How to Impulse like......

T

Thallid Ice Cream Man

Guest
How to Impulse like TICM:
Play Impulse. Draw a card. Put the top three cards of your library on the bottom of your library.

How to Impulse like fuzzy510:
Play Impulse. Look at the top four cards of your library, then throw them away in disgust. Draw a card.
 
D

Duel

Guest
How to Impulse like George W. Bush:
Look at the top 4 cards of your library. Ask daddy which one to pick. Put your entire hand on the bottom of your library. Claim this is part of your strategory. Ask what we is learning from this game.
 
I

Istanbul

Guest
Actually, I'd like to revise my 'How to Impulse Like Istanbul'

At the end of your opponent's turn, tap eleven Islands and Thawing Glaciers. Return Thawing Glaciers to your hand, fish out an Island, reshuffle. Do some math (11-1Thaw-2Impulse=8Soothsay). Pay 8 to Soothsaying. Bring two Islands, a Power Sink, and a Morphling to the top, with a Counterspell right beneath. Pause. Wonder 'Since when did I play any library manipulation other than Soothsaying?'. Shrug. Play the mysterious Impulse that somehow found its way into your deck (and make a mental note to remove it later). Take the Morphling, slip the others on the bottom. On your turn, draw the Counterspell. Play Morphling. Serve Morphling Beats until opponent is well done. Shake opponent's hand. Spend the next ten minutes shuffling your deck because you've removed so much of the basic land....

(Yes, the end of my opponent's turn often takes longer than the rest of his entire turn. It's not uncommon for me to activate Thawing Glaciers, Soothsaying, and Treasure Trove, ALL during my opponent's end step.)
 
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