That's whats here.

Discussion in 'Home Made Cards' started by Landkiller, Nov 28, 2000.

  1. Landkiller CPA Menace

    Immortal Eruption 3RRR
    Flip a coin for each permanent in play. If a flip is heads, destroy that permanent. Otherwise, that permanent's controller loses one life.

    Rising Temperature 3R
    Put a counter on Rising Temperature during each upkeep. During each player's upkeep, that player tap X permanent's he or she controls. If unable to do so, all permanents untap, and Rising Temperature is removed from the game.

    Information Transfer UU
    Remove the top four cards of each library from the game. Select up to four cards removed from the game in this way. Then, in turn order, each other player may select up to four of the remaining cards. Cards selected by a player are placed on top of that player's library. Each player selects the order.

    Cover of Night B
    All creatures are tapped whenever a black spell is cast.

    Crack Troops WW3
    Creature - Soldier
    First Strike
    Crack Troops cannot attack if an opponent controls a untapped creature with a toughness of 5 or more.
    T : Crack Troops deals 1 damage to target player.

    Blame 1B
    Enchant Creature
    If Enchanted Creature's controller is damaged, destroy Enchanted Creature. Blame may not be the target of spells or abilities. Blame may not be countered.

    Corrupt Flow BB
    Remove the top ten cards of your library from the game. Gain 10 life. Your opponent may look through those ten cards, and select one. If he or she does, put that card on top of your library instead of removing it from the game.

    Soul Read UWW
    Look at the top nine cards of your library. Put any number of those on top of your library. Put any number of those on the bottom of your library. For each card you moved to the bottom of your library, gain 1 life.

    Delve UBW
    Choose X cards in your graveyard. Look at X cards from the top of your library. You may exchange those cards for the cards in your graveyard.
    Draw a card.

    Incredible Motion R3
    Play only during combat. Playable only before blockers are declared. Untap target tapped creature. That creature may not be the target of spells or abilities until end of turn. Double all damage dealt to and dealt by that creature this turn.

    Star Impact GWU
    All players draw four cards, and gain four life. All creatures are +4+4 until end of turn.

    Symmetry U3
    Whenever a player plays a spell, all other players draw a card, and add mana equal to the spell's converted mana cost to thier pool.

    Undying Army BB3
    B : Regenerate Undying Army.
    Sacrifice a creature : Put a +1+1 counter on Undying Army.

    Sleepless Dragon RR2
    Creature - Dragon
    Sleepless Dragon may not attack, if an opponent controls any creatures.

    Slime G
    Enchant Permanent
    Enchanted Permanent gets a mold counter during each of your upkeep steps. If the number of mold counters on a permanent are greater than that permanent's casting cost, destroy enchanted permanent. Any player may pay 2 to return Slime to owner's hand.
  2. Ransac CPA Trash Man

    Wait!!! I just got an inspiration for what I think is a semi decent card! Off of your crack troop idea.

    Crack Militia
    Summon Angry Men
    Cannot attack if any opponent controls a creature with toughness 5 or more.
    RR: Target creature get -1/-1 until end of turn.

    The casting cost is that because I thought it was broken at 3RRR. Just like Mind over matter.

    Ransac, cpa trash guy
  3. MrXarvox The Prettiest Man Alive

    Crackhead WWW :D
    Summon crackhead
    During your upkeep, put an addiction counter on Crackhead. You must pay W for each addiction counter to have Crackhead untap during your untap phase.
    Cannot attack if your opponent controls a creature with toughness 3 or more.
  4. Ransac CPA Trash Man

    I like mine better.

    CPA trash man
  5. Landkiller CPA Menace

    Assassin's Arrow 2B
    Tap a black creature you control : Remove target tapped creature from the game.
    If Assassin's Arrow is in your graveyard, you may tap a black creature you control and return Assassin's Arrow to your hand.

    Supernatural Awareness BU
    Enchant Creature
    This creature may not be the target of spells or abilities. Except for the controller of enchanted creature, players play with hands revealed.

    Spiritual Fulfillment UW
    Enchant Creature
    During each upkeep, enchanted creature's controller gains 3 life.
    Enchanted creature may not attack.
    Pay 3 life : Return Spiritual Fulfillment to your hand.

    Confusion U
    Counter target spell. Discard a card at random. You must reveal a green or red card in your hand as an additional cost to play Confusion.

    Lifespark GR
    Choose a target creature card in your graveyard. Search your library for a copy of that card and put it into play.

    Terra's Mission GGRR
    1 : Return a basic land to play, tapped, from any graveyard.
    GR : Destroy target tapped land.
    Any player may play any ability of Terra's Mission.

    Surface Raid 3BB
    Put three 2/2 black Drow tokens into play. These tokens have haste and forestwalk and count as elves. If Surface Raid is in your graveyard, at the end of your turn, sacrifice a Drow token.

    Learn from Loss B
    When Learn from Loss comes into play, discard three cards at random or sacrifice Profound Loss. During each draw step, you may reveal the top three cards of your library, draw one, and place the other two on the bottom of your library.

    Draw Breath G
    Kicker X
    Regenerate target creature.
    If the Kicker cost was paid, each player gains X life.
  6. K9Archmage He Might Be Giants

    Tidal Crackhead(not kraken) 4BBBB
    summon crackhead

    tidal crackhead is unblockable except by drugs.

  7. Landkiller CPA Menace

    Meth Lab
    T : Add one gram to your smuggling ring.

    hmm...well, that's funny and all, I guess. Hey, if anyone has any comments for my serious cards, I'd appreciate that too!

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