J
jorael
Guest
Timesifter (5)
Artifact
At the beginning of each player’s upkeep, each player removes the top card of his or her library from the game. The player who removed the card with the highest converted mana cost takes an extra turn after this one. If two or more players’ cards are tied for highest cost, the tied players repeat this process until the tie is broken.
I got these a few week ago for a low bargain. I made a B/U/G 180 card monstrosity that was fun to play with and benefitted more from the Timesifter than most decks. Fun, but not stable So after cutting green 120 cards remained. I tried some stuff out and here I present to you the final 80-card version:
The idea is to let your graveyard slowly fill with creatures, drop Timesifter and use Haunted Crossroads to place those 6-mana creatures on top of it. And again, and again, and again At first I had more cyclers in the deck (slipstream eel, gempalm polluter) but I opted to thin the deck some more. More than 80 cards make the deck more unreliable and I had more mana-screws.
I usually drop the sifter before I can really go off: it's fun! It gets totally unpredictable who will be next (if I don't have the crossroads). Players usually start sending creatures and removal my way, so don't expect to win if you drop the sifter too soon.
So for fun times, try Timesifter!
Artifact
At the beginning of each player’s upkeep, each player removes the top card of his or her library from the game. The player who removed the card with the highest converted mana cost takes an extra turn after this one. If two or more players’ cards are tied for highest cost, the tied players repeat this process until the tie is broken.
I got these a few week ago for a low bargain. I made a B/U/G 180 card monstrosity that was fun to play with and benefitted more from the Timesifter than most decks. Fun, but not stable So after cutting green 120 cards remained. I tried some stuff out and here I present to you the final 80-card version:
The deck has 8 landcyclers, 8 morphs and 8 landaffinity creatures. All of those have a reasonable high casting cost, but are still playable. Dralnu's Pet and Rush of Knowledge can use these creatures very well.Once Again
14 Swamp
14 Island
4Terminal Moraine
4 Timesifter
4 Haunted Crossroads
4 Spite/Malice
4 Rush of Knowledge
4 Shoreline Raider
4 Twisted Abomination
4 Misschievous Quanar
4 Bane of the Living
4 Spire Golem
4 Dross Golem
4 Dralnu's Pet
4 Duplicant
The idea is to let your graveyard slowly fill with creatures, drop Timesifter and use Haunted Crossroads to place those 6-mana creatures on top of it. And again, and again, and again At first I had more cyclers in the deck (slipstream eel, gempalm polluter) but I opted to thin the deck some more. More than 80 cards make the deck more unreliable and I had more mana-screws.
I usually drop the sifter before I can really go off: it's fun! It gets totally unpredictable who will be next (if I don't have the crossroads). Players usually start sending creatures and removal my way, so don't expect to win if you drop the sifter too soon.
So for fun times, try Timesifter!