow mountain and I sac ~ at eot)
    (U) Chub Toad (1/1; When ~ blocks or is blocked it gets +2/+2 until eot)
    (S) Balduvian Barbarians (3/2)
    (S) Rime Dryad (1/2; Snow Forestwalk)

    Graveyard: Clairvoyance, Norritt
    Removed from Game:[/QUOTE]
  13. BigBlue Magic Jones

    Yeah, very nicely played. I figured something like that was about to happen... (fyi, not that it mattered... Gaze of Pain is a Sorcery)

    Untap, Upkeep

    Play Swamp
    Play Fear on Barbarians
    Attack w/ Barbarians and Dryad for 4 (Unblockable)
    Attack w/ Chub Toad & Goblin Ski Patrol for 2
    Blocks/Responses?
    I'm done if you don't have any blocks/responses.

    MM:
    Elvish Healer
    Circle of Protection: Black
    Ray of Erasure
    Touch of Death
    Demonic Consultation
    Orcish Farmer
    Shatter
    Whiteout
    Underground River
    Whalebone Glider

    BB:
    Spoils of War
    Lim-Dul's Hex
    Urza's Bauble
    Blue Scarab
    Prismatic Ward
    Circle of Protection: Blue
    Snowfall
    Stone Rain

    MooseMan: 20
    Hand: 11
    In Play

    (U) Island
    (T) Snow-Covered Swamp
    (TT) Snow-Covered Mountain
    (T) Snow-Covered Forest

    (U) Balduvian Bears (2/2)

    Graveyard: Clairvoyance, Gaze of Pain, Goblin Sappers, Juniper Order Druid
    Removed from Game:
    --------------------------------------------------------
    BigBlue: 20
    Hand: 8
    In Play

    (ench) Fear (Ench creature gains Fear) on Balduvian Barbarians

    (U) Island
    (U) Mountain
    (U) SC-Mountain
    (U) Forest
    (TT) Swamp

    (T) Goblin Ski Patrol (1/1; 1R: gains +2/+0 until eot and flying - playable only if I control a snow mountain and I sac ~ at eot)
    (T) Chub Toad (1/1; When ~ blocks or is blocked it gets +2/+2 until eot)
    (T) Balduvian Barbarians (3/2) ~Scary
    (T) Rime Dryad (1/2; Snow Forestwalk)

    Graveyard: Clairvoyance, Norritt
    Removed from Game:
  14. Mooseman Isengar Tussle

    Is there any reason to continue..... you will do 4 each turn and I may get it 2 or 4 with enough mana.... but I can't outrace your unblockables...

    Uncle, Uncle

    BTW- yes ineed to cast the Gaze first then attack..... but I am at work and a little busy......

    Good Game.......
  15. BigBlue Magic Jones

    Good match... Mindmaster with hands revealed is weird... :)

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