Hmmm. Like Urza's Bauble, Snowfall, Blue Scarab, and CoP Blue?
Untap, Upkeep
Play Swamp
Play Norritt
Done
MM:
Elvish Healer
Circle of Protection: Black
Ray of Erasure
Touch of Death
Gaze of Pain
Demonic Consultation
Orcish Farmer
Shatter
Whiteout
Juniper Order Druid
Underground River
Whalebone Glider
BB:
Spoils of War
Lim-Dul's Hex
Urza's Bauble
Blue Scarab
Prismatic Ward
Circle of Protection: Blue
Snowfall
Fear
Stone Rain
Rime Dryad
Balduvian Barbarians
MooseMan: 20
Hand: 12
In Play
(U) Island
(T) Snow-Covered Mountain
(T) Snow-Covered Forest
(S)
Balduvian Bears (2/2)
(S)
Goblin Sappers (1/1
RR,tap: Target creature you control cannot be blocked this turn. At end of combat, destroy that creature and Goblin Sappers.
RRRR,tap: Target creature you control cannot be blocked this turn. At end of combat, destroy that creature.)
Graveyard: Clairvoyance
Removed from Game:
--------------------------------------------------------
BigBlue: 20
Hand: 12
In Play
(T) Island
(T) Mountain
(T) Forest
(T) Swamp
(U)
Goblin Ski Patrol (1/1; 1R: gains +2/+0 until eot and flying - playable only if I control a snow mountain and I sac ~ at eot)
(U)
Chub Toad (1/1; When ~ blocks or is blocked it gets +2/+2 until eot)
(S)
Norritt (1/1; T: Target non-wall, creature must attack this turn if able - play before attack phase of creature's controller's turn, if it doesn't destroy it at eot; T: Untap Target Blue Creature)
Graveyard:
Clairvoyance
Removed from Game: