Z
Zero
Guest
This decks name is Grove.
Grove 1.0
Enchantments (16)
4 Sterling Grove
2 Celestial Convergence
4 Seal of Cleansing
4 Story Circle
2 Parralax Wave
Artifacts (6)
1 Meekstone
2 Fountain of Youth
3 Tigereye Cameo
Creatures (8)
4 Vine Trellis
2 Blinding Angel
1 Atalya, Samite Master
1 Mageta, the Lion
Other (8)
4 Hero's Renuion
4 Enlightned Tutor
Lands (22)
4 Elfhame Palace
4 Brushland
4 Port
5 Plains
5 Forest
Now, this deck is one funky mother. It's actually a life gain deck, and the win card is celestial convergence. Now, I started thinking, "Dawn, what happens if you have 6 counters on CG, and it gets disenchanted. Thats when I decided I should use Sterling Grove to protect it. Then, I thought, "Well, why not make it a enchantment deck, so I can use the grove 100%?"
Thus, this deck was born.
Now, I think it relies a little bit to heavily on creature destruction.
Im not sure what to make of it, only that it looks fun to play with, what do you think?
[Edited by Zero on 12-12-00 at 10:51 PM]
Grove 1.0
Enchantments (16)
4 Sterling Grove
2 Celestial Convergence
4 Seal of Cleansing
4 Story Circle
2 Parralax Wave
Artifacts (6)
1 Meekstone
2 Fountain of Youth
3 Tigereye Cameo
Creatures (8)
4 Vine Trellis
2 Blinding Angel
1 Atalya, Samite Master
1 Mageta, the Lion
Other (8)
4 Hero's Renuion
4 Enlightned Tutor
Lands (22)
4 Elfhame Palace
4 Brushland
4 Port
5 Plains
5 Forest
Now, this deck is one funky mother. It's actually a life gain deck, and the win card is celestial convergence. Now, I started thinking, "Dawn, what happens if you have 6 counters on CG, and it gets disenchanted. Thats when I decided I should use Sterling Grove to protect it. Then, I thought, "Well, why not make it a enchantment deck, so I can use the grove 100%?"
Thus, this deck was born.
Now, I think it relies a little bit to heavily on creature destruction.
Im not sure what to make of it, only that it looks fun to play with, what do you think?
[Edited by Zero on 12-12-00 at 10:51 PM]