Token for every non-legend(other than Stangg) creature in the game actually.
Dance of Many
Blue Enchantment
When Dance of Many comes into play, choose a target summon card in play. Put a token creature into play and treat it as though an exact copy of that summon card were just summoned. If Dance of Many leaves play, remove that token . . .
also Echo Chamber Similar Effect except they have haste and are removed at the end of turn.
Another tough one is of course
Volrath's Laboratory
You could pick any color(How about Teal), any type (PGA Golfer). At least they are all 2/2.
Problems for Token Card Manufacturer. . .
Now I suppose you need to prioritize, but theoretically . . .
This is an attempt to list all, there will be duplications from above (Sorry)
1/1 C Hornet w/ Flying, Haste . . . (Hornet Cannon)
1/1 C Giant Wasp w/ Flying (The Hive)
1/1 C Cobra (Snake Basket)
1/1 C Poison Snake w/Poison (Serpent Generator)
1/1 G Snake (Snake Pit)
*/* B Shadow (Broken Visage)
0/1 W Caribou (Caribou Range)
1/1 G Cat (Waiting in the Weeds)
3/1 B/R Graveborn w/ Haste (Balduvian Dead)
2/2 B Zombie (Too many to list)
*/* U Orb w/ Flying (Phantasmal Sphere)
0/1 U Starfish (Spiny Starfish)
1/1 G Splinter w/ Flying Cum Upk G . . . (Splintering Wind)
1/1 R Survivor (Varchild's War-Riders)
0/1 W Deserter (Kjeldoran Home Guard)
1/1 W Knight w/ Banding (Errand of Duty)
1/1 G Hippo (Pheldagrif, Questing Phelddagrif)
1/1 G Hound (Mongrel Pack)
1/1 W Soldier (Kjeldoran Outpost, Security Detail)
2/2 G Beast (Keeper of the Beasts)
1/1 W Pegasus w/ Flying (Pegasus Stampede, Pegasus Refuge)
1/1 C Thopter w/ Flying (Thopter Squadron)
1/1 U Camarid (Homarid Spawning Bed)
1/1 B Skeleton w/ B:Regenerate (Drudge Spell)
0/1 U Kelp Wall (Wall of Kelp)
1/1 G Wolves of the Hunt w/ Bands with Wolves . . . (Master of the Hunt)
1/1 B/R Minor Demon (Boris DevilBoon)
1/1 W/G/R Sand Warriors (Hazazar Tamar)
2/2 B Tombspawn w/ Haste Counts as a Zombie (Tombstone Stairwell)
0/1 B Maggot (Carrion)
5/5 U Wave Wall (Tidal Wave)
0/1 G Wood (Jungle Patrol)
1/1 R Goblin w/ Mountainwalk (Goblin Scouts)
1/1 R Goblin (Too many to list)
1/1 W Wild Pegasus w/ Flying Counts as a Pegasus (Sacred Mesa)
0/2 C Stone Wall (Basalt Golem)
3/4 G/R Stangg (Stangg)
1/1 G Thalid (Too many to list)
1/1 G Saproling (Too many to list)
1/1 G Butterfly w/ Flying (Giant Caterpillar)
1/1 G Insect (Saber Ants)
2/2 G Ape (Monkey Cage)
4/4 W Angel w/ Flying (Angelic Favor)
1/1 B Rat (Lab Rats)
1/1 G Spike (Spike Breeder)
1/1 C Sliver (Sliver Queen)
3/1 R Carnivore (Tooth and Claw)
2/2 W Reflection (Spirit Mirror)
3/3 G Beast (Midsummer Revel)
2/2 W Knight Remove this Creature at End of Turn (Waylay)
1/1 C Gnome (Metrognome)
*/* B Minion (Phrexian Processor)
0/1 G Sheep (Ovinomancer)
0/1 C Prism (Diamond Kaleidoscope)
1/1 G Squirrel (Too many to list)
2/1 B Cat (Penumbra Bobcat)
3/3 B Kavu (Penumbra Kavu)
3/3 B Angel w/Flying (Haunted Angel)
1/1 R/W Goblin Soldier (Goblin Trenches)
*/* W Reflection (Pure Reflection)
1/1 U Bird (Ordered Migration)
3/3 G Elephant (Too many to list)
2/2 G Bear (Bearscape)
4/4 G Beast (Beast Attack)
6/6 G Wurm (Roar of the Wurm)
1/1 W Spirit w/ Flying (Too many to list)